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F1 2017 - defending AI?

I watched quite a few gameplay previews of F1 2017 but I never heard mention that the AI will defend their position against you (the player) and the other AI drivers! Anyone know anything about this?

Rick

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Woooooooooooooo!!!!
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Comments

  • DavexHazeDavexHaze Member New Car Smell
    I just hope they don't step aside once you are on the inside and sometimes driving a defending line when you are up close would be nice. Especially the drivers who are great in defending their place in real life
  • davidbassildavidbassil Member New Car Smell
    It will not defend the position! Ive watches a recent gameplay 50% suzuka ultimatum 110% the video is on youtube ! The ai are no stupid as they were in f1 2016 they dont crash into you but it seems its stilk easy to pass then you could dive on the inside and pass them especially in the straight they dont defend! Watch the video on arava!
  • NaxlrNaxlr Member New Car Smell
    Afraid not on the ultimate ai video around Japan the ai don't defend there position they don't try to break or gain toe and they jump out of the way when you go up inside at hairpin so sadly ai looks copy and paste in behaviour 
  • unknown113unknown113 Member Pit Crew
    or when the AI tries to overtake up the inside, they are ahead but pull back at the last moment!!! Slotting back behind you. argghhh
    ------
    Spurs and F1
  • LEWISt17KIMILEWISt17KIMI Member New Car Smell

    I hope that not the final build, of the game, in that suzuka video. The ai are not stupid, and they able to drive close to the player, without crashing, but they don't seem to have any real intelligent race craft programmed into them. They had ample amount of opportunity to go defensive, but it never happened.    

  • NaxlrNaxlr Member New Car Smell
    The ai have never had any intelligent race craft in any of the f1 games they gradually getting better but still in turn 1 they terrible slow still jump out of way when up inside at hairpin and doubt very much they will add defence driving in the game now it almost like they don't watch f1 as defending inside line is a massive part of f1 but they still can't / won't implement in to the official f1 fame shame . Maybe it really hard to programme as project cars 2 don't seem to have it either
  • DarkMarkXDDarkMarkXD Member Wheel Nut
    I bet this will be difficult for Codies to get right, they can either make it so the AI defend like Hamilton/ Verstappen/ Vettel (who, IMO, defend very harshly) as people will complain of cars crashing into them on corners when they push us out wide or they can get the AI to defend more like Massa/ Perez (who, IMO, at least try to leave cars room on the track whilst defending well).

    For a casual gamer to come in and get squeezed out of corners like in real life, this would potentially put them off playing the game wouldn't it? Whereas the more experienced players would love it.

    It's as if we need an option in the game to control the 'harshness' of the AI's defending.
    PSN - DarkMark_XD | Still not an F1 game BETA tester after 2 attempts | Founder of the PS4 XD Gaming Leagues
  • BelgiumDudeBelgiumDude Member Petrol Head
    An AI agressiveness slider for next year 
  • LEWISt17KIMILEWISt17KIMI Member New Car Smell
    edited August 11
    I bet this will be difficult for Codies to get right, they can either make it so the AI defend like Hamilton/ Verstappen/ Vettel (who, IMO, defend very harshly) as people will complain of cars crashing into them on corners when they push us out wide or they can get the AI to defend more like Massa/ Perez (who, IMO, at least try to leave cars room on the track whilst defending well).

    For a casual gamer to come in and get squeezed out of corners like in real life, this would potentially put them off playing the game wouldn't it? Whereas the more experienced players would love it.

    It's as if we need an option in the game to control the 'harshness' of the AI's defending.

    It doesn't matter how harsh the ai drive's, a casual gamer that is faster, will always find a way past, because that is the challenge.  I have being playing f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. What you do hear is, the opposite statements like, the ai is too timid, or they are not aggressive enough, and this complaint comes is mainly from console users. The problem with cm ai, is not how they defend. The problem is, they don't do any defensive driving.



























































          

    Post edited by LEWISt17KIMI on
  • sjsharp2010sjsharp2010 Member Champion
    I bet this will be difficult for Codies to get right, they can either make it so the AI defend like Hamilton/ Verstappen/ Vettel (who, IMO, defend very harshly) as people will complain of cars crashing into them on corners when they push us out wide or they can get the AI to defend more like Massa/ Perez (who, IMO, at least try to leave cars room on the track whilst defending well).

