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Showing content with the highest reputation since 9/11/2021 in Posts

  1. As well as it obviously being great that we now have the Portimao track, I'm very pleased to see that Codemasters have also given us an approximate timetable for when other tracks and changes are coming 👍.
    9 points
  2. Imo tracks add a lot of replay value to the game. it would be really great if they kept tracks from their previous F1 games: Vietnam, Hockenheim, Malaysia, Korea, India, Istanbul, etc. Having classic tracks such as Jerez, Estoril, Sebring, Magny-Cours, etc, would add a lot of replay value to the game imo, way more than that silly story mode.
    8 points
  3. So, I just raced my first few laps around Portimao and at first glance I gotta say, it is really really well done! The elevation changes translate really well into the game and the track feels authentic. I still need to compare it to some real life onboards for the usual minor nitpickings but based on what I've seen so far I think it's really well done. Either way, I tip my hat to the team on a job well executed. Can't wait to try it out some more and looking forward to Imola and Jeddah next 🙂
    7 points
  4. Slipping once or twice is fine, we chalk it up to just being careless on the writing or not putting much thought on the comment. But this is the third time already I see you trying to peg this colloquial idea of Stockholm Syndrome on members of the forum in here. This is literally the 4th time the term has been thrown around in the whole forum: You undoubtedly know this is crass, so I won't waste our time here pointing out what is a deliberate choice of yours. I'm taking a shot at the other half. Albeit being assertive, you do realize that your argument is as stuffless,
    7 points
  5. Hi everyone, Just a small update here. This is with our developer team, and we are making good progress. We have now managed to accurately replicate with some degree of regularity and the investigation is taking shape. We have had some challenges in replicating as some Thrustmaster users were experiencing this internally, and some were not. At the moment we are working internally and with our partners towards a solution. Once I have more concrete news, I will add here.
    7 points
  6. Thanks for the great feedback everyone. Another one of my World Records gone!
    7 points
  7. It would be great if the game had a large roster off Tracks that are capable off holding F1 races... That you could swap in and out at the start off every new season in career
    7 points
  8. If nobody dares to say, I do: the liveries that came with F1 2021 so far are pretty crappy compared to previous games, there is only 1 or 2 of them you could really use in your myteam playthroughs. All the rest is zebra stripes or chess patterns all over the cars, and not in line with how F1 teams usually tend to design their cars. And those which dont, they have some fixed color segments, or chrome or matte parts where it just does not fit. Even the podium pass ones were bad, there was not a single livery design in season 1 pass that I would have wanted to pay for. Enough said. We a
    6 points
  9. Hi there, I share these two pictures in case they may be useful to someone ☺️ 'before' 'after' Regards, Nuv
    6 points
  10. Hi everyone, Please see below for Patch Notes for 1.10, available across all platforms. Portimao has been added to the available tracks in all modes F1 2021 vehicle performance has been brought more in-line with the real season. All F1 Time Trial leaderboards have been reset as a result of this change. Aston Martin safety car has been added to tracks where it is used in the real season Fixed a crash when watching highlights or replays on Xbox Series consoles Various improvements to Xbox multiplayer connections Addressed an issue wh
    5 points
  11. It seems having a larger track roster is something we all pretty much want.. Im sure owners off whichever tracks would jump at the chance to have their track on the roster.. exposure etc. FOM surely wouldn’t object... would give F1 more exposure in countries it doesn’t currently race... would make F1 game more attractive. For instance.., people in turkey would be more likely to buy game if they had the option off picking a Turkish circuit To race on. Only real issue i see is if codemasters willing to put time into training ai
