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Showing content with the highest reputation since 4/15/2019 in all areas

  1. 41 points
    Hi all, DiRT Rally 2.0 v1.4 releases at 11am (BST) today, and with that, RaceNet will go down for maintenance, so please make sure you're not playing the game when 11am comes around, as it could compromise event times etc. being uploaded to the server. We're expecting RaceNet to be up and running by 12pm BST. Here is what the update will bring: - Online Custom events can now be set up as human only - Plain black and white liveries added for most vehicles - UI indication added for when ghost cars are stopped due to time penalty - Leaderboards will now support going to the top from all positions - AI will no longer select unreleased vehicles - Speedcar Xtrem wheels will not disappear - Improvement to Silverstone joker lap detection - Costa Rican added as a nationality - Tyre warnings are improved when in the service area - Reset line improvements on Mettet - Delta Daily will now award correct credits - Improvements to Opel Manta 400 engine audio - Turning off Personal Best ghosts will keep them off for the remainder of the session - Visual improvements to some vehicles - Proximity warnings will not be shown on retired vehicles - Resuming championships will not damage previously undamaged components - Stability improvements throughout title Please note that a further update will follow in the next week, which will focus solely upon FFB – so if you’re wondering where that is, it’s just around the next corner! As always, if you’re playing the game and notice something that might’ve slipped through the cracks, please post in this thread so we can take a look. Cheers, Christina 16/05 - update: Hello everyone! We come bearing exciting news for DiRT Rally 2.0 players - including the FFB update that everyone's been waiting for... Force Feedback changes The latest update to arrive to DiRT Rally 2.0 this morning - update 1.4.1 - is primarily focused upon updating the Force Feedback for steering wheels. After looking into comments about the feel from all parts of our community, we’ve changed the way the ‘Suspension’ setting works to try and exhibit the behaviours that you've been requesting. For this update the slider has been set at a default level of 100 for all devices, but this can be changed to suit your preferences. If you prefer the way things felt previously, then simply head to the Input section of the Options & Extras menu, select your device and then adjust the ‘Suspension’ slider in the Vibration & Feedback tab to 0. We want to give a huge thanks to the entire community for their feedback and patience while we've looked into implementing these changes - especially to those of you who've taken the time to come back to us with incredibly useful, nuanced feedback about your FFB experiences. It's worth mentioning that while this is the first big update to the FFB, it's definitely a work in progress and we plan to refine the feeling further. Please - let us know what you think. While we're on inputs, our Principal Game Designer Lee and Senior Programmer Adrian have put together a super handy Input Device Guide for DiRT Rally 2.0. You can take a look at it in all of its PDF glory here. Season Two content will also be announced tomorrow, so please stay tuned for what the next few months of DiRT will look like. Some of the speculation on the forums has been remarkably close, but we still have a surprise or two up our sleeves - and you won't have to wait much longer to find out what that is. See you back here tomorrow!
  2. 33 points
    Come on codies...its 2019. Who in their right mind allowed the ridiculous rain graphic to pass development. Its bad enough the headlights dont illuminate far enough in front of the car to push in the dark...then you add a sheet of white lines that looks like they are straight out of a sega genesis game from 1997 makes it impossible. Please for the love of god fix this.
  3. 31 points
    Hi all, We are still finalising the list. Thanks for your patience while we continue to sort through the applications!
  4. 28 points
    We picked it for a multitude of reasons! It's a great car, works within our current car classes, our pal Petter drove it, and we think it's a beautiful and underrepresented vehicle. Plenty more cars to come which will introduce even more choice - there'll be something for everyone!
  5. 26 points
    Hi all, just wanted to chip in here before the weekend arrives; we're working on bringing changes to the FFB - within the next week or two we'll be releasing a FFB specific update. More info soon, but it's coming. Thanks for your patience - we can't wait to have it out there and in your hands.
  6. 24 points
    Hi all! The Beta Forums are open and I'm currently adding people. Please make sure you head down to the bottom of the main forum page to find the super secret hidden forums. There you can ask any and all Beta related questions. It may take me a couple of days to add everyone, so please be patient. Remember, you are not allowed to talk about Beta Club outside of the official Beta forums.
  7. 23 points
    I don't know we bother formally announcing stuff when we have Steam file detectives in the DiRTy Gossip Thread. 😛 2pm is when you need to set your watch for though!
