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DiRT 4 Road Book - 05/05/17

ChristinaMcChristinaMc Member, Codemasters Community Manager

Original post here: http://blog.codemasters.com/dirt/05/dirt-4-road-book-050517/

It’s Road Book time! And with just under a month to go, we’re bringing you more exclusive info on DiRT 4. Within today’s glorious edition we give you a little bit more on our two handling modes, Gamer and Simulation – as we know some of you have been wondering about how that’s going to work!

In addition to the handling chat, as usual we’ll do a quick round-up of what you might’ve missed this past week or two. So without further any further ado, let’s crack on...

Gameplay trailer

Just in case you’ve not seen it already (which we hope at this point is unlikely!) here’s our latest lovely gameplay trailer:

https://www.youtube.com/watch?v=uPGxOIXSAG4

We have plenty more where that came from, too – we may or may not have another few videos for you in the works, so you can see more of DiRT 4 before it drops.

Getting DiRTy at Hockenheim RX

Product Manager Andy Gray and Chief Game Designer Paul Coleman are both out in Germany at the minute, showing the good people at Hockenheim RX DiRT 4! Have a quick watch of the below to see Mr Coleman go head-to-head against a virtual Andreas Bakkerud, Reinis Nitiss and Timmy Hansen at Loheac RX:

https://www.youtube.com/watch?v=oJrE2NGsG5A

If you’re over at Hockenheim and fancy playing the game, then you’re in luck! We’ve got a couple of wheels set up at Petter Solberg and Johan Kristofferson’s PS RX tent – so head over there to take on the WRX vehicles in virtual form.

The DiRT 4 Steelbook

Fancy getting a better look at our DiRT 4 Steelbook? The first one’s arrived in the office, so we’ve popped it on our Instagram Story from all angles! Don’t forget, the Story will expire in 24 hours – so head over to @dirtgame now to make sure you get your glimpse. A preview...

https://twitter.com/xtinamcgrath/status/860471911515664386

DiRT 4’s handling modes

Right – and now for the meaty bit... So, we know that DiRT Rally had an incredibly steep learning curve - where you as a driver were expected to either sink or swim. A lot of you swam (and incredibly well too!) but for DiRT 4, we’re giving you two different handling models to choose from - just in case you struggled with diving straight into a simulation handling experience last time round. These handling models aren't assists (which, by the way, we do have in the game, and are applicable to both handling models) - they are two separate handling modes: Gamer and Simulation.

For those of you who loved the simulation handling from DiRT Rally, don't worry - our simulation stuff for DiRT 4 is very much based in the foundations of that, but refined in certain areas. One of the places you'll most definitely feel the difference is in our aerodynamics. We've worked on aerodynamics across all disciplines, and the way the vehicle travels in the air feels a lot more stable and authentic to the real life experience.

We've also worked hard to nail down the tarmac experience of DiRT - especially where Rallycross is concerned - and you can hear Chief Game Designer Paul Coleman discuss those changes we've made in the DiRT Show - cut to the 20:54 mark for the tyre chat:

https://youtu.be/V855ShyU1a0?t=20m54s

 For those of you wanting to know the difference between Gamer and Simulation, that's where we have to start getting a little foggy. After all, what makes our Gamer handling special is super secret sauce... However, we can say that it's not necessarily made up of different assists - as all assists in game can be added to both handling models. So, even if you were to switch everything off on Gamer, it'd still feel different to our Simulation handling.

What we can say is that we have some incredibly clever stuff working under the hood for Gamer handling, and we can guarantee that it's still the incredibly fun, rewarding and quality experience you'd expect from a DiRT game. :) And not even a hefty order of kebab pizza would make us give up our secrets!

For those of you who love the game in all its forms, it will allow you to play it in two different ways. Gamer is very much a challenge to blast it down a stage, stay between the lines and get the fastest time against some challenging AI - whereas Simulation is the challenge to yourself to keep it on track and not ruin your stage time. A fan of DiRT can easily play both modes and get a different experience out of each model, and at same time find both methods of play completely exhilarating in different ways.

