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Showing content with the highest reputation on 7/9/2019 in Posts
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2 pointsHi guys, a couple of months ago I created a thread with a suggestion for the halo but now I created a more detailed solution and example of what I mean. The Halo is a big problem for any cockpit user and removing the central column is nice but don't look very realistic. An additional option can be added. F1 is a simulator and it`s trying to feel very realistic but the lack of geometry of the equipment make it less authentic. The halo is a part of the modern open wheel single sitters and doesn't disturb the drivers but for the players is a big issue. I was thinking why not introduce 2 sliders one for the size of a mask controlling the area of the transparent part and another one controlling the exact transparency. The eyes naturally make the front of the halo transparent when you drive and a similar effect can be achieved. With the sliders, you can make it transparent let say from 100% to around 10%. The effect can be on the top of the screen and the edges can be more opaque when the mask is resized with the slider. Similar to the image below. With this option, you can still see the sky and surrounding cars and the front of the car but still, have this illusion of the eyes adjusting to the object in front. Here is an example of it. The game makes the car transparent when you drive through objects but this option can be made for the cockpit view making the halo-less of a problem but of a feature.
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1 pointShall a next title be developed, let it be DR3. Please don't waste money on arcade rally anymore. Use what you've done best. Until then, keep phasing in content so we keep ourselves entertained and help funding the next project.
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1 pointHi all, You're allowed to be angry, and you can tell us so while telling us what the issue is, but please do not swear or use masked swearing. Thanks,
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1 point@Faya Is there as possibility that you could give us some update on the upcoming patch and if the whole Skill Rating system + Pure Gold trophy will be fixed? We starting new week, it would be really nice if you could tell us something, because as you can see, we are starting losing our minds 😭
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1 pointOpel Ds 21 205 Full attack 4 Power Walter mode: on Scenery 6R4
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1 pointPlease have an option to remember the computer on Clubs login. It keeps asking every 15 minutes for login credentials and that's a UX barrier.
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1 pointAlso, apparently 29 (twenty nine) new/additional "DLC" entries for DR2.0 have been discovered, thanks @Krusi
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1 pointIt helps that I’m almost exclusively handling DiRT 🙂 Christina took care of DiRT too but was involved in so many other things that Codemasters are looking to hire another person to take care of all those things.
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1 pointIf 20€ is enough to fund it, so be it. I wouldnt want it to be underfunded by practicing cheap prices and then meaning end of development. I would glady pay a few extra € for it, but that's me. I can't speak for everyone else.
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1 point
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1 pointIn my opinion an F1 rim is like one of those useless as seen on TV one use kitchen products. It does F1, and that's it. I'm pretty happy with a standard rim, I can do rally, drift, GT, road cars, and F1. And I can use the more realistic 900 DOR. I obviously can't stop you, but if you're not getting swappable rims, I'd highly suggest a standard rim.
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1 pointI played a bit on a G29 in the office recently and felt comfortable around 270, that seem okay on an F1 style rim? One option is to get a base and swappable rims.
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1 pointMore good news: SOURCE All post launch tracks are FREE. At launch, there may look like there is only twelve, but there are 92 variants (of the twelve tracks). and all can be in rain, night, or day 69 is the number of cars in this game, and we only know 12 of them. Therefore, we need to keep an eye on the Codemasters Blog for more info. Split screen is coming post launch, for FREE. And there are ZERO Micro transactions.
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1 pointIt's nice to have such passionate fans here, and I'm sure we'll try our best to keep you all entertained 😉
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1 pointOr avoid wasting more time on that and just unlock the liveries. Work on rallies, stages and cars instead.
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1 pointJoachim Wagemans - Renties Ypres Rally 2019 (8th overall) https://www.racedepartment.com/downloads/j-wagemans-renties-ypres-rally-2019.27437/
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1 pointIt's on my list of future projects just like almost all the other cars driving in Ypres. 😛
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1 point@SimVansevenant interested in making Kevin Abbring's VW Polo R5 for upcoming Ypres Rally? 😛
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1 pointThis is essentially what @pigloaf is saying. It's also the most likely thing we have a chance of getting. Don't un-encrypt the cars, i understand the reason not to, but at least allow the game to read folder structure for those cars, the same as the rest of the game does, so if people can fab up a livery, they'll at least be able to use it.
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1 pointHi team, I have some feedback on the decision to leave DLC nefs encrypted. I’ve tried (somewhat unsuccessfully) to keep this to the point. I've made the key points bold to aid in sending feedback upwards. Firstly, I appreciate the open communication from @PJTierney on this. This is much, much better than keeping us in the dark. Thank you team. The main reason you’ve encrypted these files is based on the concern that if left unencrypted, players won’t purchase the DLC but will export the DLC models and replace the model of an available car. Some perspective: The .nefs validation system you’ve built is already checking for .nefs file modification. The impact is, if people were to replace models in an available car, their career saves will be disabled and times will not be submitted online. The community has already shown from the launches of DiRT 4 and DR2.0 that with this degradation in experience, very few people will risk or bother going through the effort of installing custom liveries and models. People would need to go through the effort of installing custom software, extracting the appropriate model files, and replacing these within the nefs of an available car. This process is not trivial. They would then get the visual benefit - but that’s it - and the replaced car model is cannibalised. My strong suggestion is that for the amount of effort involved in the modding process, and for the quality of in-game experience gained - people won’t bother. The few that do are probably going to pirate or never pay for DLC in the first place. And in the meantime your paying, dedicated and engaged community get frustrated and disappointed. What continuing to encrypt DLC cars means for us: Frustration and disappointment. Less engagement with the game. Less motivation to purchase future DLC. Allowing the community to create liveries may seem trivial - but it is a crucial part of helping create an engaged community that will continue to invest time in the game. Will I use the Porsche 911 SC RS? I’ll try it out and move on. But if I could create a livery for it, I would without a doubt spend around 24 hours of my own time creating a custom livery - then be motivated to spend about as much time in game driving it. In DR1 my favourite car was the 2007 Focus in the 2000cc class. I haven’t touched it in DR2 because the liveries are rubbish. I won’t use the 2000cc class at all as part of Clubs because I can't use a livery which immerses me in the experience. It’s a massive missed opportunity. The only thing that is making me try the other available R2 cars at the moment is the fact I can create a livery that helps engage me and my team in the experience of competing with others as part of a community organised championship. Without both of these things I would be sticking to my Fiesta and running daily events until I get bored. Custom liveries keep things fresh and engaging - keeping me in the game longer. I’m much less likely to purchase additional DLC cars with this encryption in place. I’m talking even if the 206 drops - the livery will need to be hella good to make me consider purchasing - cause otherwise I simply won't use it. Without this nefs encryption imma throw you money. If you’re not going to unlock DLC nefs: At the very least please consider enabling the folder method for DLC cars so we can use liveries for models that existed in previous DiRT titles. Better, please consider also making DLC car textures available to the community somehow. This way the few people you're concerned about still can't rip you off, and there’s even more incentive to purchase your DLC because we’ll be creating a wealth of amazing livery content. If you won’t do either of these… You need to invest in better liveries for DLC cars, or in comprehensive livery editing tools. With love and respect, the livery options we have in DR2.0 just aren't good enough. What will these cost you to implement? What is the cost of an increasingly disillusioned community? Thanks team. xoxo
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