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Showing content with the highest reputation since 8/12/2019 in all areas

  1. 13 points
    Told you August was going to be a big month 😉 Announcement Blog Post
  2. 12 points
    Hello all, I’m still alive by the way. I heard something about a Peugeot maxi and a 206 WRC and Finland and I seem to have had some sort of trouser accident. Can’t wait
  3. 11 points
    @Faya it is fine that you are still working for improvements. But first we don't need some cosmetic updates. There are several major bugs in the game. Would be nice if the team could give us some informations if they are working on it.
  4. 11 points
    http://www.codemasters.com/dirt-rally-2-0-seasons-3-4-launching-from-august-2019/ @Pieman99, might I recommend this? 😉 https://www.amazon.co.uk/Decorations-Nonpareils-Halloween-Cupcake-Toppers/dp/B07HP3NSLF/ref=sr_1_10?keywords=edible+hat&qid=1565617320&s=grocery&sr=1-10
  5. 10 points
  6. 9 points
    Hi all, Thanks to everyone for posting. We are investigating this further.
  7. 9 points
  8. 8 points
    a) I really enjoy the game b) I'll really enjoy Finland and Greece c) See a) and b) Sorry mate, I'm buying the rally content whether you like it or not - apparently there's a fix for the audio bug (which I've never experienced personally) coming soon BTW.
  9. 8 points
    Nah, I'm buying it tomorrow or whenever they'll let me.
  10. 8 points
    We're slowly getting close to that beautiful lineup 😄 The first 4 cars of that lineup are already present (Lancer Evo VI instead of the VII). I'd only ask for the Xsara, anything else is a bonus for me 😄 Can't wait to see a picture of the 206 with DR2's graphics. And yes, I was also expecting a new rally location instead of the RX track in S3. I was actually expecting Corsica to make an appearance, more than Portugal or San Remo, and for that I'm disappointed. I think once again the RX content is overkilling it, but whatever. It was somewhat expected. But I'm really happy to see the 206 finally coming back home after a long time away. Plus it's always nice to see Greece and Finland making a return. We'll have 12 rallies by the end of season 3, which is what we all requested back in DR1. So in that term, I think we're set! I will however welcome and pay for any other rally content that may come after season 4, if there's any. Say Portugal, Corsica, San Remo, Kenya, or extra stages for current rallies. The same applies to the cars like the Xsara, Impreza 1997-1999 and any others from that spectre. Like many others, I'll also pass on Season 4, as RX doesn't interest me at all. You can be sure Season 3 is a buy though. There are cars that were hinted with sound recordings for DR2.0 (Impreza 97 and Legacy) that still have not been announced, which leads me to think Season 5 is a possibility and will be the final season. PS: Please let us mod the liveries for these 2000s cars! It's as much important as bringing the cars themselves.
  11. 8 points
    @PJTierney I play rally games since Colin mcrae rally 2.0 and since their I followed codemasters until now 🙂 My favourite car on those first games was the Peugeot 206 and now its coming 😄 Please, tell the team a really big thank you, for making this historic car coming back plus giving us more two seasons. Defenitly the biggest and the better game of all years from codemasters Ps: we never know, could be the GOTY 🤞
  12. 7 points
    Surprise surprise I own the deluxe edition and it’s in the Xbox store and asking me to pay for it!! Didn’t see that one coming!!
  13. 7 points
    Charge more for them. If a content is good, it doesn't need to be 3.5€. I'm sure a lot of people would pay 15 or 20€ for a rally location if it's well crafted. You dont need to release everything at the same pace. It would need to have more than just 1 route though. Would it be as expensive to produce new stages for existing locations? Because im sure people would be ok with that. No matter what, you already have a pretty solid content base for DiRT Rally 3. More stages per rally would just be a wonder.
  14. 7 points
    This is going to sound so selfish, but we will be out of the office at that date celebrating the end of 2019/start of 2020.
  15. 7 points
    I believe it's the 1999 (the one on the left).
  16. 7 points
    We have the livery, we just don't have screenshots approved by everyone yet. Once we have the all-clear they'll be shared.