For example: in the studio, we're finding that when we're running time trial competitions (we have two stations set up for these competitions - one Gamer, one Simulation) - and when things get a little tougher with a historic RWD, some of us veer to the Gamer handling so we don't have to be constantly terrified of our repercussions. It's definitely a less stressful way to approach certain vehicle/track combinations, if you're interested in something like that!

As we've alluded to earlier in this piece, we have the usual suite of assists you'd expect to find in a racing game - and these are based on systems that either exist in real life, or replicate the real life actions of motorsports drivers when they’re at the helm of the wheel. You’re not on rails, you’re not having anyone turn the car for you – the systems in place are ones which ultimately still leave you in control of the vehicle, but perform a certain function in making sure you stay in control of the situation. However, we've worked on an assist or two of our own...

A big example of this is our new Off-Throttle Braking assist. When this is enabled, the brakes are automatically applied whenever the throttle is released - so for all of you who like to use the ‘lift off’ method, it’s a very natural-feeling bit of help to slow your car down. When learning the skills of off-road racing, you're very much taught to be either on the throttle or on the brake, and so the effect of the assist implements a driving style closely associated within this particular motorsport.

The strength of this assist can be adjusted too - so whether it’s just the smallest bit of help you’re looking for, or for the game to look after most of your braking needs, we’re there to offer a spectrum of assistance.

For maximum attack, and to experience the ultimate rawness of being in control of one of DiRT 4’s vehicles, we recommend you go for the full-frontal, unbridled simulation handling with as little assists as you can manage! However if you’re new to DiRT and want a slightly less hardcore experience of the game, then we have some cool stuff under the hood to keep you on track. Or at least, we hope so. We've given you the tools to do it - the rest is up to you!

Pre-order now

As always, it’s my duty to remind you about the glorious goodies up for grabs if you pre-order the game ahead of its drop date! A reminder of the goodies...

http://blogcdn.codemasters.com/wp-content/uploads/2017/05/DiRT4_Pre-order_giveaway-Steam.jpg

And a reminder on where you can pre-order it now >>> http://dirt4game.com/uk/buy

And that’s all for this edition folks! Have lovely weekends and we’ll catch up with you soon. And yes – for those of you looking, those were some new screenshots too. ;)

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Comments

  • warpengagewarpengage Member Race Steward
    @ChristinaMc Nice to see the Peugeot 208 R5 official! Was that car the one you were waiting for?

    Also could you maybe shed some light on what classes R5 will be racing against in Freeplay? Will R5, R4 and R2 race together there, regional series style?
  • boganibogani Member Champion
    The "new" off-throttle brake assist? That one was already in place when you launched Dirt Rally. A.k a V1 physics ;) ;)

    "I had the biggest moose problem in my whole life I think"

    "Was it on the side of the road?"

    "Huh?"

    "The moose"

    "The mousse in the tire"

  • P308RP308R Member Pit Crew
    Thanks for that lovely R5 pic  <3

    Great blog post but I haven't found when you get the choice to choose your handling model? Did I miss that?
    | TOCA | CMR | TOCA2 | CMR 2.0 | TOCA WTC | TOCA RACE DRIVER | DTM RACEDRIVER 2 | CMR 4 | DTM RACEDRIVER 3 | DIRT | GRID | F1 2010 | F1 2012 | GRID AS | DIRT RALLY | DIRT4 | 

    FIREVS

  • ChristinaMcChristinaMc Member, Codemasters Community Manager
    My bad - when you first play the game, you can choose which mode you play on. Then you go into DirtFish, and after a quick play in there you get the option to change again! So at the very beginning, you can pick one, trial it, and then change your mind if you want. 

