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Showing content with the highest reputation since 9/17/2019 in all areas

  1. 35 points
    Version 1.9 October 1, 2019 Content: Added files for Yas Marina Circuit, Abu Dhabi in preparation of DLC release on October 8th. Added files for Peugeot 206 Rally in preparation of DLC release on October 22nd. Added files for Volkswagen Golf Kitcar in preparation of DLC release on October 22nd. Features: New feature: Broadcast Mode (Beta). Players can now spectate others in Multiplayer Lobbies. New camera angle: "Dashboard" VR: Added "Launch DiRT Rally 2.0 in Oculus VR Mode" command to Steam version.* Adjusted default Chaperone setup by forcing Seated Mode. Improved readability of various UI elements. Made various improvements to reduce stutter during head movement. Audio: Resolved multiple triggers relating to audio cutting out mid-Stage. Resolved issue where turbo blow-off sounds were not playing when players released the throttle. Hardware: Added "Handbrake Deadzone" and "Handbrake Saturation" options to Advanced Input Settings. My Team: Added ability to "restart" My Team career by resetting player inventories. Resolved issue where selling an upgraded car would not show the correct amount of Credits refunded. AI Challenges: Resolved issue where AI drivers would score double points after player recovers from Terminal Damage. Freeplay: Custom: Added ability to autofill an Event with all available routes for a chosen Location. Historic: Resolved issue where retiring from an event would mark current Championship as "Completed". Cars: MG Metro 6R4 Rallycross: Updated power and weight statistics on car selection screen. Lancia Delta S4 Rallycross: Updated power and weight statistics on car selection screen. Ford RS200 Evolution: Updated power and weight statistics on car selection screen. Peugeot 205 T16 Rallycross: Updated power and weight statistics on car selection screen. Note: These are UI changes only, to better reflect real-life values. Car handling has not changed, already representative of real-life performance. AI: Modified AI behaviour when taking the final corner at Estering, Germany. Miscellaneous: General stability improvements and minor bug fixes throughout title. Version 1.10 is in development and is expected to release around October 29. * Launching DiRT Rally 2.0 in Oculus VR mode (Steam) currently applies the same graphics settings as in 2D Mode. This is set to be updated in Version 1.10. In the meantime we recommend you review your graphics settings when playing in Oculus VR Mode.
  2. 16 points
    Just wanted to say this update is fantastic the new dash cam is so much better and the fix for turbo sounds was long overdue plus the addition of a proper handbrake👍 Well done.
  3. 13 points
    There's a 6 right into a left 1 in Poland as well, and the co-driver brings up the left 1 really late 😭 It reminds me of this gem from r/dirtgame: (That said, it's my fault I keep overshooting it because Phil does say "slow" before the right 6! 😅)
  4. 12 points
    Hey all, Just to let you all know that the Albon/Gasly switch is still very much on its way - we're looking to get it out in a future patch, but we'll keep you updated on that! Thanks!
  5. 12 points
    Hello Bringing back the original dash camera as an addition to, or replacement of, the new dash camera has been on the cards since about a year ago. We trialled the new position during the beta phase and feedback was split between the new and old positions. We decided to go with the new position and monitor feedback in regards to bringing back the old position. After a few months it became clear that it would be well received if we brought back the position used in DiRT Rally and DiRT4. It has taken some time to do so because of our work commitments on GRID. We will continue to monitor the feedback given to implement new features in to DR2.0 or future titles. In regards to FoV, it is a wider topic we have to discuss in the development team because of performance issues. This is why it is allowed on PC but not on consoles. I would hope that moving forward to the next generation, whenever that may be, they will have the capability to allow us to easily add the same functionality to consoles as there is on PC.
  6. 11 points
    You could add (maybe later this year by patch) the option to restrict or fix the cockpit camera to all lobby players, as in other simulators like Project cars, there is an option that requires all players to use same camera, this would be very good to improve the experience and in championship events, make everyone can use the same camera, because today it is common for faster players to use the top camera. What do you think of the idea?
  7. 11 points
    http://blog.codemasters.com/dirt/09/the-dirt-roadbook-september-27-2019/ DiRT Rally 2.0 – Available Now on Xbox Game Pass, PC Version on Microsoft Store Peugeot 306 Maxi & Seat Ibiza Kit Car – Available now in DiRT Rally 2.0 DiRT Rally 2.0 World Series – Round 1’s Final Week Oculus SDK Support – Coming to Steam Next Week “Dashcam” – Coming in Version 1.9 Next Week Broadcast Mode (Beta) – Coming in Version 1.9 Next Week
  8. 10 points
    According to Autosport: So basically, we will need another DRS zone here. Hopefully we will get an update to add that. P.S. For those who don't know which turns are these - it's the small straight after the bridge (ex-Singapore Sling is Turn 10). P.S.S. More details in this document.