    For a casual gamer to come in and get squeezed out of corners like in real life, this would potentially put them off playing the game wouldn't it? Whereas the more experienced players would love it.

    It's as if we need an option in the game to control the 'harshness' of the AI's defending.

    It doesn't matter how harsh the ai drive's, a casual gamer that is faster, will always find a way past, because that is the challenge.  I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. What you do hear is, the opposite statements like, the ai is too timid, or they are not aggressive enough, and this complaint comes is mainly from console users. The problem with cm ai, is not how they defend. The problem is, they don't do any defensive driving.



























































          

    You clearly weren't around when F12013 came out then as the forum literally exploded with the complaints about overaggressive AI because for me and many others it was one of 2013's biggest headaches.

    In war victory, In peace vigilance, In death sacrifice -grey warden motto

  • carpacarpa Member Pit Crew

    I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. 

          

    Where have you been? :D Show me, I also want to find a place where casual players don't moan because "he didn't leave the space" when they have just crashed into someone that was already mid-corner
    (You have to consider, a real casual player hardly knows who Verstappen is and what makes him different to Massa, and doesn't know the existence of this forum so he won't come here to moan)
  • StevomockStevomock Member Wheel Nut
    edited August 11
    I bet this will be difficult for Codies to get right, they can either make it so the AI defend like Hamilton/ Verstappen/ Vettel (who, IMO, defend very harshly) as people will complain of cars crashing into them on corners when they push us out wide or they can get the AI to defend more like Massa/ Perez (who, IMO, at least try to leave cars room on the track whilst defending well).
    The only thing I need is for the AI to move toward the inside before the corner. I usually take the outside line if I can. That is usually not a solution because the AI is too close to the outside that there's no room for me. I would either be on the grass or wall.

    But on the occasions where I am able to do that, it forces the AI into a more defensive line. On corner exit, if I'm not alongside enough, I back off like I'm supposed to and don't take advantage of the AI's passivity and predictability (probably AI not exercising their right to their lines due to not wanting to anger gamers). For more lenient racing, there will probably always be the ability to dive-bomb.

    AI decision-making is probably tough to do. They make stupid decisions (I don't know about F1 2017) when safety cars and rain is in play, but I don't blame CM for that. So I don't expect the AI to have intelligent levels of battling. Again, all I need is for the AI to move inside when someone is going to catch them. At that point, their line is actually fine if you don't take advantage of the fact that they're predictable AI without a human brain.
  • LEWISt17KIMILEWISt17KIMI Member New Car Smell
    edited August 12
    I bet this will be difficult for Codies to get right, they can either make it so the AI defend like Hamilton/ Verstappen/ Vettel (who, IMO, defend very harshly) as people will complain of cars crashing into them on corners when they push us out wide or they can get the AI to defend more like Massa/ Perez (who, IMO, at least try to leave cars room on the track whilst defending well).

    For a casual gamer to come in and get squeezed out of corners like in real life, this would potentially put them off playing the game wouldn't it? Whereas the more experienced players would love it.

    It's as if we need an option in the game to control the 'harshness' of the AI's defending.

    It doesn't matter how harsh the ai drive's, a casual gamer that is faster, will always find a way past, because that is the challenge.  I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. What you do hear is, the opposite statements like, the ai is too timid, or they are not aggressive enough, and this complaint comes is mainly from console users. The problem with cm ai, is not how they defend. The problem is, they don't do any defensive driving.



























































          

    You clearly weren't around when F12013 came out then as the forum literally exploded with the complaints about overaggressive AI because for me and many others it was one of 2013's biggest headaches.
    The discussion is about AI defending their track positions, and doing it, sometimes in an aggressive, but fare and intelligent manner. The thread has nothing to do with the overaggressive AI, that you mentioned, were in F!2013. I was also a forum member, during the launch of the 2013 game.
    carpa said:

    I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. 

