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Xbox One patch notes - LIVE 26/01/2016
As requested, here are the latest Xbox One patch notes for your perusal ahead of its release:
- Updated the car model / livery for Mercedes,
Ferrari, Williams, Force India, McLaren, Lotus and Manor.
- Adjusted the relative performance of the teams
and drivers based on the season’s results.
- Updated the tyres for Russia to Super Soft and
General Bug Fixes & Improvements
a Strict corner cutting rules option and made the strict rules even
stricter than they were previously following community feedback.
practice is now available in Quick Race.
a problem with the corner cutting rules that could mean you get a penalty
even if you run wide and lost time.
player is now correctly disqualified for not using both compounds in a dry
will no longer all leave the garage at the same time in qualifying
will no longer use Prime tyres in Q2.
will always do two runs in Short Qualifying and Q3.
D-Pad menu is now more responsive.
cooling in clean air has been improved to prevent unnecessary engine
an issue that would sometimes cause OSD messages to remain on screen or to
an issue that would cause new tyres to be too cold when they’re put on at
a pit stop.
a problem that could cause unrealistic AI lap times in practice and
rain effects sometimes being present on a dry track after previously
playing a wet session.
tyre compound being incorrectly shown as selected when loading a car setup
at the start of a one-shot qualifying session.
the top leaderboard entry becoming corrupt after re-viewing the table.
the number of laps for the Mexican Grand Prix.
the incorrect second DRS detection zone from the Mexico mini map.
Multiplayer Fixes & Improvements
chances of finding multiplayer hopper games.
additional information to lobbies so players can see how much progress has
been made in the current session.
an issue where players would get their fuel locked to 100kg in qualifying
an issue where players who qualified outside the top ten would not be able
to change their tyres at the start of a race.
an issue where players could not change their tyres on the grid after
completing an earlier OSQ session on the same track.
some framerate and lag spike issues that would cause incorrect car-to-car collisions.
a bug that meant connections with limited upload bandwidth would appear
laggy while on track and eventually disconnect.
an issue where the race could be flagged as complete on the incorrect lap
(including at the start of the race).
an issue that would cause a players car to always be ghosted during timed
a bug which made the screen pulse black when spectating specific cars in
the hopper lobby countdown timer longer and prevented it from starting for
a short time if there are not many players in the session to try to allow
more people to join.
the hopper grid order to random, so now the players Mercedes cars will not
always start on the front row.
the AI from all hoppers.
the assist restrictions from the Hardcore hopper.
ABS in the session settings will now implicitly ban braking assist.
UPDATE: AS OF 26/01/2016 THIS PATCH HAS NOW BEEN RELEASED
Post edited by jennyannem on