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SkyRex Race Steward

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  • Re: Future of DiRT 4 - The road ahead?

    sean0393 said:
    If Colin McRae were still alive he would be saying 'what do you mean, a rally game where you can't actually slide or drift? ****. I am ashamed to have actually pre ordered this pile of rubbish. Dirt rally was way more enjoyable than this crap. Project cars 2 will hopefully give me my rallying thrills for the next year cause this series is going nowhere till then
    Maybe you have some different D4 than me, but I slide my cars all over the place. Let me show you a clip right here, with steering input. What you can see is, that I'm steering infront the corner and have steering somewhat more straight during the corner. This is driving style only fast on actual loose surface and not on tarmac.


    I do agree, that D4 in some cars feels more grippy, than I think it should be in the real world. But you DO indeed still drive on properly loose surfaces in D4 which reward loose surface driving style. It's a very grippy gravel yes, but no tarmac.

  • Re: DiRTy Gossip Thread

    Not the one with the insane jump-chain, but I finallz found my iconic Finland stage. It's very fast most of the time and amazingly it's a max-length stage (14km) in Wales and has like >90% Forest! Only beginning and end and one 500m stretch in the middle are moorlands. Maybe I'll use the insane jump stage too though...
    If you've got 7 min and nothing better to do, might give this a look:


  • Re: DiRTy Gossip Thread

    Yesterday I got the last achievement by winning the historic legends series (need those clubs now!), and encountered a little bug: The podium-scene showed the 4-fielded star for winning in fearless-difficulty, but the menu-screen only shows the 3-fielded trophy instead. I checked back and it was the same with some other championships in historic class (I know I did them in fearless) . Not that it really matters or breaks anything, but it's propably intended to show correctly.

    By the way, in the process of curating a finland stage, found one that has sadly a lot of open fields, but one really really fast jumpy section through the woods with an insane final jump. If you nail it it's crazy fast, if you screw up slightly the chance of terminal damage is high:

  • D4RC - Global Community League: The DiRT 4 Rally Championship

    --------- Logo follows soon------------
    It is only a few weeks until D4 launches, so I wanted to reserve a Thread for the community rally league and successor of the DRC.

    The DiRT 4 Rally Championship  -  D4RC
    --link follows--

    This is an open-for-all, Rally-only, international League in DiRT 4. The goal is to create a series of equally structured Seasons to offer a global Championship for the DiRT 4 community equivalent to real-world fia championships. This offers a way to find not the single-stage most fastest, but the most consistently fast drivers and offer a way to immerse the hobby of virtual Rally-driving even more.

    The League, Season and Event structure is as follows:
    • Every Season will consist of over 10 Rallies.
    • Every Rally will last for exactly 72 hours.
    • Every Rally will consist of 7 Stages and 2 Service Parks.
    • The Service Parks will chunk the Rally into bits of 1, 2 and 4 stages ( =7 ) with the 4 stages being in the middle.
    • Most stages will be at maximum length.
    • Points will be awarded to each driver according to their time after every Rally.
    • The Season-Champion is the driver with the most Points.
    • Between Seasons is a cool-down period of undefined time for awarding the winners and setting up the following Season. This will mostly be about 3 days.

    Anybody can join, but you have to follow these rules:
    • No second tries. Once a stage is attempted it has to be finished. Circumventing this in any way will result in a league-ban.
    • One Team, One Car. You are free to join a running Season anytime, but the car you pick for your first Season-Rally has to be the same for all following Season-Rallies.

    Rewards:
    • The Season Champion is allowed to pick the vehicle class(es) for the following season.
    • (Waiting for release... Some stuff with picking iconic stages in locations)

    Eligible Classes
    • All ingame vehicle classes plus the following
    • Full Group B (AWD+RWD)
    • Millenium (Group A + Focus '01 + Impreza '01)
    • Late 00s (Focus '07)
    • Multiclass Setups. (Wouldn't guarantee competitiveness for every car)

    Notice: With the event structure and duration you will need roughly 1 hour of playtime every 3 days, or 2.3 hours of playtime per week to be able to participate in every event of this league. If you can't commit this time, you are of course still welcome to participate, but be aware that 'winning' might be out of reach without entering every rally.