  8. 21 points
    Fabia Rally and C4 Rally has got 1-1 "real" livery only. 😞 I could make 10 liveries for each, but i can't do that because they are already locked (crypted) So my question is: could you unlock all the DLC cars? 😄 Or at least could you share a .pssg files instead of locked .nefs for modders like Me? It would be a win-win connection! 😉
  9. 18 points
    Hi all, so, some sad news for you - today is my last day at Codemasters. I just wanted to say thanks for all the gossip, speculation, support, and everything in between; it's been an absolute pleasure serving you as your Community Manager for the last 3.5 years, and our DiRT games are all the better for having you all involved. It's incredibly bittersweet leaving, but I just wanted to come here and say, very sincerely: thanks for everything. No other words cover it, except thank you. I hope you guys have enjoyed the latest announcement for GRID, and while I'm super chuffed that it was one of the last things I got to work on, my heart will always belong to DiRT. Just know there are so many cool things in store for DiRT Rally 2.0... I'm really looking forward to being on the other side of all the cool announcements and content drops. I'll see you all on the leader boards (albeit quite low down!) All the best, Christina
  10. 18 points
    Quick update: PC players: we've just released Germany to ensure those on the early side of the world get their content on time! Console players: Germany will be released midnight local time. 🙂
  11. 17 points
    @ShodanCat I had a look at the windscreen/windshield droplets with low rain and it has been improved. It's too late to get it into the Latvia patch (we have to submit each patch to Sony/MS well in advance) but I'll try and get it into the one after Latvia somehow.
  12. 17 points
    was everything ok on the stage ?maybe you should check the tires ...
  13. 16 points
    Hi all! As always, you can view this on our Blog here too. ---- Are you ready for today’s exciting news? We’ve got a lot for you today, and we’re putting all in one place for you to check out at your leisure. Legends Edition Let’s start this off, shall we? We’re very happy to tell you that the greatest ever F1® rivalry between Ayrton Senna and Alain Prost will be renewed in F1® 2019, the official videogame of the 2019 FIA FORMULA ONE WORLD CHAMPIONSHIP™. “How”, you ask? Firstly, let us show you in our brand new trailer: Fancy getting your hands on this? Those of you who purchase the ‘F1® 2019 Legends Edition’ will get to drive as Ayrton Senna in his 1990 McLaren MP4/5B and Alain Prost in the Ferrari F1-90, face-off over eight race challenges, and receive exclusive Senna and Prost themed multiplayer car liveries. But wait, there’s even more to this! The drivers’ likenesses have also been added to the Career mode, and you can experience all of this when this edition is launched with three days early access on June 25th 2019 on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam). Yes, this does mean, that you’ll be able to get your hands on the game three days early! We can also reveal the cover art for the Legends Edition, and we LOVE this: Anniversary Edition Like the sound of all of that? Good, though we’re not done yet. For those of you who’ve been along this F1® journey with us for a while, you’ll know that F1® 2019 will be the tenth F1® game from the Codemasters Birmingham Studio, and we want to celebrate that with you! If you pre-order or purchase the ‘F1® 2019 Anniversary Edition’, you’ll receive two race-winning cars from the classic 2010 season; the Ferrari F10, as driven by Fernando Alonso and Felipe Massa, and Lewis Hamilton and Jenson Button’s McLaren MP4-25. You will be able to purchase these at a later date, though, and these two cars are also included in the ‘Legends Edition’. That’s, of course, in addition to Sebastian Vettel and Mark Webber’s 2010 Red Bull RB6 and many of the classic cars from F1® 2018 which have been retained! Cover Art It’s time to reveal the cover art for F1® 2019, don’t you think? Building on the greatest F1® rivalries, the cover art for F1® 2019 has a fresh look focusing on the fierce competition which has been developing over recent seasons. Current World Champion, Lewis Hamilton, and main antagonist Sebastian Vettel grace the cover of this year’s game, though as with past years, we have some different variants, which you can check out in all their glory below! UK and Global Sebastian Vettel and Lewis Hamilton feature on our main cover. Netherlands/Belgium/Luxembourg If you’re in the Netherlands, Belgium or Luxembourg, Max Verstappen joins Lewis Hamilton on the F1® 2019 cover art. France In France? Charles Leclerc and Pierre Gasly feature on the front of our French cover art. Spain Carlos Sainz features alongside Lewis Hamilton in