    5 points
  12. I go balls deep fella.... hard and fast.. I’ve told you before I love a stiff chassis
    5 points
  13. The track is really good. The kerbs are usable it reminds me of an F1 2020 track.
    5 points
  14. The stage we have in DR is called Ghymno and it's not part of this year's rally: The stage mentioned by @SRD_SimVansevenant is in a different region of Greece: 2:30 hairpin section 6:06 start of one of the stages in DR2
    5 points
  15. A normal day in the finnish forests. ^^
    4 points
  16. Curb = American English Kerb = English English
    4 points
  17. What I mean is this: 50 hours of F1 2021 and I hate it. It´s no fun to me due to various reasons, in fact I find it so bad that I stopped playing racing games entirely for 2 weeks just because of how dissapointed and angry I was about F1 2021. However the sprint yesterday and the race today made me wanna play an F1 game again, so I started F1 2020 and continued my driver career. Season 4 and honestly the best career safe I´ve ever had in any F1 game apart from the boring car performance order changes which are basically non existent. F1 2020 just feels so much better ove
    4 points
  18. Just a word to say I work on a completely new version with the new performance update. It will add a more tuned setup for each tracks: Track specific setup based of your skill (so IA will be faster on track you play well and slower on tracks you mess). Track specific setup based on universal skill (still adjusted track by track, but based on top 10 time trial time, so if you are better on some tracks, you will perform better against this specific IA). I'm just waiting at least one week for time trial charts become more representative for version 2. There still we
    4 points
  19. You make a very good point @marioho. It actually wouldn't surprise me if Codemasters had a bunch of pre-production level racetracks laying around (Turkey, Mugello, etc.) which have just been brought to the block-out stage but not further. The general shape of the circuit may be there, some rough terrain around it but not much else. If not, it may be smart for the studio to start thinking about bringing most of the potential F1-grade circuits to that stage at least to be able to react more quickly to future calendar changes. We need to remember that what happened in the last 2 years was no
    4 points
  20. Not true, I played F1 2013 a lot and did many custom race weekends on the classic tracks using 2013 cars.
    4 points
  21. I agree about it being a bug since day one. It's inconsistent with how floor damage is calculated in other tracks. Different lines don't fix the issue and the numbers needed in terms of ride height are sky high. We're not talking about punishing 1-2 or 2-3. I don't find realistic that we have to run 6-10 or 7-9 just to save the car while in Austria we can ride all the kerbs we want with average/low ride height. It doesn't make sense...
    4 points
  22. F1 won't allow it. To host a real GP you have to pay F1/FOM a massive fee etc, F1 won't allow a track that does not pay them to host a race the free exposure to have the official game and this seasons F1 cars drive around it. They could maybe get around it by having classic cars drive around non official circuits but F1 won't allow the official game and official current seasons cars to drive around tracks that have not coughed up for a real GP first
    4 points
  23. Well done codemasters. My favourite circuit 🙂 Regards!
    4 points
  24. Regarding setups, going by the Pirelli's track previews we'd have something like this: Pirelli also sets the maximum camber at -3.25°/-2.00° front and back respectively. From the selection above, that's close to the parameters for Mexico and Brazil 2019 (-3.5/-2.0) and Spain 2021 (-3.25/-1.75). Whenever I sit down to come up with a setup I bet it will end up looking like a mix of my Brazil and Mexico setups. @Meza994 my guess is that it is not intentional. ERS is greatly simplified in the game comparing to real life – and honestly, I'm mostly ok with that. If I'm not mista
    4 points
  25. The elevation changes are mighty, unlike anything else in the game 🙂
    4 points
  26. So the game is still unplayable for many, but we have a green safety car. Excellent.
    4 points
  27. I think the race was some kind off deep fake sim... cause I’ve seen many a passionate rant on here that real curbs don’t cause cars to fly in the air like that.... Or maybe real F1 is as broken as the game😁
    4 points
  28. Is this what being married is like? Sir, cease the histrionics, they are unbecoming. And accept my challenge of manly, righteous resolution on the duelling fields. I demand satisfaction.
    4 points
  29. The „skill tree“ can keep its current shape but needs to lose all requirements but Facility level, the need to develop the tyre wear to be able to develop better brakes is just unrealistic and annoying at some point. Additionally durability upgrades should be mostly removed, manufacturer upgrades are fine coming in throughout seasons. IRL engines are very durable so in the game players should barely make it with no failures and all parts at ~70% wear through a season. Not sure if only manufacturer upgrades should be a thing or also 1 player upgrade for each PU part. Durability doesnt need to h
    3 points
  30. No clue after formation lap i reach the 80 nearly,so no huge issue
    3 points
  31. You are right, but we’re just speculating at what they are/aren’t allowed to include in the terms of that deal. Also, the exact same point you’re making means there’s nothing stopping them renegotiating the deal if it suits them - of course it would have to suit all parties but as others have said here including more tracks could achieve that.
