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Showing content with the highest reputation on 7/4/2019 in Posts

  1. 3 points
    Daily with the Porsche at Australia Daily with the 2000s Skoda Fabia at Monte And some laps at Holjes, for the upcoming Magic weekend
  2. 2 points
    The Escort MKII model used until D4 was constantly inherited between games. I think it originally dates from CMR: DiRT 2, which is now a ten year old game and the first DiRT game I played. Near the end you played a McRae tribute championship with all the ingame stars plus other drivers like Valentino Rossi, all in MKII's. It was a fun game ten years ago, but today I'm glad we have the more focused "Rally" series, more worthy of Colin's legacy. I barely ever used that car in any games, but I'm glad they are using the original aesthetics now.
  3. 2 points
  4. 1 point
    Version: 1.04 Platform: Playstation 4, Xbox and PC Mode: Ranked Online (5 laps and 25% distance) Whenever I'm playing online ranked mode, I'm getting way too low amount of skill points when I win. I know it depends on amount of players in lobby, but for example, in 10 player lobby, when I finish 4, I'm getting like 10 points max. And what's worse, it doesn't matter if I drive 5 laps or 25% distance. But now the worst part. If you place somewhere in the back, game takes way too much points from you. Once I was driving on 1sf position and I've got error... I lost about 300 skill points. This is ridiculous and not even my fault. TL:DR: We lose way too much skill points for stuff like being rammed, destroyed or even from game errors and we are earning way too low. Stuff like this shouldn't even happen... Going for the achievement Pure Gold itself is pain in the ass. At least give us ability to improve skill rating in unranked matches while playing with our friends. Sorry to say this, but the game is once again broken in online mode at the start. Year after year the same thing happens over and over again. I think, like the rest of us, that it's time to do something with this finally. We came up with few solutions (with forums help of course) that can help us and dev team to decide what to do with this problem: - Significantly increase rewarding points and lower the negative ones. We are being punished way too hard right now. Points are also really slowing down when around 1800 points. We are winning like couple of points (if we are lucky) and losing tons of them (when not lucky). - Positive points for more places than just above 50%. Sometimes we even get negative points for placing much higher than half of the grid and we're still getting negative points. It's really depressing to when you're being punished for your hard work. - Completely remove negative points for being destroyed, disconnections and game errors. It's not our fault, so we shouldn't be punished for such an accidents. No points won't hurt anybody and we can at least play and have fun without being worried that someone will ram us to the wall. - Give us ability to increase Skill Rating in Unranked races. We can play with friends and that way increase skill and than be matched with other players that know how to race. I'm mean, for real, nobody would mind that, right? - Lower requirements for the "Pure Gold" trophy/achievement. It's kinda linked to above points but it doesn't hurt to mention it. Right now it's really very unfair achievement. - I know this is not related strictly to the skill rating system, but please improve penalty system. It needs drastic updates, because right now there literally no penalty system at all. People can do whatever they want and there's no punishment. PS. Please, if you really want this problem to be fixed, spread the word and share link to this topic whenever you need. The more people will give their voice the more chances it will be fixed.
  5. 1 point
    Hi guys, a couple of months ago I created a thread with a suggestion for the halo but now I created a more detailed solution and example of what I mean. The Halo is a big problem for any cockpit user and removing the central column is nice but don't look very realistic. An additional option can be added. F1 is a simulator and it`s trying to feel very realistic but the lack of geometry of the equipment make it less authentic. The halo is a part of the modern open wheel single sitters and doesn't disturb the drivers but for the players is a big issue. I was thinking why not introduce 2 sliders one for the size of a mask controlling the area of the transparent part and another one controlling the exact transparency. The eyes naturally make the front of the halo transparent when you drive and a similar effect can be achieved. With the sliders, you can make it transparent let say from 100% to around 10%. The effect can be on the top of the screen and the edges can be more opaque when the mask is resized with the slider. Similar to the image below. With this option, you can still see the sky and surrounding cars and the front of the car but still, have this illusion of the eyes adjusting to the object in front. Here is an example of it. The game makes the car transparent when you drive through objects but this option can be made for the cockpit view making the halo-less of a problem but of a feature.