our Spanish cover art. Canada Do you live in Canada? Lance Stroll features alongside Lewis Hamilton. Australia If you’re in Australia, your cover art features Lewis Hamilton and Daniel Ricciardo. Mexico Sergio Perez and Lewis Hamilton feature on the cover art in Mexico. Poland Live in Poland? Your F1® 2019 cover features Robert Kubica and Lewis Hamilton. We also have a Limited Edition F1® 2019 Steelbook available in local markets via exclusive retailers, and those of you who saw our announcement trailer might recognise a theme 😉 : FIA Formula 2 Championship Having teased a car in the announcement trailer, which received an overwhelmingly positive reaction you all (and we loved seeing all your comments), it’s time to officially confirm the FIA Formula 2 Championship for F1® 2019. The full 2018 season will be available from launch, and the F2™ 2019 season being digitally added later in the year – complete with online functionality. You’ll be able to compete alongside George Russell, Lando Norris and Alexander Albon before progressing into the current F1® season with their respective teams. We’ve also got some F2™ screenshots for you take a good look at! “Fans can see from the new cover art design that F1® 2019 has a strong theme of rivalry running through it, just like the main sport itself. As such, we are absolutely delighted to have resurrected F1®’s greatest ever rivalry between Ayrton Senna and Alain Prost,” said Paul Jeal, F1® Franchise Director at Codemasters. “Their rivalry began right back in the 1984 season and reached one of the most dramatic ever climaxes on the first lap of the Japanese Grand Prix during the 1990 season. It’s a rivalry which has transcended way beyond the sport and is regarded as the greatest of all time by F1® fans. We know our community will love that the two legends of the sport have finally been immortalised together in our game. We’re also extremely excited to be bringing the FIA Formula 2 Championship to the franchise. It’s consistently been one of the most requested features from our community and it comes at a perfect time with the top three drivers from 2018 in George Russell, Lando Norris and Alexander Albon progressing to F1® for this season. We can’t wait to unveil more details on how this is integrated into the career mode in the coming weeks.” Make sure you keep it here for the F1® 2019 news and details on all the new features, and follow us on Instagram, Twitter and Facebook. With all of that for you to take a look at, we’ll leave you with some stunning F1® 2019 screenshots! F1® 2019 Screenshots
  14. 16 points
    I'm checking in with the team now, as these weren't on the list (but have definitely appeared in game!) Also - FFB update is coming later today, around 11am UK time. A Road Book will arrive shortly!
  15. 16 points
    So you won't play F1 2019 cos it recycles tracks that were on F1 2016? Or play Fifa 19 cos the Etihad stadium is always on it? Or Gt Sport cos Le Mans etc are on from GT5 Or Forza 7 cos of Forza 4? As long as they're improved, either graphically, or physics. Why not?
  16. 15 points
    Ok, so there has been a lot chatting around this subject for a long time, and it's time to make statistics work so everyone can know what we're dealing with here. Season 3 is almost guaranteed, provided there's enough content hinted to fill that season. However, there's absolutely nothing about an hipothetical Season 4, and that's where we come in. Would you buy a Season 4+ and what content would you like see from that season on? Post your suggestions and ideas, as there is A LOT left to add in this game. Here are a few ideas: - Super Special Stages for each rally, like in DiRT3 and previous titles. These are similar to RX circuits and provide a Head 2 Head experience (see here: https://youtu.be/ufNz_YQJ9fg ) - Two more long stages for each rally, to improve variety. That would make a total of 4 long stages per rally. - New rallies, besides the missing DR1 ones. E.g: Portugal, Corsica, San Remo, Kenya, etc - Early 2000s 2000cc car class fulfilled (Peugeot 206 WRC 2001, Citroen Xsara T4 WRC 2001, Ford Focus WRC 2001, Subaru Impreza WRC 2001, Subaru Impreza WRC 1997-2000, etc) - Tarmac physics 2.0. - Tyre features expanded, tweaked wear rates to make Medium and Hard compounds relevant. - Better weather system, with the ability of providing different conditions during a stage like sometimes it happened in D4 (has to be the synced for everyone in multiplayer). - Improved spectator mode / photo mode. - eSports every year, throughout an entire season like in real life. Can't think of anything else right now, so fill this topic with your suggestions. Number 1, 2 and 3 is already a lot of work 😉
  17. 15 points
    Can you change the word "We" by "I" in your post please ? You don't speak for all of us.
