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Showing content with the highest reputation since 5/15/2019 in all areas

  1. 23 points
    I don't know we bother formally announcing stuff when we have Steam file detectives in the DiRTy Gossip Thread. 😛 2pm is when you need to set your watch for though!
  2. 16 points
    I'm checking in with the team now, as these weren't on the list (but have definitely appeared in game!) Also - FFB update is coming later today, around 11am UK time. A Road Book will arrive shortly!
  3. 15 points
    Can you change the word "We" by "I" in your post please ? You don't speak for all of us.
  4. 11 points
  5. 11 points
  6. 11 points
    What's going on here? This topic is for bugs and here we have two people arguing over game development, one guy posts randomly in Spanish... calm down and post bugs everyone ;]
  7. 9 points
    So apparently the legendary Renault Alpine will make its return into the world of rallying at the end of this year, prices and specs to be announced around september and the first cars by the end of the year. "THE BIG RETURN TO RALLYING World Champion in 1973, Alpine wrote some of the finest pages in its history in rally and the least that can be said is that its return to the special stages has been highly anticipated by many competitors and observers! Signatech has been entrusted with the design, development and marketing of a rally version of the Alpine A110 from an overall framework defined by Alpine aimed at preserving the strengths and spirit of the production car. As for the GT4 and Cup, Philippe Sinault's structure will work in close collaboration with the Alpine teams. Based on the A110 Cup, this two-wheel drive version will produce nearly 300 horsepower. It is intended primarily for asphalt rallies and drivers looking for a fast, fun and easy to drive product. Its homologation and which category it will compete in is currently under discussion with the FFSA and the FIA. The technical specifications and price will be announced in September. Available in the second half of 2019, the first examples of the Alpine A110 "Rally" will be delivered in two stages by the end of the year, first in France, then in Europe." Source: https://www.equipegordini.eu/2019/05/alpine-accelerates-racing-programme-returns-rallying.html
  8. 9 points
    I don't understand people's disappointment with lack of rally stuff. We knew before the game was even released that S2 would focus on rallycross so it's hardly surprising. Until codemasters said there would be some rally content in the season I was expecting only rallycross anyway so 2 rally cars and arguably the best location from the first game is a great bonus.
  9. 9 points
    Very disappointed really. Too much RX **** I don't wanna play. Only Wales and Lancia 037 Evo 2 returning and one...single...new...rally car. I really, really hope there are plans for a 3rd season focusing on rally... At this point I don't expect new rally-stages or cars ever for this game but at least give us the remaining content from DR1.
  10. 9 points
    Want vibrations? Attach favorite dildo of choice to steering wheel. Engage vibration. Fixed.
  11. 8 points
    What a disaster.. I was expecting a lot more rally content for season two, and only I got Wales. I don't like RX, in fact, I didn't test this category yet in DiRT Rally 2.
  12. 8 points
    Yeah. So suck it all you rally snobs.
  13. 8 points
    No great conspiracy, I forgot to include it on the list. Liveware problem.
  14. 7 points
    Hi all, DiRT Rally 2.0 v1.4 releases at 11am (BST) today, and with that, RaceNet will go down for maintenance, so please make sure you're not playing the game when 11am comes around, as it could compromise event times etc. being uploaded to the server. We're expecting RaceNet to be up and running by 12pm BST. Here is what the update will bring: - Online Custom events can now be set up as human only - Plain black and white liveries added for most vehicles - UI indication added for when ghost cars are stopped due to time penalty - Leaderboards will now support going to the top from all positions - AI will no longer select unreleased vehicles - Speedcar Xtrem wheels will not disappear - Improvement to Silverstone joker lap detection - Costa Rican added as a nationality - Tyre warnings are improved when in the service area - Reset line improvements on Mettet - Delta Daily will now award correct credits - Improvements to Opel Manta 400 engine audio - Turning off Personal Best ghosts will keep them off for the remainder of the session - Visual improvements to some vehicles - Proximity warnings will not be shown on retired vehicles - Resuming championships will not damage previously undamaged components - Stability improvements throughout title Please note that a further update will follow in the next week, which will focus solely upon FFB – so if you’re wondering where that is, it’s just around the next corner! As always, if you’re playing the game and notice something that might’ve slipped through the cracks, please post in this thread so we can take a look. Cheers, Christina 16/05 - update: Hello everyone! We come bearing exciting news for DiRT Rally 2.0 players - including the FFB update that everyone's been waiting for... Force Feedback changes The latest update to arrive to DiRT Rally 2.0 this morning - update 1.4.1 - is primarily focused upon updating the Force Feedback for steering wheels. After looking into comments about the feel from all parts of our community, we’ve changed the way the ‘Suspension’ setting works to try and exhibit the behaviours that you've been requesting. For this update the slider has been set at a default level of 100 for all devices, but this can be changed to suit your preferences. If you prefer the way things felt previously, then simply head to the Input section of the Options & Extras menu, select your device and then adjust the ‘Suspension’ slider in the Vibration & Feedback tab to 0. We want to give a huge thanks to the entire community for their feedback and patience while we've looked into implementing these changes - especially to those of you who've taken the time to come back to us with incredibly useful, nuanced feedback about your FFB experiences. It's worth mentioning that while this is the first big update to the FFB, it's definitely a work in progress and we plan to refine the feeling further. Please - let us know what you think. While we're on inputs, our Principal Game Designer Lee and Senior Programmer Adrian have put together a super handy Input Device Guide for DiRT Rally 2.0. You can take a look at it in all of its PDF glory here. Season Two content will also be announced tomorrow, so please stay tuned for what the next few months of DiRT will look like. Some of the speculation on the forums has been remarkably close, but we still have a surprise or two up our sleeves - and you won't have to wait much longer to find out what that is. See you back here tomorrow!
