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Showing content with the highest reputation on 4/18/2020 in all areas
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1 pointI can finally stop calling it "Codemasters - Future Titles" We're delighted to announce F1® 2020 - and here's a little trailer to wet your appetite. We hope you like the initial look and some of our new features. Be the 11th team in our biggest F1® game yet. Introducing F1® 2020. Coming to PS4, Xbox One, PC and Google Stadia July 10 2020. Full article: https://www.codemasters.com/be-the-eleventh-team-on-the-grid-in-f1-2020/ (Thanks @1512marcel 😛 )
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1 pointIt seems they think it’s not a very good product for actual racing drivers.
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1 pointnah dude, you don't fool me, the fact you needed to say that many other games have P2P means one thing and one thing only: a poor attempt to "redeem" F1 titles for not having dedi servers, pointing out that it's not the only game that doesn't, while many other do as well. Because if what you said me is what you wanted to say you didn't have to point out that "many other games" (which, I point out again, are not racing titles and don't host esports competitions) still use P2P. You might say otherwise, but I think the attempt is pretty clear.
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1 pointI actually enjoy the handling of F1 2019. I even think it's the best they done yet. 🤷♂️
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1 pointI've reported this to Nvidia, it's been noted as an open issue, so hopefully a future driver will contain a fix.
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1 pointI downloaded the game to another drive, there was a problem in the drive
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1 pointThis is my first time I am on the F1 forums. I plan on entering the F1 2020 BETA as soon as it is available on Xbox One.
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1 pointI noticed that my manual might not always work. When i was editing the Porsche and used the Evo X as a placeholder my manual didn't work and game crashed. When i used the Peugeot 208 as mentioned in the manual as a placeholder it worked without problems. So for some reason choosing the placeholder is important although not sure what the criteria are. Here is my new livery, made an update to the existing Porsche in the game.
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1 pointPlease add an option for the Ghost in Time Trial to 'wait' at every start of a sector for you to catch up, just like the ghost waits at the start line. Sometimes I can keep up with the ghost in sector 1, but need to practice some corners in sector 2 or 3. The ghost is getting away and makes it hard to follow and practice those corners. If the ghost just waits at the start of each sector for me to catch up, it would be much easier to master all the corners, even the last ones. Thanks in advance!
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1 pointI'd recommend watching the trailer, I think there some pretty big new features coming in my opinion that certainly weren't in 2019 😛 In terms of BETA, the first place with regards to any news on this will be here, and through me. 🙂
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1 pointMaybe it's mentioned, but a recce mode or a way to edit existing notes would be sweet.
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1 pointIt is best to write an e-mail to the codemasters customer service
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1 pointIt will take more time and practice to get to those speeds....the mind is a muscle...and it gets stronger with practice over time. You simply cannot rush speed...it's all about virtual proprioception... and only time will tell.
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1 pointIf that is intentional then you shouldn't make us race that class in the rain in career mode as it would never happen in reality.
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1 pointWe need classic tracks in f1 games. Classic cars are great, but I’d much rather take the modern cars around places like Sepang, Korea, India, Istanbul Park, Imola, Nurburgring GP, Valencia, and for the sake of F1 2020 the Nurburgring.
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1 point@BarryBL I think developers should rework the complete damage system. Only front wing and front tyres is just not enough for a simulation. We need more damage options especially against AI... - underbody - rear - rear wing - side boxes - rims / rear tyres - suspension also we need rules to play online...if somebody is in the lobby only to crash into people, this guy should be DSQ and banned for a week or so... people should start learn to repsect each other and respect different driving skills.
