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Showing content with the highest reputation on 11/1/2020 in all areas

  1. 1 point
    Wauw!!! That looks nice!!! Very very nice wheel and great now with the extra stickers. Enjoy 👍
  2. 1 point
    In balanced allocation, when you start qualies you have 4 soft and 1 medium compound available for entire qual procedure. If you progress to qual 3 (having used the 2 softs in qual 1 & qual 2), choose the 4th in order of appearance soft compound and not the 3d. (The fourth Is the extra of Pirelli’s and is not available for the race). if you use the 4th soft in qual 3, you will have available for the race the 3d soft as NEW. ( You will begin the race on the used soft of qual 2, having available as new 1 soft, 2 mediums, 1 hard) In any case if you want to have available 1 NEW soft for the race strategy, you must not used 1 of the first 3 (in order of appearance) softs in qualies. in qual 3 you must use the 4th soft (in order of appearance). hope I help. ps . Excuse my bad English
  3. 1 point
    what is your compount allocation? You have 7 sets of tyres you can use during quali and race combined. depending of which allocation you choose, you got more sets of softs or of mediums or even hard. Maybe you have lots of hards and mediums left and just ran out of softs. A hard allocartion could mean that you only had 3 softs but 3 mdeium and 1 hard set. I linked a threat where you can see the tyre allocation screen with the varoius options though there is a bug involved.
  4. 1 point
    Other than the increased pace of the new car that demands more from the driver, another thing is the significantly increased of your rear downforce from upgrades. Based on my personal experience, the MyTeam car is actually exceptionally well-balanced when it's stock, sometimes the upgrades actually made it either too aggressive or lazy/sluggish on the control.
  5. 1 point
    Yes there were. I think Season 2 affected the engine department and Season 3 something else. Anyways I will adjust my setups but if I manage to make it to season 5 I will switch back to the Merc engine and use my previous setups to see if there's any difference in handling (unless of course a rule change happens and affects the engine).
  6. 1 point
    Was there any rule changes during your 2nd and 3rd season? There might be a possibility that because there isn't any change on your 4th season, now your car is much faster than anything you had driven before, the performance difference between you hit the first round (Aus for example) of this season compare with the past could now be very significant. The car setup might need some adjustment too for the new car.
  7. 1 point
    Thanks for the followup. 1. Have removed Armoury Crate. Didn't use it anyway. 2. 20.9.1. is my current driver, so I'll keep that 🙂 3. I'll try removing the ASMedia drivers. 4. Chipset was installed from AMD 🙂 Not seeing latency on my USB per sé, I think, but since I don't know if they're causing crashes specifically, it's hard to pinpoint, of course. Good suggestions. Will try them out. //
  8. 1 point
    Good to hear. Try and get the hang of trail braking as well if you haven't already. It really gives you control in corners and that bit of extra rotation when you need it. This is a decent guide video for controller users (old version of the game but same principles):
  9. 1 point
    OK, if you have done it then the confirmation helps. Squarely with CM to sort it then possibly, because I know the Vega is architecturally different to the older GCN and not a Navi card. Remove Armoury Crate. DDU the GPU driver. Go with the recommended 20.9.1 (I think 20.4.2 was the last recommended before that if a rollback is necessary). Avoid using the ASMedia USB ports (uninstall any downloaded driver and let WU/Inbox driver install). Get the AMD chipset drivers from AMD, not ASUS (IDK where that build is from). The only other option is to nuke Windows 10 and go again but I doubt you'll have the 1909 media (I too am staying on 1909 'til the game's lifecycle is done). Don't think there's much else your end, you are using GHub and as long as you're avoiding the ASMedia USB ports there should be no latency issues. I would suggest letting the driver install vanilla and going with the highest settings in-game and the desktop refresh set as high as possible with the game set at the same refresh. Consider using FPS counter and capping if the framerate is soaring. Deleting the hardware_settings_config.xml should let everything redetect after the DDU and reinstall. Other than that CM might want to suggest which features to start disabling on the GPU from there.
