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Yes, WRC 7 does the exact same as D4 in tuning the cars, as standard, to lean more toward understeer. This makes the cars easier to pick up & play. Thing is, they do it with a setup that can be altered to eliminate the understeer really nicely. Where as, the D4 car model seems to have the understeer/rear grip overload actually hard-wired into the model. That’s the difference.LudwigVonMises said:Sliding is tough in WRC 7. It's similar to Sébastien Loeb Rally Evo. You need to set up the turn-in perfectly, play with the weight under braking and carry the correct speed into the turn. And while sliding you need constant throttle control/modulation and steering input to keep it going, and maybe a tap on the brake if the car starts gripping too much. If you are having trouble I suggest this:Madhun1967 said:well when i watch 2017 WRC footage it seems the drivers really "hang out" the back,and on throttle oversteer seems easy to do for them.Im having hard time in WRC7 to find tail happy(on gravel) setup
aero shouldnt effect cars under 50 mph i thought
On tarmac most of the cars feel very understeery to me. I correct that with brake bias all the way to the rear and mostly unlocked diff in front and semi-locked in rear.
- Lock the rear differential to reduce grip in the rear of the car.
- Stiffen rear suspension a bit
- Move brake bias towards the rear to upset the car more under braking
- Increase handbrake power if you use it in hairpins
- Start with the R5 and 2016 cars until you become accustomed to the game's nuances. It's never easy jumping between rally games, especially over to the beastly 2017 cars. They are a real handful.
You are correct, aero doesn't affect grip at low speeds, but the 2017 cars also have more mechanical grip than previous years.