  15. 7 points
    Ok, so there has been a lot chatting around this subject for a long time, and it's time to make statistics work so everyone can know what we're dealing with here. Season 3 is almost guaranteed, provided there's enough content hinted to fill that season. However, there's absolutely nothing about an hipothetical Season 4, and that's where we come in. Would you buy a Season 4+ and what content would you like see from that season on? Post your suggestions and ideas, as there is A LOT left to add in this game. Here are a few ideas: - Super Special Stages for each rally, like in DiRT3 and previous titles. These are similar to RX circuits and provide a Head 2 Head experience (see here: https://youtu.be/ufNz_YQJ9fg ) - Two more long stages for each rally, to improve variety. That would make a total of 4 long stages per rally. - New rallies, besides the missing DR1 ones. E.g: Portugal, Corsica, San Remo, Kenya, etc - Early 2000s 2000cc car class fulfilled (Peugeot 206 WRC 2001, Citroen Xsara T4 WRC 2001, Ford Focus WRC 2001, Subaru Impreza WRC 2001, Subaru Impreza WRC 1997-2000, etc) - Tarmac physics 2.0. - Tyre features expanded, tweaked wear rates to make Medium and Hard compounds relevant. - Better weather system, with the ability of providing different conditions during a stage like sometimes it happened in D4 (has to be the synced for everyone in multiplayer). - Improved spectator mode / photo mode. - eSports every year, throughout an entire season like in real life. Can't think of anything else right now, so fill this topic with your suggestions. Number 1, 2 and 3 is already a lot of work 😉
  16. 7 points
    Why are people disappointed when we knew before the game was released that S2 would focus on RX? Get a bloody hold of yourselves.
  17. 7 points
    Dear Codemasters, Thank you for all of the fixes recently, I'm sure you have been working tirelessly to get them all done. There is one big issue however that seems to have gone under the radar. Those of us who watch real life rally/WRC on TV know that the amount of damage the cars in Dirt Rally 2.0 can take and still be drive-able, even with hardcore damage mode on, is extremely forgiving. In real rally, the slightest clip of your car on the road sides usually causes enough damage to sabotage the who stage. Sure, I understand this is way too tough for most gamers, but wasn't that the whole point of having a separate mode for those of us who want that more realistic experience? When I first heard there was going to be a separate hardcore damage mode, I was over the moon, thinking we would finally have a mode where you are forced to drive CAREFULLY, just like a real rally driver. But unfortunately you can still be reckless and not worry too much about damaging your car and jeopardizing your rally. So Codies, PLEASE can you make the Hardcore Damage mode worthy of having the word "Hardcore" in it, and remember everyone who wants a less realistic experience always has the option to turn it off. Thank you.
  18. 7 points
    100% agree: two decent rally games are surely better than one (especially as one features content that is out of reach of the other), so I hope that WRC8 turns out to be good.
  19. 7 points
    Hi all, The FFB update is here full details available at: http://blog.codemasters.com/community/05/dirt-rally-2-0-road-book-16-05-19/ Enjoy! And as the blog says, it's definitely a work in progress. We want to know what you think. Cheers, Christina
  20. 7 points
    So they should set the sound team/art team doing the FFB fix? How people still can not comprehend how these things work is beyond me.
  21. 6 points
    I find it strange as well that so many are angry, furious even, that there's more RX content than rally content in season two. They should either buy a pair of glasses so they can read properly or activate the part in their brain that makes it possible to do research before buying something like the deluxe version for example. It was advertised that season two would focus on RX content and if you didn't read it or didn't use your brain before buying it, it's your own bloody fault. You can't blame the team for your own stupidity. And if you do blame them and call them out, you're even worse than stupid and frankly shouldn't be allowed to play the game because of it. I do still hope to see those DLC cars become available to us modders though. *wink wink nudge nudge* --> Oooooooh hail @ChristinaMc, mother of the Dirt Community and liberator of great news! (too subtle?)
  22. 6 points
    Well I am pretty pleased with that. Was half expecting two RX tracks to come together, but I am interested in every release in season 2... ...and with the gaps that still exist this surely means that we can expect a third season as well.
  23. 6 points
    You don't feel vibrations on smooth tarmac. Don't know where you got that from. I drive a sports car, so the suspension is pretty stiff and I get good feedback off the wheel, and on smooth tarmac there's no vibrations if you drive clean. If you start sliding around burning rubber that's another thing, but the vibrations are barely noticeable. What you do feel, is the wheel trying to counter you, in which case that's Self Aligning Torque / Center Force Feedback. We might be missing Tyre Slip, but as Christina said, this isn't the end.
  24. 6 points
    About what? Your hyperbolic tone? You said You're saying that's not hyperbolic? That's it's a fine way to communicate, a way that's likely to get people to engage in productive discussion about the problem? "At once"? Really? Good grief, get some perspective, life does not revolve around you. And what do you mean you had the game stopped from the first week? It's been perfectly playable since launch, barring Racenet issues. If a missing FFB effect really made the game unplayable for you, that's your problem, not the game's.
  25. 6 points
    Visual, and as per the notes, visual updates. Also, confirmed by @xtinamcgrath that the Season 2 content reveal should be happening this Friday.