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Showing content with the highest reputation on 2/19/2020 in Posts

  1. 4 points
    F1 2019 been a really good game but changing the ERS on almost every corner and lap is a joke! F1 drivers don’t do this they have overtake button. Surly they don’t change it every corner!? I can’t concentrate on driving and changing ERS all the time. I use to race in leagues but got frustrated with saving ERS all the time.
  2. 2 points
    Add Milan and Long Beach tracks from original RD GRID!
  3. 2 points
    I really like to manage ERS during league races and it's not very hard to handle.
  4. 2 points
    ERS has been in the game for 2 iterations now and should have been improved for 20 19 but sadly was not. It's better to have it than not have it but the 2 options available are both miles from real life. Auto is just annoying, will lose you races online and only works in Career if you turn the ai down. Manual is WAY too much manual. For sure it's easy to map buttons with a wheel to fuel mapping and ERS and with practice its second nature to switch through settings its just hyper unrealistic and distracting for sure. In fact auto would work more realistically if you had manual override control. Either with buttons or voice activation. Just 2 extra commands would useful imo, CHARGE and HOTLAP. The first would be useful if you have a good lead on the person behind or if you are slipstreaming someone and want to build up charge for an attack. HOTLAP for obvious reasons. These could be switched back to AUTO when the charge is either full (CHARGE) or empty (HOTLAP) so the driver wouldn't forget to switch back, or manual switch back with a button press. For maximum flexibility you could keep the present system but just add CHARGE and HOTLAP commands plus HOTLAP on/off toggle during the race. Wheel users would love this extra control and pad users would probably be using auto and the manual overrides to keep it simpler yet still way more realistic. AUTO could be improved too and be TEAM MANAGED. Jeff would chime in (if you wanted him to!) and say WE'VE NOTICED A PASSING OPPORTUNITY SOON SO WE'RE CHARGING YOU UP /YOU'RE KILLING YOUR TIRES SO DROPPING ERS BEFORE YOUR IMPENDING PIT STOP. Or YOU'RE APPROACHING A LEADER /PACK OF CARS WE ARE GIVING YOU FULL POWER BEFORE THE FINAL TURN INTO THE STRAIGHT. In each case you could also have a PRESS TO CONFIRM OR IGNORE TO CANCEL.
  5. 2 points
    I'm actually okay with how it is atm, but I get why a lot of people dislike it. Good and much requested idea would be to have a pre-mapped ERS strategy with an Overtake-button able to be used as an override
  6. 1 point
    Hey guys, Lets collect the wishes for the next game. I just think CM already works on F1 2020 so maybe we will give them some ideas what the people want the most. Lets start: (!!!) 1.1 Coop-Championship -> like it was in 2018. Real life car performance. Online with friends. Saving between sessions. 1.2 Coop-Career or Versus Carrer (!!!) Liike the singeplayer but you can race with at least one friend for the same team and upgrade it together OR: you can also race for different teams and improve those (!) 2. Safety Car (!) - it is just triggered random sometimes; but when there is an accident it doesnt come out -> No random SC/VSC -> but if there is a car on the line or at a dangerous part of the track: bring it up! -> Red flags if a crash occurs which blocks the SC -> SC going through the pitlane if the start straight is dangerous (debris/broken car) 3. AI overhaul -> more AI mistakes (in particular in wet conditions) -> more AI crashes -> more AI DNFs after getting beside the tracks/on the dirt/spinning -> more AI fighting, less backing up ->AI driving in multiple lines, opposed to what we currently have where the AI always forms trains. 4. Balancing R&D -> its a nice feature but needs some tweeks and fixes (too fast, unreal: after 1-2 seasons Mercecdes can be the worst and backend cars be the best...) 5. Real Car/Driver performance -> the performance patch this year was a joke. Ferrari has the best engine in real life. In the game it is mercedes. Verstappen should be a lot better than gasly etc. -> also the engine should only be upgraded by the engine manufactures (!) 