  9. 10 points
    I have bought and played every F1 game from CM since 2012 so I cannot speak for 2010 and 11 but 2013 was IMHO the most enjoyable game so far. MP was not flawless but very fun as that was the prime time of leagues and the career mode was at that time a lot of fun too even though the AI was very bad at defending/attacking. There were obviously bugs and glitches in the game but so rarely that they would only happen maybe every 6th race. In current games you can expect some anomalies every single race. While past games lacked in content and features compared to current games, current titles lack in overall consitent quality and stability. It is like CM has given up fixing issues for times sake to invest more into new content, minor or major, just to get customers of the previous title to buy the game again through fancy presentations and trailers, even if it is more or less the same game. With the addition of customisation they have now installed a constant money making feature for future titles that they can now focus on primarily without having to worry about actual new content for the games, like classic tracks, cars, F2 (whole career season), F3, etc. Just like the recent "patch", they will only create new premium customisation items that can only be bought with real money for the new games. The basic ones that can be unlocked via competition points will most likely stay exactly the same for 2020 and 2021. While I love having received more customisation items, I find it extremely disappointing that no basic customisation items were released as well. It seems that they do actually focus on making more money than the value of replaying the game for competition points that can be used to unlock basic, non-premium customisation items. Regarding the forums and community management there is nothing I can say without repeating what others have already told you. There are so many threads with bug reports, cheating reports and feedback but most of them were never acknowledged by CM. And even if it was they only say "We thank you for this and have moved it to the dev team". Then nothing happens. Who is that dev team? What are they working on atm? What are your plans for the future update? There is absolutely no clarity and/or transparency coming from this company whatsoever. When players are being reported for cheating or purposely ruining the experience of others with evidence then they remove the evidence to protect the culprit from "naming and shaming". Like, what? Then they send you an email adress to report cheaters and rammers but say they cannot tell you the outcome of the "investigation". Oh haha. Stop messing around and just tell us straight in the face that you won't even take a look at that email with evidence. To sum it all up: It honestly feels like you are talking to a wall when trying to help the developers improve the experience of the game or the game itself and when they do react they dismiss you in the most frustrating way possible alongside sheep who protect CM no matter what. I just don't see a bright future for this game series with what is going on atm. The support is abysmal, the content of the games are increasing slightly each release while the quality suffers immensely without noticeable intent of improving and esports made the community very toxic on the competitive side. It is not like we are talking about EA or Activision here who would survive even one of the greatest shitstorms the world has ever seen. This is a relativly small company with a small community that barely holds itself together. A really good F-up could end all of this. There is however noone else to blame but the Game Director Lee M. and F1 Franchise Director Paul J. They are in charge of the whole thing, they are responsible and they should be held accountable for the decisions made in recent years. As was already suggested above, vote with your wallet and do not let yourself be sucked in through fancy presentations and trailers. Now that I have mostly disconnected myself from F1 gaming related content on social media, YouTube and Twitch I will most likely not get the next game. Not just because of that but because of the fact that PS5 and the new XBOX are rumoured to be released next year. F1 2020 will most likely be the same as 2019 before they hopefully make a new engine for the next gen consoles and F1 2021. For those who will buy it anyway I wish you the best of experience, fun and enjoyment while playing.
  10. 9 points
    My first attempt at a skin current double British Rally Champion Matt Edwards/Patrick Walsh in the Swift livery Fiesta.
  11. 9 points
    [UPDATE] Patch 12 is now Live on PS4 & PC [ORIGINAL] Hi all Patch 1.12 is now available on Xbox One and will be live on PS4 and Steam soon. Please see the patch notes below to see what’s been updated with this patch. F2 2019 Season added 2019 McLaren updated to Monza livery Various texture fixes for 2019 McLaren and Ferrari cars AI re-balanced in wet conditions Addressed a crash occurring after Q3 within leagues Ability to disable voting in private leagues has been added Fanatec DD1 wheel base is now recognised on PS4 Addressed an issue where the Reach Level 50 achievement would not unlock for some users Various Ranked Skill rating improvements Various other fixes and stability improvements You may notice that this is patch 1.12 – we’ve combined patch 1.11 with patch 1.12, so that we can give you as many fixes as we possible and to ensure that the F2 2019 content is the best that it can be before you take to the track! Need help? Come and visit us in our Technical Assistance forums. Please be sure to check out the read me thread before posting. Something from this patch not working the way it should? Tell us in our patch discussion thread here.
