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Vehicle Balance (Suggestion Inside)
After playing this game way too much. I am starting to enjoy it less and less each day. I know the game has only been out for 2 weeks but the game is poorly balanced. The smaller vehicle which I enjoy aren’t viable. I don’t know why takedown potential is not equal across all vehicle types. Quite silly how a bikes cant takedown cars and trucks unless you land a crush or with ultimate. Quite silly how buggies can not takedown trucks unless you land a crush or with ultimate. The faster acceleration is barely a positive when all vehicle drive the same max speed.
If ranked mode comes before the game is properly balanced all we will see is teams consisting of dynamo/titan/enforcer. The name of game is survivability and takedowns no matter which mode you play
The intro video for blade says “ pull off 360 flips to hit rush before your opponents even have a chance”. Make you think if constantly performing tactic for rush fuel that you will reach rush before the other vehicles. My idea is to give smaller vehicle more rush fuel when performing vehicle requirements. The further “right” you go on the vehicle selection screen the less you gain for performing rush fuel requirements. I don’t know how this will effect overdrive but we already have a mode where larger vehicles dominant called lockdown.
P.S. ...Please remove the vehicle restrictions in multiplayer. At launch it wasn’t there and that way you will get proper statistics on vehicle use. I guarantee few player will ever use bikes or buggies.
Currently level 310 Onrush