When Grid 2 was launched most of us willed it to be good because we had waited so long since Grid 1 . . . but it failed to excite as it had little or nothing in common with Grid 1.
When Grid Autosport was launched we dare not have expectations, but it seems we have a worthy successor to Grid 1, albeit with Toca 3 type handling, but Toca 3 was a brilliant racer.
In all racers there are 2 tricks I use to ascertain my satisfaction with the driving physics: using foot brake and accelerator to take a tight corner smoothly, and to tickle the handbrake on a tighter corner . . . in both situations remaining in complete control of the car, and Autosport delivers both to perfection, and as a bonus sliding loses time, but what the hell, we can now do what we like with a car . .it goes where we want it to.
Brands Hatch is a dream drive, no more gambling on the quirky corners like in Grid 2 but spot on, smooth as you like, sailing around them . . in fact with a bit of practice it can be pedal to the metal for most of the track.
We got this game knowing exactly what we were supposed to be getting, and that is exactly what we have got . .no surprises, it's all in the box.
Also, I like the return to traditional style career screens and routines, and the practice and qualifying is perfect for a rounded experience. The gfx are of the quality we always expect from CM, and the engine audio is sweet music to the ear.
I have also paid the £22+ for the season pass, this is more in line with buying the premium product like in BF3 and 4 than the "dlc on launch" complaints of Grid 2.
There has to be some shortcomings popping up at some point but as a first impression, and in such a short time frame to produce the game, I have to say that Loore and Codemasters have finally delivered . . . so well done to them . .more tea, Vicar ? ~O)