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  1. To manage expectations here: Firstly, thanks to those who have shown patience and helped me out in discussing that this process takes time. Very appreciated. We've had record amounts of applicants, more than 10,000 people. (That's a small football stadium full, for context). This BETA program will be our largest to date, however, 60%+ of applicants will not make the cut. I must stress that this isn't personal. We've more than tripled our player base for the BETA this year, and the response has been amazing from applications. Not a single code has yet been issued, and I'll updat
    49 points
  2. I would like to propose to add new race distances of 35% and 75% or other distances. The game modes in which these distances are proposed should be everywhere The benefit of the suggestion by adding these distances, players will be able to test themselves on distances other than those currently in the game (3/5 laps 25% 50% and 100%). This is missing in the latest editions of the game starting with F1 2012. F1 2010 and F1 2011 distances like the ones I suggested were very cool. A player for whom 25% is not enough and 50% is too much would choose 35% or a player for whom 50% is not e
    28 points
  3. Just popped in to have a read before I break up for Christmas tomorrow and have realised I'm probably a bit late to the party on folks worrying about everything to do with the takeover. I can't go into massive (any) amounts of detail, and you might well think I'm just blowing hot air to calm people down, but my honest message is that you have nothing to worry about. I've been in a lot of meetings about the future of DiRT Rally and our team this year, and have never had any indication that me or any of my fellow Directors and Leads will be asked to betray how we want to represent rallying
    24 points
  4. Hi everyone, Please see below for patch notes for version 1.05. This will is available for PS and PC platforms now, with Microsoft coming at a later date. We are working hard with Microsoft to get this to our Xbox users as soon as possible. Full notes below: Improvements to DLSS implementation Resolved a crash that could occur after returning to a ranked lobby if the lobby had split Addressed an issue where players could be split into a placeholder lobby when re-matchmaking in ranked Rebalanced Prologue and chapter 9 of Braking point on Hard difficulty
    23 points
  5. How far will you go before you reach your ‘Braking Point’? It’s time for the next generation with F1® 2021, the official videogame of the 2021 FIA Formula One World Championship ™. Racing onto your PS5, Xbox Series X|S, PS4, Xbox One, or PC via Steam on July 16, F1® 2021 is packed full of brand-new features, which we’ll take a closer look at right here. Check out the trailer for F1® 2021 here: https://www.youtube.com/watch?v=mrJ8PddAMIw What’s new? Braking Point Go on an epic journey with ‘Braking Point’, our brand-new story mode. Rise from the ranks of Formula 2™ to a s
    20 points
  6. Hi guys, I’ll go straight to the point with this probably useless topic. I’ve been playing F1 for 8 years and I am thinking about giving up with the franchise. ”ok who cares, stop bothering us, we are enjoying the game”. The game is in fact enjoyable, I have to say it’s challenging, has great graphics and it has the official license so most of the users (casual players mostly) will be happy with it, but there’s a thing I want you to think about: this game is utterly shallow, dull and lifeless. Why? Because in general, it has no “mojo”, it’s not “dynamic” and “ali
    20 points
  7. Let me preface this by saying I really enjoy F1 and the Codemasters F1 games so this is not senseless bashing but this game has really underwhelmed me. - Car performance is completely wrong, I understood why last year it wasn't sorted as the season had only just begun but this time around we're almost halfway done. Seriously there has been plenty of time for changes to be made, comes off as they don't care as people will buy it anyway. - Season calendar does not represent the real season. I am not talking about the missing tracks as I understand why they are missing but what makes n
    17 points
  8. I thought I create a positive post and say well done to the team in the middle of a pandemic , they have created a more realistic handling model and a very good driving game. Updates will come and so what if blah blah doesn't like this or that , you can't please everybody . Take it for what it is.... a game . Good job guys .
    16 points
  9. Unfortunately we just aren't their market...true fans of the sport looking for a realistic representation of the sport. Not talking about simulation just a true representation of the sport. This is supposed to be the official F1 video game of 2021. We don't have 2021 car performance We don't have 2021 safety cars We don't have a full 2021 schedule and tracks We don't have 2021 Sprint qualifying format The graphics even didn't get a proper next gen upgrade. Literally all there resources went into Breaking Point which in my honest opinion was an average ex
    16 points
  10. Guys, the menu burns your eyes away. Please, pleeeeaaasseee introduce very quickly a more eye-friendly menu design or a dark mode. Its not the intention of Windows and literally every other app to bring dark modes when you release a bright white menu! 😄 Thx!