  10. 1 point
    @steviejay69: That is true, I haven't. It's an ASUS x470 Prime Pro running the most recent BIOS update as per 28/10/2020. AGESA is included. Chipset drivers updated. Total system power draw is 582 peak wattage on a 750W Corsair RMX power supply. Not saying I haven't considered it, but it being the culprit in this game and nothing else seems unlikely to me. If it's a VEGA issue I'm having trouble explaining why I'm seeing this in 1.12 but not in any previous version of the game. I've run memory tests via both windows memory diagnostics and memtest and I've received no errors, nor do I have crashes in any other games and applications, so I'm sorry if I didn't bother replying to that bit of advice. To me it seemed irrelevant. What bugs me is that I'm running out of options. I've tried running low, medium and high settings. I've tried older graphics drivers. I've tried running my G29 and eyetracker in other USB ports. I've tried running without the eyetracker enabled. I've tried monitoring temperatures to check for spikes or clock throttling. I'm not seeing any sequences that I can replicate.
  11. 1 point
    The engine might be more powerful. I've definitely had issues for a race or two when I had invested too much in upgrading the engine power and while I did have downforce upgrades, I simply didn't have enough to actually make it through corners.
  12. 1 point
    When the engines aren't completely stock or completely maxed out, I believe they have slightly different characteristic from one another. Was the Renault engine more/less powerful than the Merc PU when you made the switch during the start of the new season? If so it might be the sudden changes in torque/power delivery characteristic or the overall speed difference that's catching you off-guard. Also, it might be because now you're revisiting the same track with a much more powerful car, since you're hitting each corner at much higher speed, it'll certain take some time to readjust your approach. I've had the exact same problem when I first entered season 2, even though I was using the same engine as season 1.
  13. 1 point
    I wouldn't go there if you plan to use a wheel, and especially a Fanatec set up. Xbox has subpar Fanatec wheel support when compared to PS4 or PC (at least in my experience). Specifically, the problem is that the Xbox OS does not fully implement the Fanatec SDK so F1 2020 (or any racing game for that matter) will not recognize any of the extra wheel buttons beyond the "controller buttons" on the Fanatec rims. So, for example, the higher-end Fanatec F1 rims come with tons of extra buttons that you can map to anything on PC or PS4. It is awesome, but it's not supported on an Xbox. Shoot, even on a standard CSL Elite stock rim you have to deal with LT/RT being hard-coded to brake/gas on Xbox, whereas on a PlayStation you are free to remap those buttons to other functions and it frees up two more buttons. I think the LB/RB have the same problem, if memory serves. Basically, the PC and PS4 recognize the pedals as separate inputs, but the Xbox will not. I went around with Fanatec support about it a year or so ago and they said it was Microsoft's problem that they didn't implement the support. I wonder if they bothered to fix that with Series X wheel support? PC obviously offers the best compatibility of all. Not sure if any of this matters to you, or if you use or plan to use Fanatec. But something to consider if you are thinking of going Xbox with Fanatec gear at some point!
  14. 1 point
    Yeah, I never got mad when people copied my designs to RBR or other games. Many times I even send the templates to them so they can rework them (New sponsors, slight changes, etc). Even when I got copied IRL, I usually sent an email or pm to the guy to introduce myself and talk about my work. I gathered a lot of clients that way as well, but damm it, we don't all work the same 🙂 Cheers
  15. 1 point
    Uff I'm so tired right now! Big day surveying a very small fossil area. Identified 2 definite Ediacaran fossils and another 7 possibles. The consultant paleontologist is happy and will recommend that the mining company put a cross through the area and move on. My colleague and I are considering coming back in the new year and excavating the small area. Its geologically interesting as the this layer has been forced to the surface by a meteorite impact some 200 mya (we know this because of the presence of Iridium isotopes in the rock strata, something which does not occur on Earth except in impact structures) and has just recently become exposed due to sand erosion of the soft sandstone on top of the fossils...unfortunately in the nearby area that impact had thrown this layer further up and it got eroded away millions of years ago. This site makes 3 areas in this state where Ediacaran fossils have survived the last 650 million years!
  16. 1 point
    Top work mate red and white is class 👍
  17. 1 point
    I am definitely not interested in extensive team management aspects like in WRC 8 and 9. I want to stick to driver focused tasks not spend my time switching out team members because they need a rest. Drivers aren't usually team management or the head of the HR department. Dirt Rally 2.0 has the team upgrades but doesn't require any more time once that's done and I am thankful for that. I'm not really even a huge fan of unlocking the engine mapping and would rather unlock things like liveries or something unique (not performance upgrades) as a result of mileage or time spent in each car. I would rather have players be on a more level playing field so someone that doesn't play as much can still be fast in daily, weekly and monthly challenges. I know it's equal in clubs events.
  18. 1 point
    More important: can you transfer career saves to PS5?
