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KevM Champion

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KevM
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  • Re: Microsoft hands out refunds for Dirt 4 on base of false advertising.

    caerphoto said:
    KevM said:
    OK

    DiRT Rally - was believable Replica Rolex
    DiRT 4 Rallycross - very believable Replica Rolex, even weighs the same as a real one
    DiRT 4 Rally - Looks vaguely like a Rolex, but doesn't tell the time.  So is it a watch?  Or just a bracelet that shouldn't be called a watch or a Rolex?

    why can they do it with D4 rx, & DR, but make a blunder they aren't correcting with D4 Rally?

    You're not doing your position any favours with this ridiculous hyperbole about D4's problems. Ok, we get it, you don't like the game, but there's no need to **** all over it at every opportunity

    Moreover, do you even remember how long it took for DR's v2 physics to come out? And that was a smaller title where the devs had much more freedom to update as and when needed.
    Replies like yours, motivate me to comment, more than the game itself.  

    Red flag to a bull
  • Re: [DiRT 4] Constructive feedback on the subject of car-feel and physics: The Ultimate Thread

    SamRWD said:
    Damn, too bad RFPE guys stopped working on their mod. It seems to improve DR (maybe tarmac seems to be too slippery, but gravel and Monaco look sweet!)

    That's the game I hoped DiRT 4 would be :(

    Id buy that & enjoy every penny!
  • Re: [DiRT 4] Constructive feedback on the subject of car-feel and physics: The Ultimate Thread

    It's been claimed that the way in which DiRT 4 simulates, is more accurate.  If that's true, then some value in the accurate simulation is waaay off.  Like, a mile off.  A FULL mile 

    & to all that reckon it's peoples perception that is out, they've either never been in a real car ever, or really really like the smell of strong glue...
  • Re: [DiRT 4] Constructive feedback on the subject of car-feel and physics: The Ultimate Thread

    Gordouxk said:
    KevM said:
    Aki1337 isn't oversteering.  He twitches the rear out occasionally and loses control often. 

    Thats not driver controlled oversteer.  I'm not sure if you actually understand the discussion you are involving yourself in.
    He's over steering much more than the drivers in the WEC Poland videos that Sam posted. I really don't buy it that you guys can't oversteer and go sudeways. Yesterday I did career in Michigan, 8 stages and I chose the ford escort after avoiding it since I bought the game. And I had heaps of fun slipping and sliding and going sideways through 4 th gear corners. All I did was put more negative camber on front wheels and I made the suspension and roll bars softer. Keeping control of the car while its sliding is difficult but it can be done and I have done it a few times, and I ended up in the trees many times. But I don't think I can do a better job in real life. I know how good my driving skills are in real life and if I can go perfectly sideways on the throttle through 5 th gear corners in a sim I know that something is seriously wrong because I know that I can't do it in real life. I think dirt 4 is a very good reflection of my actual driving skills and I love how difficult it is to keep the cars under control while sliding and going sideways. And I'm getting better at it everyday.
    KevM said:
    I'm not sure if you actually understand the discussion you are involving yourself in.

  • Re: [DiRT 4] Constructive feedback on the subject of car-feel and physics: The Ultimate Thread

    Ironic, that all the front-runners on Dirt Rally, thought it actually had too much grip, so to improve upon that for us, they brought out D4 with even more grip... 

    Now, the front runners are still fast, but complaining & all the controller users think D4 is a fantastic leap forward.  Not one complaint so far that it's 'too hard'.  Remember all those 'I can't DiRT Rally' threads??

    The bean counters have prevailed....