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Issue with Different Car Physics from Joyride to Racing
When testing out vehicles in the joyride free roam area, the vehicles feel great. They feel a lot like they did in DiRT Rally. I have wasted a lot of money testing out vehicles here only to find out that they drive completely different outside of the Dirt Fish area. Why are the physics of the game so different in the rest of DiRT 4 than they are in Dirt Fish? It is almost as if they run on different systems.
I really enjoyed playing DiRT Rally and was excited to find out that the 2001 Subaru was in DiRT 4. That was my favorite vehicle in the game. I tested it out in joy ride and bought it, and started a rally championship. It was a different car from what I drove in joyride.
It is not only this car this has happened to. It also happens consistently, not as a one time issue. The first car I had in DiRT Rally was the RWD Renault, so I tested it in joy ride free roam as well. After talking with a friend and asking him to test this out as well, he agreed and I decided to make the post.
(Side-Note: I leave the game in simulation, so there is no confusion here between gamer mode and simulation mode)
(Side-Note: I am using PS4 with controller and default settings)