          

    Where have you been? :D Show me, I also want to find a place where casual players don't moan because "he didn't leave the space" when they have just crashed into someone that was already mid-corner
    (You have to consider, a real casual player hardly knows who Verstappen is and what makes him different to Massa, and doesn't know the existence of this forum so he won't come here to moan)
    Is there any data to back up your claim's, that casual players who don't use this forum, are moaning about AI being too defensive, or is it, just pure speculation.

    Post edited by LEWISt17KIMI on
  • sjsharp2010sjsharp2010 Member Champion
    I bet this will be difficult for Codies to get right, they can either make it so the AI defend like Hamilton/ Verstappen/ Vettel (who, IMO, defend very harshly) as people will complain of cars crashing into them on corners when they push us out wide or they can get the AI to defend more like Massa/ Perez (who, IMO, at least try to leave cars room on the track whilst defending well).

    For a casual gamer to come in and get squeezed out of corners like in real life, this would potentially put them off playing the game wouldn't it? Whereas the more experienced players would love it.

    It's as if we need an option in the game to control the 'harshness' of the AI's defending.

    It doesn't matter how harsh the ai drive's, a casual gamer that is faster, will always find a way past, because that is the challenge.  I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. What you do hear is, the opposite statements like, the ai is too timid, or they are not aggressive enough, and this complaint comes is mainly from console users. The problem with cm ai, is not how they defend. The problem is, they don't do any defensive driving.



























































          

    You clearly weren't around when F12013 came out then as the forum literally exploded with the complaints about overaggressive AI because for me and many others it was one of 2013's biggest headaches.
    The discussion is about AI defending their track positions, and doing it, sometimes in an aggressive, but fare and intelligent manner. The thread has nothing to do with the overaggressive AI, that you mentioned, were in F!2013. I was also a forum member, during the launch of the 2013 game.
    carpa said:

    I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. 

          

    Where have you been? :D Show me, I also want to find a place where casual players don't moan because "he didn't leave the space" when they have just crashed into someone that was already mid-corner
    (You have to consider, a real casual player hardly knows who Verstappen is and what makes him different to Massa, and doesn't know the existence of this forum so he won't come here to moan)
    Is there any data to back up your claim's, that casual players who don't use this forum, are moaning about AI being too defensive, or is it, just pure speculation.

    His and my point was people were moaning about it when CM tried that with F1 2013 which is why they went back to the systems they use now since 2014. Because people felt the AI was being over aggressive. If you were on the forum then surely you'd be aware of this. AI in games like this are always difficult to get right so you have to accept some limitations. Because computers can't think like people can it's either yes or no 1 or 0 no maybe's or anything like that like a human can.

    In war victory, In peace vigilance, In death sacrifice -grey warden motto

  • LEWISt17KIMILEWISt17KIMI Member New Car Smell
    I bet this will be difficult for Codies to get right, they can either make it so the AI defend like Hamilton/ Verstappen/ Vettel (who, IMO, defend very harshly) as people will complain of cars crashing into them on corners when they push us out wide or they can get the AI to defend more like Massa/ Perez (who, IMO, at least try to leave cars room on the track whilst defending well).

    For a casual gamer to come in and get squeezed out of corners like in real life, this would potentially put them off playing the game wouldn't it? Whereas the more experienced players would love it.

    It's as if we need an option in the game to control the 'harshness' of the AI's defending.

    It doesn't matter how harsh the ai drive's, a casual gamer that is faster, will always find a way past, because that is the challenge.  I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. What you do hear is, the opposite statements like, the ai is too timid, or they are not aggressive enough, and this complaint comes is mainly from console users. The problem with cm ai, is not how they defend. The problem is, they don't do any defensive driving.



























































          

    You clearly weren't around when F12013 came out then as the forum literally exploded with the complaints about overaggressive AI because for me and many others it was one of 2013's biggest headaches.
    The discussion is about AI defending their track positions, and doing it, sometimes in an aggressive, but fare and intelligent manner. The thread has nothing to do with the overaggressive AI, that you mentioned, were in F!2013. I was also a forum member, during the launch of the 2013 game.
    carpa said:

    I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. 

