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Increase available data through API

own996own996 Member New Car Smell
edited November 2015 in DiRT Rally - Suggestion Box
For the ones here that use external applications for data logging or for a HUD on the sim-racing setup, i would like to request some additional data to be opened up through the API. We have some basic info right now like revs, speed, gear, but this is just the basics, we should take it a few steps further. I'd like to see stuff like:
- Water temp
- oil temp
- tire temp/wear
- Damage info
- current time
- Difference between current time and best time
- Current position
- total stage distance versus remaining distance
 For those who don;t know what awesome stuff you can do with this type of information, have a look at these videos:

Post edited by own996 on

Increase available data through API 14 votes

Yes, please give us a more detailed api so we can build awesome cockpit and telemetry analysis tools
100%
gfRallyOneManCrimewaveown996TonyRickardPTunerSlowishBlack75Ph4s3Zacks133vinceps34StryderITbn880BoorlykHesnik1012 14 votes
No, not worth the effort.
0%
i5 4670k, 16gb ram, 512GB SSD, 660ti 2GB SLI, thrustmaster TX wheel.
1920x1080, all assists off, 540 degrees rotation, no deadzones, no linear steering, 100% saturation.

Comments

  • Operator1Operator1 Member, Drivers Champion

    I'd much prefer to have detailed info like that available in-game (on HUD indicators and/or toggled telemetry overlays) without needing to rely on external/third-party apps & devices.



    *Disclaimer: my comments are only my own musings, not 
    'stating opinions as facts' or 'speaking for others.'
    #NeverPreOrder. It's outrageous that consumers have to BEG game companies to make games that reliably function properly. Consumers do NOT buy video games to waste their recreational time doing the unpaid work of paid professional testers. It's nonsense to imply game companies have no obligation to deliver games of consistently reliable functional quality just because "it's not easy & nothing is perfect & you can't please everybody." Company decision-makers listen to consumer spending, not consumer feedback; they don't care if it works properly as long as it SELLS, and every purchase is a vote of approval that helps fund more of the same. Money talks louder than requests & complaints. #VoteWithYourWallet

  • own996own996 Member New Car Smell
    Yes, please give us a more detailed api so we can build awesome cockpit and telemetry analysis tools
    Operator1 said:

    I'd much prefer to have detailed info like that available in-game (on HUD indicators and/or toggled telemetry overlays) without needing to rely on external/third-party apps & devices.


    If they calculate those numbers, it makes little difference if they display it in your HUD on your screen or on an external display. Of course displaying it on your main screen should also be an option.
    However for those with a simracing setup it's perfect to keep your main monitor free and display the info on a smartphone or tablet.
    And if it's available through an API, you can record your session and see where you can still improve your driving (as seen in the 2nd vid).
    It's something for the simraching niche crowd, but since that's the audience codemasters are aiming at with this game i'd say it's worth including it. Should be easy enough to do that in an update (as long as the data is available in the game engine).
    i5 4670k, 16gb ram, 512GB SSD, 660ti 2GB SLI, thrustmaster TX wheel.
    1920x1080, all assists off, 540 degrees rotation, no deadzones, no linear steering, 100% saturation.
  • Operator1Operator1 Member, Drivers Champion

    own996 said:
    Operator1 said:

    I'd much prefer to have detailed info like that available in-game (on HUD indicators and/or toggled telemetry overlays) without needing to rely on external/third-party apps & devices.



     ...displaying it on your main screen should also be an option...

    Agreed. If the game provides the data, then all of the available data should be accessible both in-game & from external apps. I definitely like the idea of having that kind of data, but reliance on external apps & devices should not be a mandatory requirement to see it.



    *Disclaimer: my comments are only my own musings, not 
    'stating opinions as facts' or 'speaking for others.'
    #NeverPreOrder. It's outrageous that consumers have to BEG game companies to make games that reliably function properly. Consumers do NOT buy video games to waste their recreational time doing the unpaid work of paid professional testers. It's nonsense to imply game companies have no obligation to deliver games of consistently reliable functional quality just because "it's not easy & nothing is perfect & you can't please everybody." Company decision-makers listen to consumer spending, not consumer feedback; they don't care if it works properly as long as it SELLS, and every purchase is a vote of approval that helps fund more of the same. Money talks louder than requests & complaints. #VoteWithYourWallet

  • JZStudiosJZStudios Member Champion
    I thought that stuff didn't really even affect DR that much... I mean a lap timer would be nice, but oil temp doesn't seem to do much. I will say however that DR doesn't work with the Fanatec LCD display, and after playing with RaceRoom, I'd like to have it so. In RaceRoom you can assign a button to change it between speed, gear with rev counter (sort of), position, fuel and speed+gear. It's brilliant, and I don't need to have a separate phone or tablet. Conversely, most of that info is also on the LCD display inside the majority of the cars.
  • own996own996 Member New Car Smell
    Yes, please give us a more detailed api so we can build awesome cockpit and telemetry analysis tools
    JZStudios said:
    I thought that stuff didn't really even affect DR that much... I mean a lap timer would be nice, but oil temp doesn't seem to do much. 
    Might be, at the moment we don;t see it so i don't know how deep the simulation is. You do get warnings like high water temp after damaging the radiator, but if that's related to an actual temp, or if it's just a message, i don't know.
    Regarding your fanatec lcd display, i agree for 100% that it should be supported. It's these kind of things that make the game stand out.
    i5 4670k, 16gb ram, 512GB SSD, 660ti 2GB SLI, thrustmaster TX wheel.
    1920x1080, all assists off, 540 degrees rotation, no deadzones, no linear steering, 100% saturation.
  • bn880bn880 Member New Car Smell
    Yes, please give us a more detailed api so we can build awesome cockpit and telemetry analysis tools
    And handbrake/axis data is missing as well...
  • vinceps34vinceps34 Member New Car Smell
    Yes, please give us a more detailed api so we can build awesome cockpit and telemetry analysis tools
    What about having telemetry on consoles ?? The ego engine exposes everything on F1, even on PS4. Why not DiRT series ??
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