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  2. Civarello

    DiRTy Gossip Thread

    Precisely. That´s my point. DR 1 was Early Access and therefore cheaper; and everybody knew it wasn´t feature-complete. DR 2.0 isn´t an Early Access-release. If these things come at a later point (or they don´t - like in Dirt 4; but I´m still optimistic) has nothing to do with my argument; I only compare both games in terms of what they offered on release.
  3. J89

    Cars grip after patch?

    This user also agrees. It has also been noticed in other forums.
  4. GregPit81

    DiRT Rally 2.0 - V1.2 - found a bug? Post it here!

    Météo « Vider » ne veut rien dire pendant le chargement de la spéciale.... Le jeu plante lorsqu’on veut consulter le classement des récompenses
  5. Riggs

    DiRTy Gossip Thread

    It doesn't mean some of those things won't be implemented later. Some of the features you mentioned didn't come all at once in DR1 either, it was a gradual process through EA (steam workshop for example).
  6. ianism

    Michigan in New England?

    yeah, they've reused a bunch of D4 content. I've recognized a few turns from Spain, for example. I assume there's some in Australia too, but I've barely driven there in DR 2
  7. Freddygore

    Worst looking game on the end of a lifecycle console

    Je pense que fallout 76 est le pire lol. Je suis sur Xbox s et sur le jeu dirt rally 2.0 et à part un ou deux bugs, c’est vraiment génial. Peut-être que vous choisissez la mauvaise console lol
  8. Decks

    Cars grip after patch?

    I'm on PS4. Its 100% in his head.
  9. StKnowhere

    Car setup

    You drag the parts into to the top slots until the sum of the yellow octogons are 26 or less as totaled in the bottom right corner. As you advance through levels, the maximum increases so you can use higher performance parts. The grey number in the lower left corner is the Performance for that part. The sum is called the PI (Performance Indicator) is the number in the middle of the spider graph. (47 above) At this point, try to maximize Aero, lightweight and handling in that order. Tap on Aero on the inventory line and drag those parts that have a PI up first. Then Handling followed by lightweight, power and finally brakes. It's ok if brakes are 0. Different mixes are better for different tracks. You can test in Single mode. Another strategy is to drag parts and aim for a maximum PI. Try both and see which gives you best results. In your case, the first seven parts will give you a good setup. Practice in single mode first until you are familiar enough with the tracks to anticipate each turn. As in real racing, the Driver is the most important factor. Here's what mine looks like after a couple months of playing. There's lots of good info in the threads worth looking through here after you play enough to be familiar with the game. Good racing!
  10. Mike Dee

    Cars grip after patch?

    I am trying, that is why I say it has to be something in the settings getting reset. There are plenty of fast drivers on these forums and in the Discord who are PS4 drivers, almost all of them seem to confirm that nothing changed with the handling. The only logical explanation I can come up with is that your settings have somehow changed from what you've come to expect. Maybe it's tuning settings, maybe it's input settings (maybe things are over calibrated now? ie - 150% brake pressure) or maybe it could be something as simple as your FoV being changed causing you to perceive everything differently. But overall, unless your patch someone got glitched out in a way that only affected handling but didn't break the build, the physics have not changed.
  11. Civarello

    DiRTy Gossip Thread

    Of course, describing DR 2.0 as a more focussed game than DR 1 is one way to see it. But that was what was already said about DR 1; to explain it´s rather bland Career-Mode and general lack of "fluff". And I was absolutely fine with that regarding how DR1 was conceived within Codemasters. Again, we shouldn´t forget that DR 1 was more of a side-project and test-balloon; to see if a more hardcore-Rally game would still be viable. But DR 2.0 is nothing of that anymore. But it´s not only the pure content side-of things that somewhat irks me; but the amount of features as well. I´ve mentioned these things (Steam workshop, custom liveries in Online Events, worse support for custom-stuff in general, missing options in the setup-menu compared to DR1 and D4, no Rally-school, a WAY worse Career-mode compared to D4, worse wheel-support, no money/car-upgrades via custom mode etc.) a couple of times; for me this is simply a step back compared to its predecessors. I can only say that I don´t mention these things because I wish any harm to Codemasters. I mention these things because I would like to see them implemented into DR 2.0; or at least into a potential follow-up. I´ve said numerous times that I wish Codemasters nothing but success; but I also think that they´re partly to blame as well for all the criticism the game received; more (justified) criticism than was necessary in my opinion.
  12. DelDredd

    Cars grip after patch?

