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*Disclaimer: my statements only represent my own musings, not "speaking for others" or "stating opinions as facts."
Partially functional games should not charge anywhere near full retail price. • If a game is ready to sell, it should be ready to play. • Launch day should not be the start of a public retail beta. • 'Limited resources' & the impossibility of 'perfection' are not justifications for poor quality. • Pre-ordering & buying games at launch is paying for the worst version of the game at its highest price - it'll function better after it's patched, and there are always discount sales later. Why pay full price up-front to be a post-launch beta tester? • As long as people continue buying it, companies will continue selling it. • If we want good quality, we have to stop buying & funding bad quality.