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Showing content with the highest reputation on 12/19/2019 in all areas
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2 pointsI just spent all afternoon unlocking this one, will get some tips out soon 🙂
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1 pointHey all, Been a couple of weeks since I checked in regarding multiplayer requests, so here's a quick status update: - Public lobbies: good progress is being made and we're on target to have this in the game during January. It's a case now of testing and sense-checking. I'm planning to put together a bit of a walkthrough on how the feature will look and work, for you all to check out before public lobbies are live. - AI: The plans to adjust the way AI affect multiplayer races is also ongoing, with the goal of having human players fill up Quick Match lobbies instead of AI. This week we pushed a minor change live to the game, which adjusts the playlist timer system to encourage lobbies to fill up quicker and more often. Feel free to drop your feedback here if you're noticing any difference in your multiplayer experience. Any questions, just @ me into your comment and I'll do my best to get back to you 🙂
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1 pointRespect Codemasters is working on the problem! Too bad the problem has not yet been localized. In my opinion, the pad advantage is more in the race.
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1 pointThe Cartel achievement would mean something like "Win the WRX 2019 Championship with Bakkerud while Doran finishes 2nd" "Team results standings" dlc confirmed ! 🐵
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1 pointHi everyone, Just thought I'd give a bit of an update on some of the work we have done on this topic: 1./ Testing through our Handling department and various other able testers on the game, recording comparative times. 2./ As well as my addition to testing, we have taken a random sample of 20,000 times across Career mode on the same tracks with similar car (Would be the same base car, but with differing R&D paths. Over such a large sample size, these would even out towards equal). This includes 10,000 recorded pad times, and 10,000 recorded wheel times. 3./ deeper analysis of the top 100 times recorded in various scenarios and compared percentages of pad times vs wheel times. We have noticed that, in terms of pure delta and recorded times across various testing methods, there is a variant of around a tenth of a second a lap between wheel times and pad times across all skill levels. This does vary, with some tracks being marginal for a pad user, and some tracks being marginal for the wheel user. Over the course of a F1 season, or even a series of races, they do equal out. From a Codemasters perspective, our main aim is to make sure pads and wheels can jump into lobbies together and feel that, if they perform at their best in that session, they could get a good result compared to their overall abilities and speed. With the data we have looked at, we believe that this is currently the case. If people do spot any extreme cases (tracks, setups, game modes) where the difference is large, please give us the examples and we will try to investigate.
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1 pointJorritVD / PS4 Pro / Third round of the Official DiRT Club, taking place at New England / Peugeot 208 R5
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1 pointNo, having the Fanatec gear, but I had to let go of the buttkicker. I was breaking the cups and plates in the cupboards.
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1 pointHi @BarryBL I love the serie, but I need some further improvement with the SC which is an awesome issue if its works properly, right now and since 2013, that is not the case despite I had post video testing year after year in order to help to fix it. @sloppysmusic I will never give up and I will continuous send here video testings each other week when we do the Torneo Nocturno race, of course, if the SC go out I will post it as well. By the rules of the Torneo Nocturno championship every driver must record the hole session, so for me its not an inconvenience do post them later. Of course, if you need some further information do not hesitate to contact with me in. I will help you in all you need it. I make constructive criticism.
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1 pointPlatform: Steam User: BavarianLord29 Car: Peugeot 208 R2 Location: New England
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1 pointI'm doing it. I can hear it. I'm getting my hopes up. I'm going to call it now.
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1 pointYeah mate, absolute shocker we have to pay for content worked on by people with families to feed!
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1 pointFrom the daily challenges + the last shakedown of the DiRT WRC Italian Championship Platform: steam (btw, the Stratos in Greece and the 240z in NZ are the perfect cars in the perfect location, right?)
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1 point@dejkoo It's strange for me you've spent a tonne of money in you rig and you play on console instead of pc. No offense, just saying 😉 Anyway, Pioykowsky / Steam
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1 pointN4 full gas. 131 beautiful leggendary car The opel fight The golf jump 205 power Best car and the best location.
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1 point- multiplayer is a joke. My blame is for us, not for the company. If we are easy money why in the world any company should care ? - Stop buy game sequels if even only one feature is missing from previous episodes. (this force software house to keep on quality standards and contents). - Stop buy game on preorders and day1 !! specially if demo version is missing and you have just to check from dumb ytubbers and useless marketing videos (alonso..). Company and software house seems to care about feedbacks, what they really listen is the money talk only. Big fiasco sales of grid2019 = a chance to have a good grid5. Otherwise next episode will be even worse.
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1 pointFeaturing the LOTOS Polo R5 by @Lebrass & the RedBull Polo R5 by https://www.racedepartment.com/downloads/volkswagen-polo-gti-r5-carbon-livery-pack.27850/ & the M2 Livery by @RallyGamer