  6. 1 point
    I would suggest not if you don't want to use severely limited rotation like Pork and Dgeesio. F1 rims are only good if you're using ~200 degrees of rotation.
  7. 1 point
    May be talking about that more in The DiRT Roadbook 😉
  8. 1 point
  9. 1 point
    Because it's modelled on the period car used by Roger Clark... ...not on a modern Mk.2:
  10. 1 point
    I would play with this option instead of disabling the halo column!
  11. 1 point
    Was on Twitter yesterday and I saw this, great pic 😮
  12. 1 point
    The odds of me talking about anything after Season 2 are zero right now 😉
  13. 1 point
    It's up to you haha, I do miss those model train updates
  14. 1 point
    It's nice to have such passionate fans here, and I'm sure we'll try our best to keep you all entertained 😉
  15. 1 point
    I support the idea. Optionality!
  16. 1 point
    Hi, I have some advice for you. I got the gold rank with 2000 point, and it is certainly a punitive system like it was on F1 2018 and need to change. But in the case of Codemaster nothing changes, I have some useful tips. Before starting the races, I spent 2 days doing setup in time trial, for almost every track and perfecting them for my riding style, (I using a pad, my steering wheel is dead) anyway it gave me immense help just adjusting the aerodynamics for the circuits. When the race starts (obviously if you are in pole position is better), at the first corner especially if it is Monza or Barhain, in short, those really tight and slow corners, it is VERY important to brake longer than normal to survive (if necessary cut the corner)!! And if a driver behind overtakes you, is not a problem, we must not always arrive for first. Drive super safe, if you see a rammer and waiting for you, slow down and approach it with caution, cut a corner to survive. Is important to get on the podium or at least close. For me it was another story, and I understood how the 5 placement races are really important. I got the gold in 10 races. The first race I got rammed, I was first and I finished 4th. The remaining 9 races, 8 pole positions, 8 victories. The last race started second and finished 2nd. So after 5 races, I started with 1898 points in the ranking, then another 5 races and boom. Gold! Out of 10 races, 3 times they tried to destroy me, I was lucky but with the right strategy you can do it! Good luck guys! Cheers. edit: A really important thing, once you've reached 2000pt, the trophy will not pop. You NEED to do another race immediately and after completing the qualifying the trophy will come out!
  17. 1 point
  18. 1 point
    Losing 80 points because someone punts and rips my wheels off is, well, 4 letter word inducing to say the least. We need to keep this on the front page as long as possible cause they might adjust it if it stays visible long enough. Was half-hearted about it at first but they made it an achievement/trophy and to 100% this game will be impossible for some because of this. Hovering round 1850 or so because of rammers and griefers and the safety rating going down because someone ra.......FIX THIS!!!
  19. 1 point
  20. 1 point
  21. 1 point
    Hello everyone! As clubs are now in and steams summer sale is on, I decided to finally jump aboard and buy. Since I enjoyed this league so much in DR it was a no-brainer to take part. And hey, I'm still one of the managers... Argentina went as expected. Without any experience, i was miles behind in SS1 and missed a bridge in SS2. Terminal damage. It will take some time to get accustomed to the game, so this first season will be just learning the tracks. Good to be back!
  22. 1 point
    @AScott Have you seen Lando Norris streaming the game? The first thing he did was turn off the halo, and talked about how in real life you don't see it. He said you see right through it because it's so close and you have two eyes, like how you see your own nose. If an F1 driver says that there's no point arguing.
  23. 1 point
    Quick market test: Thumbs up if you'd purchase this season pack.
  24. 0 points
    The Skill rating system is absolutely ridiculous, I logged off yesterday with just over 1800, I log on today and Im down to 1650, @Faya what is the point of a Skill system that just punishes everyone?
  25. 0 points
    I got as far as, the Halo is a big problem for any cockpit user, and lost interest as its false, and ive got zero interest in reading anymore, it has to be said, please edit user for you or some, I have zero, ZERO problems with the Halo, it has to be said, and it was the main reason I bought F1 2019, personally think the biggest problem is, is theirs a option to remove the centre column, this is just another assit, Codemasters this ant Forza it has to be said. Any assisted players disagree, please leave a thumbs down. 👎
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