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ledid New Car Smell

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ledid
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  • As inspiration knocked at the door, I already designed and planned the third event starting on 23rd of January.  For this event you are invited to join with your own rally car from the entry category 1960 for a one day journey through the muddy woo…
  • What would be the candidate extra tracks ? We already have snowy Sweden, icy Monte-Carlo, dirty Greece, muddy Wales, flat and cornered Germany, bouncing Finland; what else are you expecting in terms of surface(s) and/or weather(s) combinations ? Fr…
  • How many polls do you intend to open on the same topic ? Are you a kind of lobbyist ? As it is a good topic, please let's do it once on a good way, and not 10 times on a bad way ...
  • Thank you DrHolmes for your feed-back ! It seems we are quite on the same line so far... Well, now we are five racers in the league, it is not very much yet; but quality above quantity is my philosophy ! If we have one extra driver each week we will…
  • DrHolmes said: I fully support the idea. I would also support if it was a pure "Clubman Rally", not "Clubman Rally with occasional RX or hillclimb" lol Thank you DrHolmes for your interest, I can follow your tip for sure.  Please do no…
  • In a sim game it is not the amount of cars that count, but the quality of variation of driving experiences.  I do not care about the car's name, provided that the characteristics of each car (driving model and visual/sound cover layers) are well bal…
  • Would be such a DiRT Dakar rather be an arcade or sim style game ? It could be great to add the strategic component about choosing your path through more open tracks, but in sim mode it seems me difficult to design in an open world environment with…
  • Great ideas, but how much would one be ready to pay extra to get those ? I vote +1 for alternative tracks (other parts of the world).  Perhaps a few tracks corresponding to Dakar stages (Africa / South-America), provided that those can be implement…
  • I do not understand the proposal.  3D technology is something long and hard to develop, and 3D coding for a game too also I guess, so it is necessary to have clear and detailled proposals, keywords are not self-explanatory.  Please clarify what you …
  • It seems me a too complicated feature to implement for such a rally game.  The only affordable thing you could get as final user (gamer) is to edit your track by choosing different 'blocks' chains (e.g. similar to the editor of old 'Stunt' game in t…
  • I agree that damage is not always hyper realist, but for beginners in rally game it seems me necessary to keep such a 'low level entry damage model', so more realistic damage should be optional and/or progressive in my view.  Yet the current damage …
  • You also can use the 'seat handles' to adapt the cockpit field of view, and raise or lower the view by this way to avoid that the split time is just in the critical zone.  Nevertheless, the request for more custom HUD in order to face this kind of e…