          

    Where have you been? :D Show me, I also want to find a place where casual players don't moan because "he didn't leave the space" when they have just crashed into someone that was already mid-corner
    (You have to consider, a real casual player hardly knows who Verstappen is and what makes him different to Massa, and doesn't know the existence of this forum so he won't come here to moan)
    Is there any data to back up your claim's, that casual players who don't use this forum, are moaning about AI being too defensive, or is it, just pure speculation.

    His and my point was people were moaning about it when CM tried that with F1 2013 which is why they went back to the systems they use now since 2014. Because people felt the AI was being over aggressive. If you were on the forum then surely you'd be aware of this. AI in games like this are always difficult to get right so you have to accept some limitations. Because computers can't think like people can it's either yes or no 1 or 0 no maybe's or anything like that like a human can.


    You seen to be focusing too much on the wording, aggressive AI. You then make the mistake, by associating the wording, with the very poor AI, in F12013, which would sometime, drive into the player's car, or try to force them off the racing line. Personally, I would call them dumb AI, rather than aggressive AI. When I use the term aggressive AI, I am referring to the artificial intelligence, used in the GP series and F1 championship Edition. AI in games are difficult to get right, but here is the problem, cm have being trying for 8 years, with little success, while others have tried in the past and succeeded 16 years ago. Computer can't think like people, but  GP4 AI are frighteningly close.    

  • sjsharp2010sjsharp2010 Member Champion
    I bet this will be difficult for Codies to get right, they can either make it so the AI defend like Hamilton/ Verstappen/ Vettel (who, IMO, defend very harshly) as people will complain of cars crashing into them on corners when they push us out wide or they can get the AI to defend more like Massa/ Perez (who, IMO, at least try to leave cars room on the track whilst defending well).

    For a casual gamer to come in and get squeezed out of corners like in real life, this would potentially put them off playing the game wouldn't it? Whereas the more experienced players would love it.

    It's as if we need an option in the game to control the 'harshness' of the AI's defending.

    It doesn't matter how harsh the ai drive's, a casual gamer that is faster, will always find a way past, because that is the challenge.  I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. What you do hear is, the opposite statements like, the ai is too timid, or they are not aggressive enough, and this complaint comes is mainly from console users. The problem with cm ai, is not how they defend. The problem is, they don't do any defensive driving.



























































          

    You clearly weren't around when F12013 came out then as the forum literally exploded with the complaints about overaggressive AI because for me and many others it was one of 2013's biggest headaches.
    The discussion is about AI defending their track positions, and doing it, sometimes in an aggressive, but fare and intelligent manner. The thread has nothing to do with the overaggressive AI, that you mentioned, were in F!2013. I was also a forum member, during the launch of the 2013 game.
    carpa said:

    I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. 

          

    Where have you been? :D Show me, I also want to find a place where casual players don't moan because "he didn't leave the space" when they have just crashed into someone that was already mid-corner
    (You have to consider, a real casual player hardly knows who Verstappen is and what makes him different to Massa, and doesn't know the existence of this forum so he won't come here to moan)
    Is there any data to back up your claim's, that casual players who don't use this forum, are moaning about AI being too defensive, or is it, just pure speculation.

    His and my point was people were moaning about it when CM tried that with F1 2013 which is why they went back to the systems they use now since 2014. Because people felt the AI was being over aggressive. If you were on the forum then surely you'd be aware of this. AI in games like this are always difficult to get right so you have to accept some limitations. Because computers can't think like people can it's either yes or no 1 or 0 no maybe's or anything like that like a human can.


    You seen to be focusing too much on the wording, aggressive AI. You then make the mistake, by associating the wording, with the very poor AI, in F12013, which would sometime, drive into the player's car, or try to force them off the racing line. Personally, I would call them dumb AI, rather than aggressive AI. When I use the term aggressive AI, I am referring to the artificial intelligence, used in the GP series and F1 championship Edition. AI in games are difficult to get right, but here is the problem, cm have being trying for 8 years, with little success, while others have tried in the past and succeeded 16 years ago. Computer can't think like people, but  GP4 AI are frighteningly close.    