  17. 6 points
    1. What about the car performance update? Cars are still at least 1 - 1,5 seconds off the pace compared to real life, ingame the cars have too much drag, are too slow in highspeed corners and have too much understeer, whereas in real life the cars have low topspeeds, ultra fast acceleration, crazy cornering speeds and drive on rails. Needs fixing ASAP. 2. What about the engine sound? Engine sound is still underwhelming, it sounds as if the engines are barely revving, engine sound is at least around 500 increments of rpm out of sync as the sound at 12300 rpm should be audible at 11500 rpm or 11800 rpm. 3. What about the driver transfers? There is too much movement in the paddock, too many drivers swap teams and some transfers don't make any sense e.g.: Hamilton moving to RBR even though he is leading the championship at Mercedes, thus losing the fight for the title. 4. What about the r&d progress? R&d upgrades of AI teams are way too frequent, a car should not be able to gain over 1 second in half a season. 5. What about the mirrors showing a non illuminated track during night time? At Bahrain, Monaco, Singapore and Abu Dhabi during night time the mirrors do not show the track in a illuminated manner, making the mirrors obsolete for that time of day. Seriously at the moment night races are a "nightmare" for cockpit users because the mirrors are useless. 6. What about the Rain Spray Effect being too light? According to Lando Norris, the rainspray in F1 2019 the game is too light and should be much more dense to make visibility almost impossible during wet weather conditions. At least give us a graphical option to increase this effects density to our liking. 7. What about the blinking rate of the Red Backlight? At the moment the blinking rate of the Red Backlight is not correct, during corners the blinking rate should be slow and on straights the blinking rate should be much faster. 8. What about the AI driving on multiple lines instead of forming Trulli trains? Currently, more often than not, the AI tend to form the notorious Trulli train instead of driving on multiple individual lines to try to pass or do a dummy etc. making the "spectacle" rather dull. 9. What about the ridiculous performance and r&d pace of Butler and Weber? Both fictional AI drivers are OP over 9000, they far outperform their peers, even a Hamilton or Vettel is no match to them, especially Weber seems to have taken a sip off the "FAST GUY JUICE", also wherever both rivals sign into on the paddock a massive amount of r&d boost is guaranteed for their team, needs to be nerfed. CM pls make your customers happy and fix these issues.
  18. 6 points
    Season three includes only two new cars and otherwise just old stuff. Really lazy. Also, just about anyone is not interested in RX content
  19. 6 points
    Hmmm.......we have a pad racer absolutely dominating our league this year (1 second a lap faster than everyone). But then again pad users have always generally dominated our league. We have guys that own a wheel, but race competitively with a pad instead because it's quicker. Always has been. In fact we have a guy who is a professional race car driver who last season was 1 second a lap faster than all....on the pad. This year he has a wheel and is back with the rest of us. Some sort of definitive proof would be nice on this as it's a pretty big issue. Big enough that leagues may start opting for 'wheel only' or 'pad only' races.
  20. 6 points
    Touché, that is hilarious 😂😂 I Honestly lost hope that we wouldn’t get anything other than dr1 content... it has to have a proper livery though 😜 just kidding... i’ll get my knife and fork...
  21. 6 points
    This is nothing against Rallycross or anyone liking it, but I only plan to buy s3 no matter if it makes sense financially. I only want to send a message that my purpose for purchasing a Rally title is for Stage Rally, not a 50/50 Rally/Rx title. Again, its not that I hate the idea, but if I can make a small point to the bean counters that I personally prefer more stages and locations than RX, this is the only way I can.
  22. 6 points
    So given how much you like to recycle content, I assume I'll get a refund from getting the Deluxe Edition and most of this content will be free for owners of the original Dirt Rally.
  23. 6 points
    That may come sooner than you think 😉
  24. 6 points
    These are 2019-spec cars with new bodywork and liveries.
  25. 6 points
    Hi, Over the last day or so, I've been trying to figure out why the game is seemingly lagging when looking around in VR. My framerate is fine; steamvr is set to run at 90hz, and the game is holding a solid 90fps on medium to high settings. CPU usage is around 50 to 60%. As soon as the view changes from 2d in the cut scenes, to vr, I look around and the lag makes me feel quite ill. It's as if you look left or look right, and the screen movement is slightly behind or at times, the screen moves with you. This problem exists regardless of graphics settings, from ultra low to high. The problem is also noticeable when you pause the game. If you look at the menu and turn your head left and right, the menu partially moves with you to a degree. At first I thought the fov settings were wrong, but there's no way of changing it in VR that I could find. The option for fov does exist within the 2d mode, but changing it in that mode has no baring on the vr mode. While I'm at it, the view reset doesn't seem to work properly neither, it always sets me in a position that is too far away from the steering wheel... leading me to think that there is indeed problems with the fov. Whether this is the reason for the laggy feeling I get when looking around, I don't know. My pc specs are below. Thanks for your time. **Update** I also have an Oculus Rift at hand to test with along side my Valve Index. I've had some interesting results. The stuttering on the Oculus is indeed caused by usb peripherals. Unplugging them while in game suddenly makes everything smooth and eliminates the stutter, however, doing this does not work with the Valve Index, the lag still persists. The issues could very well have something to do with usb devices, which is certainly the case with the Oculus headset. I have repeated the process every time successfully, both making the stuttering start, and stop. It may be a device limit, but I'm not 100% sure. Platform: Steam VR/Open VR HMD: Valve Index and Oculus Rift CV1 PC: RTX 2080ti, i7 6700, 32gb RAM Deluxe User Connected: Accuforce Steering Wheel, Heusinkveld Pedals, Handbrake and Shifter