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Dear Codemasters team,
I just saw the Google Play Page of Micro Machines game for android: 21 tracks, 84 cars and much more. On the other side the steam version: 12 cars and few tracks.
An the steam version cost 30$ while the android version is free (with some microtransactions)...
Can you please tell what the hell happened during the development of the steam version?
Ok maybe you don't have money to develop a new game... Copy the andrioid version! Port it on pc, it's awesome!
We really need answers, because after Toybox and the Android version all of this didn't make sense...
Please, give us some feedback, thanks.