    Given how people felt about 2016 on here in that it was a generally positive game I doubt they'd change the AI that much behaviour wise. Especially given they are working with the same engine and effectively the same resources. Also we can't CM to be making their games like the GP or F1 championship edition for 2 reasons. 1. Gaming itself has changed a lot in that time and 2. So has the sport. They race with different regulations now on different tracks and in different cars we can't expect it to be the same. All  we can expect is for CM to try to get things as close as they can with the limitations they have which imo they are doing. Obviously it's not easy but I think they're doing a pretty good job under the circumstances

    In war victory, In peace vigilance, In death sacrifice -grey warden motto

  • kristiansa1kristiansa1 Member New Car Smell
    edited August 14
    I bet this will be difficult for Codies to get right, they can either make it so the AI defend like Hamilton/ Verstappen/ Vettel (who, IMO, defend very harshly) as people will complain of cars crashing into them on corners when they push us out wide or they can get the AI to defend more like Massa/ Perez (who, IMO, at least try to leave cars room on the track whilst defending well).

    For a casual gamer to come in and get squeezed out of corners like in real life, this would potentially put them off playing the game wouldn't it? Whereas the more experienced players would love it.

    It's as if we need an option in the game to control the 'harshness' of the AI's defending.

    It doesn't matter how harsh the ai drive's, a casual gamer that is faster, will always find a way past, because that is the challenge.  I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. What you do hear is, the opposite statements like, the ai is too timid, or they are not aggressive enough, and this complaint comes is mainly from console users. The problem with cm ai, is not how they defend. The problem is, they don't do any defensive driving.



























































          

    You clearly weren't around when F12013 came out then as the forum literally exploded with the complaints about overaggressive AI because for me and many others it was one of 2013's biggest headaches.
    Are you serious? I have played every F1 game from Codies since 2009, and my biggest headache every year has been that the AI are the biggest pussies in existence. What's the point of even having AI cars if they just move out of the way if you overtake them on the inside, or never actually defend their position? It's been the same sh*t every single year since F1 2010, and it is so annoying when you want to race competitively offline.
    Post edited by kristiansa1 on
  • roberto28roberto28 Member Co-Driver
    In career mode Its frustrating that team made is performing really bad compared to you as a driver.

    AI not pitting during safety car.

    AI backing off when racing Side by Side.

    AI too fast in practice and too slow in qualifying and race.




  • FRACTUREDFRACTURED Member, Drivers Team Principal
    edited August 14
    I didn't see any of this in the final game last year but in the beta, wow. This move had me hooked. 

    Max must have had his aggressiveness at 100 :) 






  • sjsharp2010sjsharp2010 Member Champion
    edited August 14
    I bet this will be difficult for Codies to get right, they can either make it so the AI defend like Hamilton/ Verstappen/ Vettel (who, IMO, defend very harshly) as people will complain of cars crashing into them on corners when they push us out wide or they can get the AI to defend more like Massa/ Perez (who, IMO, at least try to leave cars room on the track whilst defending well).

    For a casual gamer to come in and get squeezed out of corners like in real life, this would potentially put them off playing the game wouldn't it? Whereas the more experienced players would love it.

    It's as if we need an option in the game to control the 'harshness' of the AI's defending.

    It doesn't matter how harsh the ai drive's, a casual gamer that is faster, will always find a way past, because that is the challenge.  I have being f1 games since 2000, and I have never heard of any casual players, complaining about the ai being too aggressive or harsh. What you do hear is, the opposite statements like, the ai is too timid, or they are not aggressive enough, and this complaint comes is mainly from console users. The problem with cm ai, is not how they defend. The problem is, they don't do any defensive driving.



























































          

    You clearly weren't around when F12013 came out then as the forum literally exploded with the complaints about overaggressive AI because for me and many others it was one of 2013's biggest headaches.
    Are you serious? I have played every F1 game from Codies since 2009, and my biggest headache every year has been that the AI are the biggest pussies in existence. What's the point of even having AI cars if they just move out of the way if you overtake them on the inside, or never actually defend their position? It's been the same sh*t every single year since F1 2010, and it is so annoying when you want to race competitively offline.

    Of course I was F1 2013 had terrible AI irt was too overagressive and probably the worst I've seen in an F1 game

    In war victory, In peace vigilance, In death sacrifice -grey warden motto

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