  18. 14 points
    Unfortunately i think it's the latter. I'm basing myself on the steamdb estimated sales, which besides being inaccurate and presenting an interval between 50K-100K, it's still pretty low. By this time it should be in the 150K-200K imo. The low review score on Steam is surely affecting the sales a lot, it's "Mixed" right now, sitting at 64%. It went up from 62% in the past few days ever since the FFB patch, but it's still sitting behind DiRT4 (65%), which is absurd. Seriously, if you guys are enjoying the game and see any future for it and you haven't dropped a review yet, please do. This is "our" game after all. https://store.steampowered.com/recommended/recommendgame/690790 I wouldn't like to see this game die so quickly.
  19. 14 points
    Hi all, Please note I have removed some off topic and questionable posts. Please be civil to one another. Thanks,
  20. 14 points
  21. 14 points
    Hello everyone !! just a small passage to introduce my skin site, mainly French but also other countries, I hope one day that they will release the DLC car https://arnorallyeskin.wixsite.com/arnorallye-skin http://zupimages.net/viewer.php?id=19/20/mzvq.png
  22. 13 points
    And we will all be grateful to you for applying pressure, and the threat of military intervention. Idiot.
  23. 13 points
    Season 3: Subaru Impreza 2001, Ford Focus 2001 (2000cc early) Rally: Argolis, Greece Peugeot 207 S1600 (RX S1600), Mini Cooper S (Classic RX) Rallycross: Killarney Motor Racing Complex, South Africa Nissan Sunny KitCar, Peugeot 306 Maxi (F2) Rally: Jämsä, Finland Season 4: Seat Ibiza RX, Xite Mini Cooper (WRX) Rallycross: Lydden Hill, England Seat Ibiza KitCar, Renault Megane KitCar (F2) Rally: Guanajuato, Mexico Hyundai i20 (R5), Peugeot 206 (2000cc early) Rallycross: Circuit of the Americas, United States
  24. 13 points
    -- PATCH v1.4.1 Bug List -- FORCE FEEDBACK UPDATE IS RELEASED Based on v1.4's changelog and taking note of the fixes it brings, here's the updated bug list reported in the v1.3 thread, which represents all the bugs that still need fixing 1. The visibility during some stages in New Zealand and Australia is nearly null when played on Sunset or Dusk conditions and the headlights have no effect.(https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=411207 and https://forums.codemasters.com/topic/178-dirty-gossip-thread/?do=findComment&comment=409909 and https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=415484 ) NOTE: Still present in v1.4, this applies to any rally when run on Sunset/Dusk and sometimes cloudy weathers, headlights have no effect at all when turned on. Headlights don't seem to light far enough during night time as well, and rain during the night is unbearable. 2. Some cars' headlights lack proper glass texture opacity and some of them lack proper mirroring texture within the bulb case (Lancer VI for example) ( https://forums.codemasters.com/topic/35466-whats-wrong-with-dr-20-cars/?do=findComment&comment=406760 ) 3. Tyre wear is too forgiving at the moment, making any choice besides Soft and Wet nonsense. Tyre wear, at least on softs, needs to be improved so that it wears way faster than it currently does, so that Medium and Hard compounds are a viable choice whenever there are bigger stages. And if possible, make it so that tyre wear rates also depend on how you drive (if you push harder, higher speed and higher sliding will cause the tyres to wear faster). ( https://forums.codemasters.com/topic/35154-tyre-life-and-running-order/ ) 4. There are a few details missing from tail lights when the lights are on and brakes applied ( https://forums.codemasters.com/topic/35466-whats-wrong-with-dr-20-cars/?do=findComment&comment=407285 ) 5. The Mitsubishi Lancer Evo VI lacks halogen lights during night stages. The game only places the 2 in the front bumper, but it lacks the set on the bonnet. ( https://forums.codemasters.com/topic/34816-dirt-rally-20-v11-found-a-bug-post-it-here/?do=findComment&comment=408600 ) 6. AI scoring irregular points in the My Team career ( https://forums.codemasters.com/topic/34816-dirt-rally-20-v11-found-a-bug-post-it-here/?do=findComment&comment=408152 ) NOTE: Needs confirmation in v1.4 7. After a stage when you're in the service then go to the main menu and back again in the service, the tyres you used lose their used condition and just display as "New". NOTE: Needs confirmation in v1.4 8. Some materials while in wet conditions seem to lack proper roughness, making them extra shiny and bland ( https://forums.codemasters.com/topic/34816-dirt-rally-20-v11-found-a-bug-post-it-here/?do=findComment&comment=407693 ) 9. Rain drops are white during night when lighted by the headlights. This affects all platforms, although some more than others. Overall the current rain makes the game unplayable during night with headlights turned on. ( https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=409302 ) NOTE: Fixed in v1.5 10. There are more reports of stuttering since v1.2, which didn't exist before, due to the wheels being connected. (https://forums.codemasters.com/topic/34777-huge-rhythmic-stutter-on-high-end-pc/ & https://forums.codemasters.com/topic/35684-stuttering-since-update-12/ ) NOTE: Confirmed in v1.4, some people with G29 wheels (and others) are still getting stutters, as well as some who get off-track see their FPS reduced to 20. ( https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=408855 ) 11. Xbox One|Xbox One S - blurry graphics, unable to turn off TAA. Probably due to hardware limitations. 12. Rally events are appearing twice in the same career championship, omitting one rally ( https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=410026 ) NOTE: Seems to be fixed in v1.4 13. There's a set of graphic bugs on PC Steam version v1.2 (still to confirm in consoles) while in headcam, objects levitating, seeing through car panels, etc ( https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=409819 and https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=415454 ) NOTE: Confirmed in v1.4, Lancia Stratos still has clipping panels on headcam while using the lowest FOV setting on PC. 14. Xbox One|Xbox One X - Screen tearing and black screens problems on Xbox One and Xbox One X ( https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=409736 ) NOTE: Needs confirmation in v1.4 15. To get the trophy "Watch the delta" and "Living the dream" you have to buy the Group A and B cars that are already included in the Deluxe Edition. Sometimes the achievement won't be unlocked even after buying all the cars. 16. Despite the 7th rally being added to the game (Monte Carlo), championships only have 6 events. Should get adjusted as locations get added. 17. During replay, tyres are squeaking on snow/ice/gravel surfaces like if it was tarmac. This happens when track degradation is OFF. ( https://forums.codemasters.com/topic/36042-next-patch/?do=findComment&comment=415800 ) 18. Wipers remain automatic even after being disabled in the settings. Wipers in auto-mode, sometimes (but rarely) will stop working during the stage even if it's raining. NOTE: Keep the wipers button pressed for a second to turn them off. 19. Invisible object collisions in Monte Carlo near the wall (trees) ( https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=411526 ) 20. We are unable to scroll up to the top or down to the bottom in the leaderboards right after finishing the stage ( https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=412353 ) NOTE: Fixed in v1.4. 21. There's reports that "Unexpected Moments" stop appearing after a certain time spent in career. 22. PS4 (and maybe Xbox) - There's reports of Modern Classics achievement not unlocking. 23. Argentinian flag flickers in one of the argentinian stages ( https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=412905 ) 24. If you don't take spare tyres and have a puncture in a stage, the tyre will still get repaired on the next one. Happening in Custom Multiplayer Events. This used to work before, at least in My Team, before v1.2. Should this be restricted to My Team mode only, it needs to be implement in Custom Events as well. 25. We can't change the Penalty Times parameter while setting up a Custom Event. ( https://forums.codemasters.com/topic/35657-dirt-rally-20-v12-found-a-bug-post-it-here/?do=findComment&comment=414541 ) 26. On custom events stage results, the penalty time does not account for the service penalty time (when applied) and therefore will give misleading stage times. Example: Player 1 had a service penalty time, but his stage time shows as if he didn't get a penalty at all. Basically there's no track of this penalty and there's no certainty to the other players in the session wether this penalty has been applied or not. Bug confirmed yesterday while playing with some friends. 27. "Tune Vehicle" option in service area not appearing in My Team Online Events unless returning to service area from main menu. NOTE: Fixed in v1.5 28. Sound cutting bug is still present. 