6. Damage Model (!) -> Damage to the underfloor -> Damage to the bargeboards -> random DNFs for the player(it unreal that only AIs get DNFs) -> option to turn it on/off (for those who dont want it) -> damage when driving to aggressive over the curbs -> damage to the brake system (option to turn is on/off?, use lift and cost to cool it on heavy bracking tracks, R&D to improve cooling system) -> damage to the tyre after a collision (front wing) -> damage to the rear wing (would end the race? only after heavy incidents like those where the car is already broken without loosing a tyre at the moment) -> damage to the sidepods (would end the race? only after heavy incidents like those where the car is already broken without loosing a tyre at the moment) -> better visual tyre wear (the visual model this year is very bad. its not complety shiny at the beginning. Looks always used) => marshals cleaning the track => damage the tyres by driving over debris => broken cars should be pulled away like in real life (trucks and cranes) and not just disappear => tyre flat spots - RED FLAGS - Tyre falls in pieces heading back to the pits if you have a damaged tyre 7. Better penalty system (in particular online!) -> add "under investigation" after an action -> get penalties later (after 1-3 rounds) 8. Upgrade Tracks -> in particular the curbs on most tracks. They are often very flat in the game) -> laser scanned tracks! 9. Handling model: - I think it is really good but should be a bit steady. Sometimes you loose the back in high speed corner by just getting on the curb. (In real life the cars have a lot of down force when driving fast and dont loose the back at those corners) - remove input lag - cars should be 1 - 1,5 sec faster; reach the top speed faster; less understeer; more grip 10. Update the driver transfers -> option to turn them off/on -> no that much dynamic for the top teams (as they often hold their 1st drivers (hamilton, verstappen, vettel) -> the leader of the Championship (Hamilton in my career) should not switch to Renault or something mid-season. He shouldnt change the TOP team at all! 11. More customization -> give us the option to change the colour of the suits and gloves -> free editor for the sponsor -> maybe an face/suit/glove/car editor for shapes and colours (fully free customization) (!) -> SPONSORs on custom helmets! (!) => helmet editor 11.2 Car Editor -> lets have our own multiplayer car: => choose an enigine manufacturer => choose a front wing, under floor, barge board/side pod combi, braking system, halo design, rear wing, etc. -> with same performance for ranked games -> with different performance in unranked matches -> maybe with a "cost system" ->Example: you start with 20 performance points -> choosing a renault/ engine costs 3 points, Mercedes engine 4, Ferrari engine 5; the same system applies to the other parts; better parts = more expensive; you cant get the best of everything at the beginning. You earn performance points for good races/rankings. => We would need an MM filter (1. Lobby: 20-22 performance points; 2. Lobby 23-26 performance points; etc?) 12. Dynamic car model - if you research a part in career with R&D it gets visible at the car (not for every upgrade but maybe for a few) -> so if you upgrade your nose/bargeboards/underfloor/Halo/front wing/rear wing you can see visible changes (like in real life, instead of just patching the car models the car can be visually upgraded duo to the R&D system) 13. Improvements to the weather system -> more complex weather system -> more changes in unstable conditions -> make it harder to drive beside the track -> higher spray density -> Correct blinking rate of the Red Backlights of the cars, especially in the wets the blinking rate is way out of sync to real life. - BRING back localised weather (!)14. Improve the pit stops/manual pitstops (!) - add/fix the steering animation !!! -> let us drive manually in the pitlane (maybe as soon as the player goes towards the pit crews he gets black flacked and ghosts -> no problem with FIA/FOM for driving over the pit crews :D) -> if you go before the light turns green you ghost and get a penality for unsafe release -> Option/Practice Program: train manual starts (in the pitlane, in career training) 15. Gameplay/Car performance/Handling - cars should be 1 - 1,5 sec faster; reach the top speed faster; less understeer; more grip - real TV graphics (2019 was a good step forward) - FULL Control (under SC, VSC, warm-up LAP, get yourself into the pits, get yourself on the starting grid, COOL DOWN LAP!) - Cool down lap ! - improve the radio (it should sound like in real life) 16. Improve the game performance -> F1 2019 got major FPS Drops!!! 