  19. 1 point
    CREATE. SHARE. DISCOVER. Welcome to Playgrounds. Introducing DIRT 5’s Playgrounds mode – the groundbreaking, brand new feature coming to all versions of DIRT 5, launching from October 16. Playgrounds combines creativity and community for totally new experience for the franchise, as you design, upload, browse and play on player-made racing arenas. Check out the official Playgrounds trailer for DIRT 5 below, featuring some studio-made Playgrounds arenas and a first look at the creation and browsing options: Whether you choose the Arizona desert or the Cape Town Stadium in South Africa, in Playgrounds you are given a blank canvas and a huge suite of tools and objects – from dirt kickers, jumps and platforms, to loops, buses to leap over and rings of fire – to construct the racing arena of your dreams. The possibilities are endless for you to get creative, with three different event types to build your Playgrounds for: Gate Crasher, Gymkhana and Smash Attack. Upload your Playgrounds to DIRT 5’s online roster, where all players can use filters to search through every uploaded design. Find sections dedicated to the highest-rated Playgrounds and studio-chosen designs, and post your best times and scores to a dedicated leaderboard for every single arena. That’s a small summary of this huge new feature, so we’ve created a detailed walkthrough of everything you need to know about Playgrounds before jumping in. “Playgrounds is something we’ve wanted to share for some time. It’s unique for the DIRT franchise and, with endless possibilities, we can’t wait for our players to get creative,” said Robert Karp, DIRT 5 Development Director at Codemasters. “We still have more to come so keep your eyes peeled for more exciting DIRT5 news.” Playgrounds adds an entirely new way to play DIRT 5, alongside the story-based Career mode, four-player split-screen, offline custom event creator, online 12-player action and more features, including a livery editor and photo mode. It’s all set in an amplified off-road racing world, with a vibe that encourages fun and constant action. DIRT 5 launches on October 16 for PC, Xbox One and PlayStation 4, followed later this year by next-gen consoles. Players on current-gen consoles are entitled to a FREE upgrade to the Xbox Series X or PlayStation 5 version, which include 120fps modes. Pre-order DIRT 5 Amplified Edition for three days early access, exclusive cars and the keys to every single post-launch addition to the game! dirtgame.com/dirt5 Oh, and finally… you did watch the trailer until the end, didn’t you? 😉
  20. 1 point
    https://www.youtube.com/watch?v=1dVtuX6L2Wo DIRT 5 takes a legendary off-road racing series to new heights in all ways – including its most ambitious Career mode ever, featuring voice acting icons Troy Baker and Nolan North. In this special DIRT 5 video, Baker, North, the in-game podcast hosts from car culture channel Donut Media, and Codemasters’ Dialogue Producer Olly Johnson break down the narrative, characters, storytelling process, and the unique recording approach that brings DIRT 5’s Career mode to life. With our new video also comes to the reveal of October 9 for DIRT 5's launch on current-gen consoles and PC, followed by next-gen consoles later this year! Use the links to below for all details on pre-orders and more. 🎮 DIRT 5 - Available October 2020: https://dirtgame.com/dirt5 🐤 Twitter: https://twitter.com/DiRTGame 📘 Facebook: https://www.facebook.com/dirtgame 📸 Instagram: https://www.instagram.com/dirtgame/ 👽 Reddit: https://www.reddit.com/r/dirtgame
  21. 1 point
    During DIRT 5’s reveal in May, we gave you a taste of what to expect in Career mode and promised a star-studded story within a huge mode with player-driven progression. Now, it’s time to tell all. Let’s take a drive through the Career mode of DIRT 5, stopping to check out a few new in-game screenshots along the way… OWN THE SPOTLIGHT In an off-road racing world full of superstars, DIRT 5’s Career tasks with you standing out above the rest, and making sure nobody ever forgets your name. The player is dropped into a world-renowned off-road racing series that delivers constant extreme action, continent to continent, in all manner of amplified events. As you begin to get your feet wet and make a buzz in the racing scene, you catch the eye of Alex Janiček – better known as AJ, voiced by the legendary Troy Baker. An undisputed superstar and fan favourite in the world of DIRT, AJ quickly takes you under his wing, showing you what it takes to rise to the top of the sport he has dominated for years. You’re not the only new racer making a splash, though. Enter Bruno Durand – the ultra-competitive, cold, calculated veteran, voiced by none other than Nolan North. A champion in other off-road disciplines, Bruno’s talent and star power mean a clash with AJ is inevitable, but the fallout from an epic race between these two icons lays the foundation for you to create your own legacy in the sport. The entire story, your journey, and much more are covered in depth by the DIRT