  12. 9 points
    Strange that it says Ford on the dashboard 🤔
  13. 9 points
    Came across something interesting on Reddit this morning and thought, how would patch notes look in this style? 😛 Enjoy 😄
  14. 8 points
    Hey guys @RedDevilKT @Hoo, After extended testing for several mounts in 2016 2017 2018 and 2019 I found that the safety car after 2016 is broken in the carrier mode. All of the tests were done with simulation car damage 25 to 100 race length and safety car on. Tested on the PC steam version. All of the latest game versions. So I played one season for all of those games and the results are: The cause It's the flashbacks when used they remove the SC from the race entirely. I think Coddies have the intention to remove the random safety car deployment after a flashback but in the process removed the possibility entirely to be summoned. The Safety Car/Virtual Safety Car should no longer trigger after a flashback. Quote from 1.15 patch notes. when does it happen GP mode You can bring the safety car in all of the games out after deliberately crash some cars. In 2016 was the easy test the safety car came out from the first attempt. In the other 3 games, some of the sessions didn't have safety car even if I destroy most of the cars on the track and they are left in the middle with missing wings and tiers. The easy way to bring the safety car in 2018, for example, was to bottleneck Monaco or crash some cars in the barriers in Azerbaijan but this did not happen in all of the other tracks. If the cars have some problem they safely park and disappear. In the end, safety car appearance is very rear in this mode in 3 of the games. In 2016 the car comes more often. Career mode. Here is the real problem. In 2016 I have plenty of safety car it was nearly every race for several times. Every time there were an accident I crash or someone parks their car I got one. So this game from my experience works as intended. 2017 2018 and 2019 I have a different experience. In all 3 carriers, I don't have a single safety car but some times VSC. If there is an accident the track is just cleared and no VSC or SC appear. Sometimes there is VSC but is very rear maybe 10 for all of a season and this is stretching it. I made a test in Interlagos in my 2018 carrier I start the race at the end of the first DRS zone I cause a big crash 3 cars were destroyed no VSC or safety car the just disappeared. Later I abandoned the race and start to cause crashes I destroy around 14 cars the result was the same all of them in the middle of the track ton of bodywork and they just disappeared. In conclusion from my experience in the later 3 games, the safety car in the carrier mode is completely broken and do not work. This is so absurd how you can have working SC in 2016 and in the later 3 games did not work. Conclusion I read many complaints in the threads around the forum. Many people have similar problems like me. Some have working safety car but why when there is a crash in the carrier mode did not function. I read this thread bellow and find that the SC in 2018 was working at some point but patches broke it. 1.15 is mentioned below. I suppose maybe because of the multiplayer or in an attempt to remove a bug when you can summon it when using flashback they completely unintentionally remove it and in the end, the SC did not work anymore. My theory is that the dev team test it on GP mod but not in the carrier mode that's why is broken now. This "fixes" were transferred to 2019 and that's why we don't have safety car now. What was shame 3 broken games 2017 2018 won't be fixed and looks like 2019 also will be left in this state? Example of the problem Reddit Thread with additional video examples https://www.reddit.com/r/F1Game/comments/cnr4jy/the_safety_car_is_broken_in_f1_2019/ SC_Test.mp4
  15. 8 points
    We don't use the FIA points scoring system for Rally. The points start at 30 for 1st place, then down in steps of 3 to 18, then steps of 2 down to 6, then single steps until 0. This allows a Rally event to sit alongside a Rallycross event in Custom or other mixed discipline championships. We use the FIA scoring for Rallycross events, which go up to 30. (16 in the Qualifiers, 6 in the Semi-Final, and a maximum of 8 from a Final)
  16. 8 points
    Something from Germany and my first runs with Peugeot 306 Maxi. Brilliant car and really fun to drive 😉 | PC
  17. 8 points
    - Adjusting sponsor logos - 10€ lootboxes with gloves and helmets inside - Three more big bumps at the exit of the last chicane in Suzuka
  18. 8 points
    @Occulus owners (@JesseDeya among them, I think?): Certainly this flag being tested in the steam version spells good news for you?
  19. 8 points
    Oh, and just to put a pin in it - there's absolutely no need for anyone to be sending each other disrespectful/abusive remarks on the Forums. There's a difference between a healthy debate and a shouting match - and if members continue to steer too close to the latter, they'll be issued with warnings, reports and potential bans, which no-one wants to hand out!
  20. 8 points
    Also, I've got much bigger priorities sometimes, like coordinating announcements, tracking feedback,and many more besides. Got to weigh up things sometimes, like do I respond to the 10 or 20 questions on the forum or prep posts that go out to half a million people on Facebook 😉 You may have seen some insights in recent Roadbooks however, like Stage Degradation being explained a bit more. That's a good place for that kind of thing and I want to do more of that, but I also want to do many other things and I can't pick them all 😄 Finally (and this is true for all comments we get) even though we may not respond to everything we do read everything, so feedback and questions you all have do have an impact on what we do, even if it's not immediately obvious 🙂
  21. 7 points
    Incidentally, if there is an early Impreza WRCar coming to DR2.0 @PJTierney, then could you please ask the team to make the most of it and attach a "No, it's not a 22B!" trophy to the car please?
  22. 7 points
    Will any of this be fixed or added in the lifetime of F1 2019?
  23. 7 points
    CM: "Added files for Abu Dhabi RX track, Peugeot 206 Rally, VW Golf kitcar" ME: also realizing that times goes really very fast
  24. 7 points
    It also only runs at 30fps.
  25. 7 points
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