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DiRT Rally - Flying Finland Update
It’s time for version 0.8 and we are returning to our rally
roots with the mighty Flying Finland pack. We’ve added 12 new stages from
Finland, the world’s fastest rally and two iconic cars driven by our local
heroes from one of the greatest battles in rally championship history.
Add to this a new game mode and loads of fixes and features
and this pack is almost as big as those Finnish jumps and crests.
Oh, and did we mention mouse support for the menus? You did
want that right...?
So here is what’s new:
- 12 new rally stages
near Jämsä, Finland
- All new 2000s vehicle
- 2 new cars - Subaru
Impreza 2001 and Ford Focus RS Rally 2001
- Custom Championships –
You can now tweak the number of events, stages and AI difficulty. This will
mean that you can set up an event that suits the amount of time you have
available and get rewarded accordingly.
- Mouse Support! – Yep
you asked for it so here it is. It’s still a work in progress so please give us
your feedback on how we can improve it.
- We’ve reworked the
handling on our 60s, 70s, 80s RWD and 2010s classes – these changes have seen
improvements to the way we model suspension and tyres, along with engine and
aero rework they really make the cars feel a lot more dynamic to drive.
- We’ve updated the
engine audio for the 1995 Subaru Impreza in the Group A class. We’d like to say
a massive thank you to Ryan Champion for letting us use his awesome car for the
- We’ve wrapped our
replays so you can rewind from the start of a replay to watch the final section
of your run much faster than you could before.
- We’ve added a new
‘Invite Friends’ option in the lobby to make it easier for you to get the
people you want into your PVP races.
Here’s what we’ve fixed:
audio FX levels for the surfaces and kick up have been brought back so that you
can hear all that gravely goodness.
sent our Rallycross AI drivers to the opticians so that they can now see when
they need to avoid other cars when they are approaching the joker entrance.
that they can see better they are also setting faster laps.
fixed the camera clipping in certain camera angles when you changed the Field
made some Hyper threading fixes that should now prevent those annoying
stuttering issues that some of you were having.
stopped the Engineer contract lengths and costs from being affected when
competing in league events.
Push to Talk or enabling/disabling voice communications through the pause menu is
now actually working.
Reset Timer has now been increased to 15 seconds when attempting to get back on
track. I know we said that before but this time it is actually in.
will no longer roll over on the start in PVP races, ROFL.
made sure that the cars are visible on the start line even when collisions are
turned off in PVP – they will still ghost during the race though.
PVP opponents won’t be showboating and driving around with the handbrake on
gear setup will no longer be changing between stages without a service area.
fixed those odd camera angles that were being used in spectate mode.
miles driven using owned vehicles in PVP now accrue towards unlocking upgrades
for that vehicle.
viewing a replay using an interior camera, the speedometers now show the
correct speed for all vehicles.
fixed a whole host of other stuff too but they were too boring to call out in
Be sure to let us know how we’re doing, or just stop the
forums by to say hello.
Stay mid over BIG jump!
The DiRT Team