29. Spanish co-driver call is incorrect in Poland stage "Lejno" and "Zienki". Should say "izquierda uno" (left one) and not "derecha uno" (right one) ( https://forums.codemasters.com/topic/36317-dirt-rally-20-v13-found-a-bug-post-it-here/?do=findComment&comment=415733 ) 30. The portuguese translation or "Clear" weather is wrong, it should say "Céu Limpo" or simply "Limpo" and not "Limpar". "Limpar" is used as "to clean", and "limpo" alone makes no sense because that's just not how we use the verbs, we say it's "clear" like "sky clear", which doesnt make sense in english but that's the way it is in PT-PT and PT-BR. Eitherway, rather have it shown as "Limpo" than "Limpar". ( https://forums.codemasters.com/topic/36317-dirt-rally-20-v13-found-a-bug-post-it-here/?do=findComment&comment=415813 ) 31. When selecting recommended repairs in a service area, components out of view stay on 'no fix' unless you scroll down to view and reselect recommended repairs. 32. If you try to load a saved championship in Freeplay/Custom, it won't load. NOTE: This bug came on the Sweden 4.5GB pre-load patch on Thursday, April 18 (Steam) 33. Whenever you pause the game or start a new stage, if you're using dashcam (and maybe if you define different cockpit positions), the game will reset the camera to cockpit. Those who drive in the default cockpit already don't experience this issue, and this only happens with External Cameras setting turned off. NOTE: This bug came on the Sweden 4.5GB pre-load patch on Thursday, April 18 (Steam) 34. PS4 (and maybe Xbox) - Textures flicker black for fractions of seconds sometimes. 35. Fanatec CSL Elite is now showing the rev lights in reverse (right to left) since 1.4 update. Meaning from highest blue rev light at Low RPM to lowest red rev light at High RPM. Wheels confirmed so far (Porsche RSR, BMW GT2 Rim) 36. Some people are getting black snow for a few seconds in Sweden. It also happens on Australia's last sector of Mount Kaye Pass but it's not certain. There are some parts of some stages that flash either black or white like if lighting was adjusted. This bug has been here for a long time (at least for Australia) but hasn't been mentioned. 37. Shadows are giving a weird low resolution stripe effect when seen from interior cameras. This is probably also responsible for creating this shadow grid effect in the track surface. (Interior: https://cdn.discordapp.com/attachments/547916290833252376/580061880727502848/20190427111535_1.jpg Exterior: https://cdn.discordapp.com/attachments/547916290833252376/580061923027058700/20190427111548_1.jpg ) 38. Leaderboards seem to be bugged and displaying incorrect times ( https://forums.codemasters.com/topic/37295-dirt-rally-20-v14-found-a-bug-post-it-here-update-v141/?do=findComment&comment=427601 ) NOTE: Fixed in v1.5 39. RallyCross - AI cars seem to start the events full of mud while the player's car is clean. NOTE: Fixed in v1.5 40. Car bodywork parts are disappearing. Visual glitch. 41. Engine sound is cutting out on replays, apparently only in Time Trials. Reported in an Xbox One X but might be extended to other platforms. 42. A pacenote is missing one of the Germany stages ( https://forums.codemasters.com/topic/37295-dirt-rally-20-v14-found-a-bug-post-it-here-update-v141/?do=findComment&comment=427767 ) 43. Headlights are missing some glow+lens flare effect from DiRT4 at night when watching from outside. (DR2: | D4: ) 44. Some pacenotes seem to be in the wrong channel (there's reports of it happening in New England in the Left/right hairpins), and there's also reports of pacenotes being way too low on the volume in some Germany sections. 45. Dirt doesn't carry on to the next stage. Dirt should carry on to the next stages (cumulative dirt), up until there's a service where the car is automatically cleaned. 46. Phil Mills keeps repeating "over finish" when you get close to the finish of the german stages, and also on some swedish stages. He repeats it once more once you cross the finish line, on to the stop. ( https://www.youtube.com/watch?v=02WLcfRCDvs ) 47. For some reason, the new liveries do not stay in the cars once selected. When leaving and reentering, those cars (fulvia, kadett, rs200, polo gti, subaru wrx) return to have the livery "1" The list is getting smaller. Would love to see a comment on bug #1 after the FFB update is dealt with.
  25. 13 points
    I've been on holiday - and I'm definitely still on Twitter. 😉 Back now though - just going over the reams of emails and forums pages!
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