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I just wanted to express my feelings and see if I am the only one.
So Codemasters has just fired a very talented team just because the new game idea didn't sell too well. Am I the only one who thinks this is morally totally unacceptable?
So you work in a company that creates and sells many products, and just because one product doesn't sell well (the one you happen to work on), they immediately fire you and (almost) the whole team? Why don't they compensate with the income from the other products? Why not let the team create another game (with a well-known IP to walk on safe ground) and maybe compensate the current loss with the future success of that? Where did Business Planning go?
Is this the now work philosophy of the 21st century? Where is the solidarity, the appreciation for the team? Where is the "Teamgeist"? Also, how are new game ideas to be endorsed and supported if this is the outcome? Who will want to be part of these "experiments" pushing boundaries trying new things etc?
I used to love Codemasters, I was looking forward to try and buy ONRUSH on PC, but after Dirt4 and now this, I absolutely hate them.
In my company, not evey year is a good year for all products/brands we make. But thank God management is not so short sighted and the loss of one product is covered for by the success of another. Otherwise I wouldn't work for this company.