    3 points
  32. So in real life F1 every driver has a personal sponsor (Sainz - Estrella Galicia, Mick Schumacher - Deutsche Vermögensberatung etc.). Since there are new sponsor decals in Podium Pass which arent used in MyTeam, such as: Carbonis, Savabour, Spation, Concordia, Ralentizado and Wranhawk. These sponsors would've been choosen as a personal sponsors for MyTeam. These would also bring some money to help facilities etc. but way less than the primary and secondary sponsors. With this addition the sponsor slots could've been increased a bit: e.g. more slots on the nose, or on the chassis, because
    3 points
  33. Gravia is in mainland Greece; northeast of Korinth, the stages in DR 2.0 are in Argolis, a peninsula southwest of Korinth. Hundreds of Ks apart.
    3 points
  34. Yeah play nice and don't get into petty arguments please 🙂 Don't think I shared this in here yet, an official hotlap video:
    3 points
  35. Keep it civil guys… If you’ve got nothing to say about Portimao (the subject of this thread) please move on
    3 points
  36. 'British English' is just English! Only variants warrant any qualifier.
    3 points
  37. Spent a few hours at it tonight and narrowed it down to my anti-roll bar settings. Had them dialled in nicely for the rest of the lap but the car was just too loose for turn 8. I’ve done some tweaking and made it a bit more comfortable round that corner but still not perfect. Downside is that I’m a little slower around the rest of the lap now but I do gain a tenth or two at turn 8 so I guess it evens itself out. Managed to get down to a 1:16.5 in the Mercedes in time trial on controller with no assists.
    3 points
  38. Just how hard are you taking these kerbs?
    3 points
  39. I've got some time to get through some of the more popular suggestions. Apologies for the delay. In, reported and added for the designers to consider.
    3 points
  40. I dont get that , why would you make the game more boring ? I know nothing about programming but surely some sort of random algorithm can be thrown in there to make the Ai less like robots and make a few mistakes. I like the feel of thinking that you may still be able to win because the Ai in front of you may make a mistake , I dont get it , i just dont.
    3 points
  41. Porsche Motorsport F1 The design is a hommage to the McLaren era with TAG engines (Porsche engines) mid 80s and not a tribute to cigarettes 😉
    3 points
  42. Just finished my first race and gotta say it’s the kinda off track I love... struggle at first but once field spread out I soon found it’s rhythm and even with the elevation changes it all flows nicely. Esp like last corner onto straight even if my tyres were screaming
    3 points
  43. There is sooo much work going into these circuits - its a waste to ditch them for upcoming iterations anyway. Devs should find a way for players to "keep" circuits which they have payed for earlier in some kind of collection, and keep them in the game to drive them with F2, historic cars, myteam mode, whatever.
    3 points
  44. Thats actually the first time since 2019, that I regard the team performance implementation into the game as somewhat "realistic". The only points that would need slight adjustment are: Alpine is rated way too low and should be (just) above Alpha Tauri, both before Aston Martin A minor point being, that McLaren should just have the edge over Ferrari for the moment, ever so slightly And Williams are not below Sauber any more, look at the points table please (22 versus 3 championship points) That would be a perfect fit then. Please for the next patch, Codies?
    3 points
  45. Come on Codemasters, its been 2 months since the game released…
    3 points
  46. Well, the others have a setup that works well for them, and they can drive 😛, probably without assists. I am driving without assists as well and put a lot of testing into my setups, still I meet drivers that go 1.5 - 2 seconds faster and I have no clue how. Its like they had an overtake button that I dont have. But face the truth, some people know how to drive, and some dont. Forget about the best laptimes in time trial though, there are a lof of shennanigans going on with that. Best way to compare your performance in time trial: look for famous e-sports drivers that you know, e.g. J
    3 points
  47. Just some myteam R&D tips... Just some things I find help with getting the best performance and handling balance. In press interview I name chassis department as my department that gets the gold star. So I get spec 1... Weight reduction before weight redistribution... I generally get a major and a minor reduction first... Don’t see any benefit in redistributing weight before losing some first As for tyres this year doesn’t seem so important.. last year tyre R&D was a must. Aero I answer the press questions all aero based so I get a minor and major drag. And two
    3 points
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