    Then once you're stuck into the game, you can't change whilst you're mid-Championship - but you can everywhere else! We don't penalise anyone for swapping. :)
  • dgeesi0dgeesi0 Member Champion
    it will be interesting to see if you can do faster times with whichever.

    great blog. B)
  • F2CMaDMaXXF2CMaDMaXX Member Team Principal
    Yeah, partially curious myself if the gamer physics can be pushed hard to get an advantage.
    However I'm hoping it's only because they're less likely to have you end up in a ditch through fighting with the Sim physics.
  • versediversedi Member Champion
    Are the leaderboards separated or both modes are in the same one? 
  • BadD0gBadD0g Member Team Principal

    versedi said:

    Are the leaderboards separated or both modes are in the same one? 


    They're separate. Gamer physics would be faster for sure.
    |  CPU: i7-4790K  |  RAM: 16GB  |  GPU: MSI 970  |  OS: Win7  |  [D0gfish] on Steam
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  • versediversedi Member Champion

    BadD0g said:



    versedi said:


    Are the leaderboards separated or both modes are in the same one? 




    They're separate. Gamer physics would be faster for sure.


    Source? :>
  • BadD0gBadD0g Member Team Principal
    edited May 5


    versedi said:





    BadD0g said:







    versedi said:




    Are the leaderboards separated or both modes are in the same one? 








    They're separate. Gamer physics would be faster for sure.






    Source? :>




    It was discussed during the Great Questioning of 2017, after the announcement. It might have been in a previous Road Book also, I'll check.
    EDIT: Can't find it in the Road Books, but it was definitely mentioned in the Gossip thread somewhere in the mess of questions. Sorry I don't have a link to it though.
    |  CPU: i7-4790K  |  RAM: 16GB  |  GPU: MSI 970  |  OS: Win7  |  [D0gfish] on Steam
    Dirty Forumers League - "Missile vs Bullet" 3rd place 
  • boganibogani Member Champion
    Yup. Separate leaderboards have been confirmed many times.

    "I had the biggest moose problem in my whole life I think"

    "Was it on the side of the road?"

    "Huh?"

    "The moose"

    "The mousse in the tire"

  • MrDeapMrDeap Member Wheel Nut
    In my opinion, no assist should be mandatory in simulation mode.
    Sabertooth X79|Core i7 3930K 4.3GHz|Zalman CNPS12X|Kingston HyperX 8X4GB CL9|Gigabytes 980Ti G1 6GB|14TB storage|x-fi titanium hd|Silent Pro M1000W|Corsair 800D
  • dgeesi0dgeesi0 Member Champion
    well no assists and sim mode should be the fastest once learned.like dirt rally it will take some time to get to grips with the changes unless its very close to dirt rally.
  • boganibogani Member Champion

    dgeesi0 said:

    well no assists and sim mode should be the fastest once learned.like dirt rally it will take some time to get to grips with the changes unless its very close to dirt rally.


    I don't think it's far off DR at all. We will probably feel instantly at home :)

    "I had the biggest moose problem in my whole life I think"

    "Was it on the side of the road?"

    "Huh?"

    "The moose"

    "The mousse in the tire"

  • boganibogani Member Champion
    I can't wait to rip the 306 Maxi around the Spanish stages :)

    "I had the biggest moose problem in my whole life I think"

    "Was it on the side of the road?"

    "Huh?"

    "The moose"

    "The mousse in the tire"

  • Thierry97Thierry97 Member New Car Smell
    Will there be different livery for the 208 r5 or just that in the photos? :/
  • SirPhilMcKrakenSirPhilMcKraken Member Team Principal

    Thierry97 said:

    Will there be different livery for the 208 r5 or just that in the photos? :/


    Why are you always worried in your posts?
  • Thierry97Thierry97 Member New Car Smell
    Sorry and only i am looking forward to seeing and hearing the sound of 208 r5 in this game
  • TallinkTallink Member New Car Smell
    It would be nice to see Audi S1 EKS RX Quattro in Dirt 4 in future to play Rallycross with this car.
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