Podcast by Donut Media, hosted by James Pumphrey and Nolan Sykes from the Donut crew. Their energy and excitement match the vibe of DIRT’s racing world, and between events they react to all the key moments of your story, with special guests including AJ and Bruno, W Series champion Jamie Chadwick, and gaming and car culture personality SLAPTrain. All of this comes together for a deep, narrative-driven mode that sees you rise from obscurity to infamy in an amplified racing world. Well, only if you’ve got what it takes… CHOOSE YOUR PATH So that’s the story – but how will you experience it? The Career is split into five chapters to cover the key moments in the narrative. Each chapter offers multiple paths for the player to take, meaning you can choose which events you want to participate in through the chapter. If you want, you can still race in everything there is to offer, which is over 130 events across nine different race types, featuring every location in DIRT 5. Complete races to open new events in the chapter; the higher you place, the more Stamps you will earn. A certain amount of Stamps are needed to unlock the Main Event of each chapter, so the better you perform, the quicker you can progress. Main Events are the conclusion of each chapter and a tougher test for the player. Finish third or above to move onto the next chapter. But that’s not all. Complete certain objectives throughout Career events to unlock secret Throwdowns, where you go one-on-one with a fierce challenger in epic events. REPRESENT THE WORLD’S BIGGEST BRANDS To travel the world, race incredible vehicles and be part of this vibe, you’ll need sponsors. As a highly-touted rookie, the world is watching – and there are some major names that would like to speak with you… 20 real-world brands are available to sponsor you in Career mode, including the likes of Monster Energy, Sparco, Michelin, Fatlace and, yours truly, Codemasters. Each sponsor will have unique rewards when you sign with them, including an exclusive livery of that brand, stickers to use in the livery editor, and a currency signing bonus. Each sponsor will have objectives, both long and short-term, that they want you to hit in your Career. Do that and you’ll increase your Reputation Rank, which leads to an ultimate reward once you hit the top rank. Players can switch to a new sponsor whenever they want in Career, though the earlier you leave a sponsor, the less rewards you may receive, especially if you don’t meet your sponsor’s minimum race contract. So, will you stay loyal to one brand, or see what multiple sponsors have to offer along your journey in Career? The choice is yours. SHARE THE JOURNEY Wanna take some of your friends along for the ride? DIRT 5’s split-screen mode for up to four players is included in Career mode! For any of the Career events that feature multiple cars on track, each additional player takes the spot of an AI driver. They’re not just there to cheer you on, either; the highest finishing position of any player is the one that’s counted in Career, meaning you could earn more Stamps, more sponsor bonuses and more currency by teaming up. Whilst those rewards earned only count for the host player, each additional player will receive XP and currency rewards for their own accounts, which they’ll have whenever they next play DIRT 5 as the host player. Finally, the split-screen integration is a drop-in deal – so your pals can jump in or out of your Career journey whenever you want, without it halting your progression. Nice. So: a deep narrative, starring the world’s greatest voice acting talents and real-world car culture names; over 130 events and nine race types, with choice-driven progression and extra-special events; a detailed sponsorship feature with real brands and unique rewards to earn; and split-screen to share the fun with up to three friends. That just about wraps up DIRT 5’s Career – the biggest, boldest Career the franchise has ever seen. Got what it takes to ensure nobody ever forgets your name? DIRT 5 launches from October for Xbox Series X, PlayStation 5, Xbox One, PlayStation 4 and PC via Steam, and for Google Stadia in early 2021. Follow @dirtgame on Twitter and Instagram for news and general DIRT debauchery, use #DIRT5 to give us your thoughts, and talk to the team in the official DIRT 5 Discord server.
  22. 0 points
    This Bug of the blue flags, helped me to win another race. Once again Hamilton 20 seconds in front of me with 18 laps to go in Zandvoort which is a fast track and it was still raining, I reached him on the last lap he was stuck behind 3 cars I didn't even want to overtake him anymore and I won the race . This bug has to be fixed soon. Steam PC game version 1.12
  23. 0 points
    Would not buy an extra tracks DLC. Not that they are going to release them anyway, but if they did it would have to be for free. We have already paid for F1 2020, and shouldnt be paying extra money to have the tracks they're actually racing at this year in game.
  24. 0 points
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