    The eagle-eyed have noticed the "over 10 Rallies" despite only 5 locations ingame. Every Location ingame will be the host to two rallies, seperated by a different style and local location for the stages. In the following I will describe every Rally as a quick overview. In brackets () is listed the ingame location to create this Rally with:

    The Season Calendar:



    Rally Norway
    (Sweden)
    Complexity: 75-100
    Counterpart: WRC Rally Norway
    Snow-covered Trees and mostly icy and snow-covered roads. Stages are very technical, narrow and with many corners with some fast straights in between. More stages during night than Sweden.


    Rally Sweden

    (Sweden)
    Complexity: 0-25
    Counterpart: WRC Rally Sweden
    Wet muddy-snow roads. A lot faster than Norway with more jumps and less twisty. 


    Rally Tanzania

    (Australia)
    Complexity: 75-100
    Counterpart: ARC Rally Tanzania
    Sandy, twisty roads through mostly rain-forest. Soaked wet sand and chance of rain high.


    Rally Spain

    (Spain/Australia)
    Complexity: 0-75
    Counterpart: WRC Rally Spain
    Flowing but twisty tarmac roads through hills and small villages. Open, dry areas. Chance of rain very low. Mixed event with two gravel stages made with Australia.


    Rally Finland
    (Wales)
    Complexity: 0
    Counterpart: WRC Rally Finland
    Roads through dense forest. Fast straights and not very complex, but a lot of crests. Mostly sunny and dry, chance of rain low.


    Rally Poland

    (Michigan)
    Complexity: 75-100
    Counterpart: WRC Rally Poland
    Similar to Michigan but narrower and with more open fields.


    Rally Wales

    (Wales)
    Complexity: 75-100
    Counterpart: WRC Rally Wales/GB
    Complex roads winding through forests as well as open fields. Road mostly wet and moist, chance of rain very high.


    Rally China

    (Spain)
    Complexity: 75-100
    Counterpart: planned WRC Rally China
    Winding roads through forested hill-sides, no villages. More twisted than Spain. Chance of wet and rain very likely.


    Rally USA

    (Michigan)
    Complexity: 0-50
    Counterpart: Rally America Lake Superior Performance Rally
    Fast roads through red/brown-forests, with little complexity and little elevation change. More night stages than usual. Normally dry and chance of rain low.



    Rally Australia

    (Australia)
    Complexity: 0-75
    Counterpart: WRC Rally Australia
    Red dry sandy roads through open outback with just occasional forest. Chance of rain extremely low.




    Currently the planned order is as depicted above, beginning with Norway.
    Every Rally is depicted after a real-world rally run currently or in the past in a FIA International Championship, namely the WRC, ERC, ARC and APRC.

    Currently this is only to reserve the Thread-spot in the forum and to announce the upcoming league to every interested party. Not really much to see here right now. But if wished, feel free to comment on the event and season structure and the plan of creating two events per location.

    Cheers
    7 Skyrex

    P.S. for more car and road related stuff visit my tribe:  https://drivetribe.com/t/H5iwb8HwSy-iEYmrPYKFeQ?iid=OP_VBq6GTDaqrMqcb0D0_g











  • Re: DiRTy Gossip Thread

    urgaffel said:
    Rally moves pretty fast. If you don't slow down and look around once in a while, you could miss the details ;)

    ps, show off your livery, looks good
    Here's the livery on the i20:

    It's actually amazing Brembo pays me any money at all, considering their sticker is covered in dirt after a kilometer XD
    I have to say the livery looks even better on the Evo VI or the 2001 Subaru. The Hyundai has some rough edges, probably because it got added quite late in the process. Notice how the blue line over the headlights stops on the bonnet and doesn't go all the way to the grille



    Also, do you know that moment, when you think after the left 3 in the dark and rain "Well that was much to close for comfort...":