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Demonr Unleaded

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Demonr
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  • Re: FOM blocked youtube footage at Spain?

    bax said:
    JuanCarMR said:
    You cant do it because it is not editable with youtube editor (it is disappeared) an not downloadable
    Strange... disappeared? Sure?

    We did this way
    I suppose you are admin of you Youtube channel. Procedure (I'm italian so I'm trying to translate my Youtube menus/commands):
    1) open you Youtube channel
    2) above the top banner you can find: number if subscriptions, number of visualizations, video management --> click on Video Management
    3) you will have a complete list of your videos: for each of them you will find some specifications (public or private, blocked or not and why... exact mm.ss of the infringement)
    4) choose the blocked one: you can EDIT the video, you can do some improvement, some CUT
    5) save

    It worked for us, video did not disappear, only hidden to public or to online Youtube downloaders
    You can also if you want to have the full video trim a little off the end of the video and save that as new clip, then also save the little bit you trimmed off, then as soon as the video is processed download it immediately before it gets blocked again, then download the trimmed off bit and you have the full video, thats what i did then covered the screen with an image for the required time to not lose or have to edit the commentary 
  • Re: Suspicious of cheater in Online PC League..

    Tyranium said:
    I am suspicious about someone using enhancing programs in my organised online league..
    Ofcourse I can't prove this. I am the organiser of the league I'm in and last year we had our top two drivers... but this new guy gets a 15 sec advantage out of them like it's nothing, almost impossible..
    Is there something that can be done in co-op with codemasters/steam to ease my mind?? To see if he's really cheating or not.. :-|
    Something FRR have done in the past is ask drivers to provide a video like @Lozzy said, asking the driver to show all aspects of the settings, assists, sub assists, anything that could be altered, this can cause some friction so if you dont want that driver to feel targeted then ask all drivers to do it, from the running of a league point of view you may want to keep each drivers video regarding settings private in case someone has found a legal advantage that they do not want to share and shouldnt be made to share because they are faster, and as a league owner it would take some descretion to not use or share any legal advantages you find, obviously there is a chance the person is cheatin in which case hopefully you find the source, just remember that because someone new is ridiculously quick doesnt always mean there cheating. 
  • Re: Tyre wear on Manor very High?

    A good way to check would be to do a back to back AI test to try and get a regulated baseline of driving, humans have more chance of driving in different styles. you brake more or turn more aggressivley you will have more wear.

    you and your brother host an online session with one additional ai,  thats there to make sure the session doesnt end, have the ai setting at say very easy then they are at a limited pace,skip qualifying start the race and only you check your tire wear then disconnect (pull out your ethernet cable) rejoin and let the ai controlled car do a couple of laps, then take over control of the car and see what the level of wear is, repeat this process identically using a different car for yourself and see if you have different levels of wear,  itstime consuming but may help answer your question with a regulated baseline

  • Re: FRONT ROW RACING LIVE YOUTUBE LINKS. F1 2016 PS4 RACES WEDNESDAYS AND THURSDAYS

    Front Row Racing's #F12016 World Championship Reserves Round 4 Russia LIVE here

    Your commentary team for the feeder series into the World Championship will be FrontRowRacin_GP, WBUTLER89 and FrontRowRacin_DP
  • Re: Disconnected players cars do not ghost

    NickDahy said:
    Lozzy said:
    Hi HiNDLE, we're in the process of making the cars ghost when players disconnect to match the functionality when players pause the game.
    What is the purpose of keeping the ghost cars around, is it so that someone can reconnect and resume their race?  Does this work now in the current build?
    Ideally we want the AI cars to be removed from the track but @Lozzy has not confirmed if this will become an option, so if the AI cars are going to stay on the track we want them ghosted so they do not ruin league races in Front Row Racing