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1 pointVersion 1.13 March 24, 2020 Content (as part of Colin McRae: FLAT OUT Pack): New Game Mode: Colin McRae Scenarios New Location: Perth and Kinross, Scotland New Car: SUBARU Impreza S4 Rally New Car: SUBARU Legacy RS New Livery: Peugeot 205 GTI - Colin McRae (1988) New Livery: MG Metro 6R4 - Colin McRae (2003) Content: New Livery: Ford Focus RS Rally 2001 - Valvoline (Fictional) Note: Free to all players who have access to the car. Achievements: New Achievement: Building a Legacy - Roll the SUBARU Legacy RS 3 times on a single stage in Finland, and finish. New Achievement: If in Doubt... - Complete every Scenario on any difficulty. New Achievement: ...Flatout - Complete every Scenario on Very Hard difficulty. New Achievement: In its Element - Complete the 1995 Wales Scenario in Colin McRae's SUBARU Impreza 1995. New Achievement: Pedal to the Metal - Set a time of 7 minutes or faster on Newhouse Bridge, in the SUBARU Impreza S4 Rally When in Doubt... - Adjusted French language translation. Cars: Resolved issue where cars would appear with missing or misplaced body panels. Rebalanced engine audio mix for all cars. ŠKODA Fabia Rally - Updated engine audio. Citroën C4 Rally - Updated engine audio. MINI Cooper SX1 - Resolved issue where rev lights appeared blurred. Locations: Powys, Wales - Increased volume of pre-Stage co-driver callouts. UI/UX: Added Colin McRae Scenarios tab to main menu. Resolved issue where number of Terminal Damages incurred was not displaying correctly in My Team. Resolved issue where Service Area penalty times were not displaying on results screen in Custom Championship Events. Resolved issue where Class Leader's position on progress bar would freeze during Custom Online Events. Added marker to show when a player has set invalid laps in Time Trial (Rallycross). Clubs: Added support for Perth and Kinross, Scotland as a selectable Location. Trial Version: Added ability for Trial players to view in-game announcements. Miscellaneous: Resolved issue where car damage would not be carried over to Service Area after a player abandons a Rallycross race. Resolved issue where players would lose access to timed-exclusive liveries when declining End User License Agreement, after resetting save data. Resolved issue where transition from VM to VR would appear blurred. Made various improvements to co-driver callouts in multiple languages. Made several minor bug-fixes throughout title. Made several minor stability improvements throughout title. -- Content (Oculus version only): New Game Mode: Colin McRae Scenarios New Location: Perth and Kinross, Scotland New Location: Bikernieki, Latvia New Location: Värmland, Sweden New Location: Monte Carlo, Monaco New Location: Powys, Wales New Location: Argolis, Greece New Location: Baumholder, Germany New Location: Jämsä, Finland New Location: Yas Marina Circuit, Abu Dhabi New Location: Killarney International Raceway, South Africa New Location: Lydden Hill, UK New Location: Estering, Germany New Car: Audi S1 EKS RX quattro * New Car: BMW M1 Procar Rally New Car: Citroën C4 Rally New Car: Ford Focus RS Rally 2001 New Car: Ford Focus RS Rally 2007 New Car: Ford RS200 Evolution New Car: Ford Fiesta Rallycross (MK8) * New Car: Ford Fiesta RXS Evo 5 * New Car: Ford Fiesta Rallycross (STARD) * New Car: Lancia 037 Evo 2 New Car: Lancia Delta S4 Rallycross New Car: MINI Cooper SX1 * New Car: MG Metro 6R4 Rallycross New Car: Opel Manta 400 New Car: Peugeot 205 T16 Rallycross New Car: Peugeot 206 Rally New Car: Peugeot 306 Maxi New Car: Peugeot 208 WRX * New Car: Porsche 911 SC RS New Car: Renault Clio R.S. RX * New Car: Renault Megane R.S. RX * New Car: Seat Ibiza RX * New Car: Seat Ibiza Kit Car New Car: ŠKODA Fabia Rally New Car: SUBARU Impreza (2001) New Car: SUBARU Impreza (2008) New Car: SUBARU Impreza S4 Rally New Car: SUBARU Legacy RS New Car: Volkswagen Golf Kitcar New Livery: Ford Focus RS Rally 2001 - Valvoline (Fictional) New Livery: Peugeot 205 GTI - Colin McRae (1988) New Livery: MG Metro 6R4 - Colin McRae (2003) New Liveries: Added custom liveries (around 60 in total) to almost all base-game cars. ** * 2019 FIA World Rallycross Championship Version ** These are the "Season Liveries" mentioned in previous patch notes. Version 1.14, which will contain very minor updates, is in development.
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1 pointThanks @illicit95 for an impressive, spot on post. And I guess @AlexTT's comment is not far besides the thruth either allthough I would refrase it different. I like this post because it narrows down the 10.000 posts/threads of minor bugs, wishes and other nice to have things for the next game to the most essential things for a racegame to fix or improve. @BarryBL, @RedDevilKT, please take this one to the devs and point out the importance of this post. And add network/multiplayer stabillity to it as well. If these four issues are addressed properly you have the base of a perfect game.
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1 pointHey all, This is just a quick message to say that we're switching things up a little in terms of the Community team's responsibilities for GRID. From now, instead of myself, @CMTGK will be your main point of contact for GRID queries, questions and feedback 🙂 This is because I'm moving onto an exciting new Codemasters project which I can't wait to reveal more on. Nothing's changing with the focus or priority of GRID; we're just moving some things around. I'll still be around and assisting with GRID where needed, and you'll certainly see me online in race lobbies! It's been a blast bringing you the news and updates on GRID, and then working with you to guide the direction of GRID post-launch. 🙂