    Anybody not using the PS4 as the OP is should not bother commenting to be honest, its just throwing bad data in to the thread.
  13. The problem is that hardly anyone who sees no problem with their FFB will read this thread. But the next time I meet one of them on Facebook or YouTube, I'll ask them in more detail what kind of road feedback they are actually getting.
  14. While im not a fan of how they made the carreer (same with DR1), since it surely isnt accessible to everyone to complete, it doesnt realy bother me much aslong as it is not required to play it to unlock content. (wich i think it does not?) Other than that im enjoying the game for the little time ive got now and than, and cant wait for the rest of the content to arrive, and i hope they've got more in store after those 2 seasons.
  15. J89

    Cars grip after patch?

    No, it´s not inside my head. I am quite sure that the handling has been changed PS4 version. Driving is easier, I'm not the only one who has noticed it. Try to understand 😄
  16. 61Chevy

    Car setup

    I know that car setup is important. This “Equip” page is chock full of numbers. I’ve scoured this site looking for an explanation of them all, especially in relation to the cars’s altimate setup. Would someone be kind enough to explain them or point me to a page that does. Thanks!!
  17. chukonu

    DiRTy Gossip Thread

    You can go ahead and quit your patronizing; you needn't educate me on the realities of game development. I also know what nuance is, I've given the game/codies credit where it's due plenty of times. Similarly I haven't called anyone a shill or fanboy - so not sure whom those comments are meant for (maybe too much of your much praised 'nuance' is what's causing this confusion?).
  18. Spacepadrille

    Stil no ffb fix nearly a week, no comms from devs

    But I totally agree with that too... You say the road surface is totally present for some users... who are they ? Can they say here that all is ok for them and that they have a full road feedback ?
  19. 61Chevy

    F1 Mobile

    That raises an interesting question for me. What’s the difference between a racing game and a racing simulation? Thanks
  20. Spacepadrille

    Stil no ffb fix nearly a week, no comms from devs

    Thats the best way to say the thing, totally agree 😉
  21. PhantomDtr

    Time trial start time

    It would be really nice if in timetrial we could choose the time of day and weather conditions because its alot of effort to set up a whole championship to play on your own just be able to race in the conditions you want.
  22. Can confirm that the sound bug still exists in v1.2, where the sound mid stage get muted ( you only hear gravel hit the car on very low volume ) Happend 2 times today.
  23. Today
  24. For Dirt Rally I used/use something called Mod Manager which was very helpful and easy to use. Anyone keen on updating that Mod Manager to DR2 or make a similar one?
  25. Mike Dee

    Michigan in New England?

    It isn't any Michigan rally run in the last decade from what I can tell. I know a few of the members here were going through tons of maps on rally-maps.com and couldn't find anything that would match up across the entire northern half of the USA. My best guess as of now is that it's actually based on EU stages somewhere with a slightly similar environment and then "transplanted" into NE where they let the art team loose to reimagine the actual location.
  26. Kjell007

    Dirt Rally 2.0 is wonderful. Stop complaining!

    I totally agree with you. Personally I hope they fix the AI issues to make the game more enjoyable for the average player like myself, but for me it’s not a gamebreaker since I enjoy the handling and how the cars drives. I am very much looking forward to Monte Carlo, and I hope we’ll see Greece, Wales and Finland rallies from DR1 in Season Pass 2. 🙂
  27. soso20

    SIMUCUBE software users

    what are your concerns? findings? suggestions? currently this topic is a non-starter. Xender Discord Omegle
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