17. Fix the bugs 18. Young drivers test/between seasons tests -> maybe for reputation, R&D points, as application test for a better team (!) 19. Better Game support/ Better communication from CM -> publish a road map for the patches update like ( 10.07 release; Juli patch 1 with fixing bugs, late juli Patch with adding XX, juli/aug patch XX, august adding XX, unknown/later: we plan to xx) -> more feedback from the community managers @Faya @RedDevilKT ( we really appreciate your work, hope they can give us more infos in the future; also answer faster; maybe expand the staff for it) 20. Virtual mirrors 21. More ffb options -> the ability to shape the FFB curve/proggression -> maybe a tire slip slider 22. Camera Updates: -> Helmet Cam, for maximum immersion -> VR-Support (or: Increased Look To apex Values, as we currently don't have access to VR this could be a viable alternative option) 23. Sound: - Correct and improved Engine Sound, at the moment the Engines sound as if they are barely revving. - add a realistic radio sound 24. Media/Podium/Around the grid - Add Press Conference interviews like in NBA 2K - Add more podium celebration animations. I can't believe you worked 2 years on this game and it has only 1 podium celebration - Give a voice to our character - lets move around the paddock - move to the car/garage manually - more cut scenes getting into the car etc 25. RED FLAGS 26. Other: - better temperature management (more overheating: breakes, engine -> lift and cost, driving not behind a car (a bit off the line) to get cleaner air) - Triple Screen support - Option (in mp lobbies): Force cockpit view for multiplayer - VR support - Free Practice (with all different options: weather, (euqal)car performance, rules etc.) - different LED dashes for each team - Make each team have their own Invitational events. For example if you drive for McLaren then in the Invitational Events you should drive McLaren's historic cars, not/not everytime Ferrari's or Williams's. - Make F2 drivers step up to F1 when another driver is dropped or retires (maybe the winner and 2nd place of F2?) - Add Pre Season tests with many practice programs. Completing these programs should reward you Recource Points like in Free Practice (instead of just getting a bonus after the season; add a "simulate test" option for those who just want to get started with the next season like one can skip the training sessions) - Make R&D slower. The R&D pace in this game is worse than last year - 17 Season Career. I know that's a bit too much and probably no one will complete 17 seasons, but doing only 10 seasons in F1 is like starting at 18yo and retiring at 28yo, which is very unrealistic since most drivers retire after 17-18 seasons. (- Add the option to retire from the sport whenever we want) - Create a longer Career mode story and (make it last 1 or 2 seasons and not only 3 races) - Polish the game properly. Less bugs at release Feel free to add/post your wishes. I will add them to the list. You can also quote/comment on the most wanted features! Greetings!
  7. 1 point
    Hi sorry if this is in other threads but it needs a resolve. Its annoying when others ruin your race on purpose but we are still getting penalties for being smashed into as full speed on corners! You can be as careful and clean as you like but another player decides not to brake at all, plows into you and even if you don't hit another player you can get slapped with a big time penalty!?! This shouldn't be happening, also in the lat 3 times this has happened 2 of these torpedo guys managed to finish the race with NO penalty?? You can literally spear another player and get clean away with it?? On a corner? How does this not register they were going full speed at a corner and hitting other players? And how does it not register when getting hit by another and having no ability to control the car as you go flying get a penalty for it? Its literally a slap in the crotch! Please fix this asap. Also I feel that the achievement of reaching level 50 for a trophy is very high. 25 was high for 2018 simply because online is quite the headache to race well. I have no issue grinding for a game but I prefer offline grinds, not relying so much on needing internet connection or trying to race other players cleanly to get achievements. Please consider for those who love to platinum their favourite games. A perfect example of this is 2011 with "Test Driver", grinding time in Practice sessions etc. Things that get you using all aspects of the game but more so offline.
