m_time is the current elapsed session time in seconds. The decimal portion of the float is the milliseconds.
Telemetry starts as soon as the player appears in their car from memory, whet… ((more))
The F1 2016 telemetry was very limited in comparison to the new telemetry in F1 2017, hence why the F1 2016 interface is RS Dash had a lot less features. This was all clearly documented on… ((more))
@Hoo - Do you think we might be able to get a forum section dedicated to 3rd party apps using your telemetry api?
I was thinking that a category called "F1 Games - Companion Apps"
Inside that you co… ((more))
Another issue i noticed is that the CarUDPData "BestLapTime" can get set to an invalid lap's time. Ideally this should only represent the best valid lap completed, it means it will always contain the… ((more))