  8. 1 point
    Just wondering, when an AI driver transfers to another team in career mode, does their number move onto their new car?
  9. 1 point
    today I bought the Season 3+4 pass for € 11,99 but since I already owned two cars and two tracks of these seasons I would have had to pay less than this amount. instead i paid twice for these 4 items, why?
  10. 1 point
    I've followed your troubleshooting steps but am still getting random crashes to desktop.
  11. 1 point
    Dude, I dont want to get my virtual racer sick and his virtual crew...CANCEL!
  12. 1 point
    I dont play with a gamepad myself. However, I would sacrifice gamepad support if we get VR-support day 1. 🙂
  13. 1 point
    I, however, would sacrifice pretty much anything else for VR, particularly Rallycross.
  14. 1 point
    Agreed, I still think I must be missing some hotkeys somewhere, so that I can switch quickly to 'low' or 'overtake', but I'm glad it's not just me.
  15. 1 point
    Should do, that's the point of drivers picking their numbers. They used to be assigned based on a combination of driver/constructor/teammate each season, the 1 is now optional as WDC. Hence no number 1 appearing since it was so. Apparently, Vettel used 1 in 2014. Ho, ho, ho.
  16. 1 point
  17. 1 point
    In your example though, you were classified, this counts as a finish. If no-one else has questioned this, then it would appear to be in accordance with F1 rules, which not all gamers are fully conversant with.
  18. 1 point
    Too low for the content. They shouldn't do sales. It's dumb and lower the brand name.
  19. 1 point
    In game online achievements are linked strongly with mass cheating. It's highly ironic that the strong desire to reach an arbitrary and random level score causes so many to cheat on track because that cheating is then directly responsible for the required driver level taking so long to get! I've said it before but probably not loud enough, that if you remove online achievements entirely from the game you will also annihilate probably as much as 90% of the cheating too. Achievements that drive a more positive race experience should instead be encouraged. Here's an example list I believe will clean the game up very quickly: UNTOUCHABLE (Consecutive completed laps without contact with other cars) Bronze 5, Silver 15, Gold 25, Platinum 50 TEACHERS PET (Consecutive completed laps without incurring track penalties) B5, S15, G25, P50 MIRROR CHECK (Consecutive clean passes without incurring a penalty - carried forward from race to race) B1, S5, G10, P15 SUNDAY DRIVER (Consecutive pit stops without going over speed limit) B1, S5, G10, P15 NOT A SCRATCH (Win a race without incurring a single penalty /zero damage /full damage ON) B 5 lap race, S 25% race, G 50% race, P 100% race Of course there will still always be a few who don't care about trophies or race results who will spend their entire track time trying to wreck the experience for others but these will soon become pariahs. Ghosting and disqualification/ineligibility from trophies will discourage persistent offenders pretty quick though if implemented. I also believe many game devs implement trophies cynically to extend playtime artificially beyond the time people would play purely for enjoyment, so they need to encourage clean racing exclusively instead of rewarding simply time on track /race results.
  20. 1 point
  21. 1 point
    Version 1.13 February 15, 2020 Locations: Jämsä, Finland - Changed Location name to Värmland, Sweden Version 1.14 is in development and will release on April 1.
  22. 1 point
    to the torpedo guys you re 100% right. For the 2nd part I have an advise for you...start a league with a friend and you will reach pretty fast Level 50, if you need it for the trophy.
  23. 1 point
    I miss the Racenet Challenges from Grid 2 and Gid Autosport... Same with the Drift mode... And tons of other stuff...
  24. 1 point
    @BarryBLthanks so much for your help like this whole last week basically i finally got it to work thanks so much ive been having a blast playing the game
  25. 1 point
    I saw in somewhere a simhub overlay mod, looks like this hud.
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