    16 points
  11. First of all, I have very little knowledge on licencing issue in F1 games and game programming in general, so I'm pretty much just brainstorming and shooting out ideas from my desperation of wanted to see more from this amazing series. I'll get straight into the points, and update stuff here whenever I come up with anything new (always good to have some dream, right?) Aug 22nd: From now on any newly updated ideas will be in RED until the next update. Livery Editor: (Updated on Sep 24th) Texture options (Matt, chrome, gloss, carbon fibre, etc) for each section of the livery in
    16 points
  12. Hey both. Ok, the DRS beep is being addressed so you should get that in a patch. As for the positive comments, thank you very much. We put a lot of effort into each release and this year has been no exception, I'm a gamer and an F1 fan who gets to work with the teams and stick microphones on actual F1 cars during the winter test - that's a hobby! I can't tell you how proud we are of what we do. Despite working on an annual franchise we've been as busy this year as we always are, working on new audio features most will never noticed, improving what's in game already and taking a look
    15 points
  13. 15 points
  14. Hello, I feel like we need a 3rd corner cutting system, because regular is too forgiving, often you can cut or exdeed corners by ridiculous amounts, which makes it unavailable to use for any sort of somewhat competitive racing. With strict however, its a system that many people simply dislike and don't enjoy, because the tracks nowadays are build in a way where the intuitive racing line doesn't get definied by the white lines on track edges anymore, the intuitive line often goes off the track, which is a flaud by the track designers, but nothing the game can fix. Therefore I would l
    15 points
  15. And I want to share my experience and the stuff I found out. I actually raced up until midways throught the 8th season, at that point I was spending more time trying to figure out the AI more than racing and said "screw it" and simulated the 2nd half of the 8th season and all the 9th and 10th (more on that later). Team story: Started the first season running 50% races and 98 AI, finished the 1st season 9th in WCC, 4th the 2nd season, won my first WDC and WCC the 3rd season but my car was ranked 3rd in overall performance. Maxed the car and facilities in season 4 and from there
    15 points
  16. Wonder the feedback we'd get if we did this 😛
    14 points
  17. The point here is that they want people that know how to make bug reports and follow them up. It doesn't really matter if you play the game 24/7 if you never report what you find and assist in finding the cause to problems you encounter. People wanting the get the beta just so they can play the game before everyone else is of no use to the developers. They need people that are willing to actually work to make the game as good as possible.
    14 points
  18. Hi all, We understand the need for this one. I've marked it for the attention of the developers, and they are aware of this request/suggestion. Once I have a further update, I'll add on. Thanks for the responses.
    13 points
  19. Hi look I just wanted to say thank you to you CM I am really enjoying F1 2020, you guys get alot of flack on here , but there doesnt seem to be much praise , well Im enjoying the game ...alot.. Im 62 and Im not the best player in the world , the best i can do against Ai is 75/76 difficulty. I have also enjoyed the videos that PJ Tierny (sorry if thats wrong) does , and i learned alot from him about how to race without traction control, Ive not got there 100% yet Im on medium at the mo , but its been most helpful. im looking forward to the story mode on 2021, but these days i dont buy game
    13 points
  20. ------------------------------------------
    13 points
  21. Apart from a couple of sound glitches e.g. DRS beep being really, really quiet, I wanted to say thanks to the audio team. The changes they made to the engine sounds are great and especially big thanks for giving us the option to reduce the volume of the AI cars. I think audio is often overlooked by a lot of people but it really helps make the game more immersive for us sim-monkeys. So, thanks for the improvements!
    12 points
  22. So I've been under the impression that the track rubbers in over the race weekend in these games, but I struggle to ever 'feel' it. Does the track genuinely get quicker as the sessions progress through the weekend? Does it speed up from Friday to Saturday, or do you just get faster as you do more laps and get more comfortable with the track? I decided to run a test yesterday. Method To test this out, I set up a a race weekend at Melbourne in Grand Prix mode using Daniel Ricciardo. I did a flying lap at the beginning and end of every practice session and a single lap in all three
    12 points
  23. It needs to be done. I understand thay maybe FOM does not like the idea of cars being damaged and sponsors not seen, but in some form it has to be a way of getting rear wing damage. Not even mentioning sidepods, normally when you hit them they are a bit damaged, why does it not affect the cars pace? At least it should be in simulation mode! Rear wing could be damaged the same way its not even needed that it breaks down if its not possible, but at least to get damage.
    12 points
  24. To extra clarify. EA are publishing this game, Codemasters make the game. There's no pack mechanic in Podium Pass, and Podium Pass is purely cosmetic. Also, you don't have to spend 1000 euros per year on F1, or FIFA for that matter. I spend £10 a year at the start of FIFA because me and my brother have saved that money by historically game-sharing. Never put a penny more into the game, and my FIFA Ultimate Team is pretty good. To speculate that on F1 is pretty far from the truth. I appreciate the enthusiasm here, but a lot of this is purely speculation in this topic. To play devils
    12 points
  25. Dear @BarryBL, Over the last year a lot has changed within the community and the game itself, thanks to you. Friday-Racing has become a fixed and greatly appreciated constant in some of our weekly routines. During times like these, it has been something I’ve come to appreciate a lot and I am sure many of us enjoy the races just as much as I do. It is the good races that we remember the most and I would not want to miss any chance to make the next one the best race. Not always has everything been perfect, but let’s not dwell on the past and instead look to the future, for th
    12 points
  26. I always wondered how the WRC 10 developers would go about Jon's Fiesta Rally4 livery. I guess we know the answer now. I can't be absolutely sure or put my finger on it but I feel that something is missing... 🤣🤣🤣
    11 points
  27. Who will you choose? Seven iconic drivers. Five World Champions, with a staggering 16 championships between them. It’s time to introduce the carefully crafted roster of drivers who are part of the F1® 2021 digital Deluxe content for My Team and give you a closer look at their in-game driver stats Iconic drivers · Michael Schumacher According to the statistics, Michael Schumacher was the greatest F1® driver of all time, prior to the 2020 season. A stunning 91 wins in 308 races, and seven World Championships to his name, a feat that’s only just been equalled last season by Lewis
    11 points
  28. If you are a clean driver, you look for challenge and want realistic races this is the league. We are always looking for drivers, if you have what it takes join us. Our discord, https://discord.gg/xAxWhAf --- Time Schedule All these times are on Central European Time (Berlin, Madrid, Paris, Rome) https://time.is/en/CET Saturday - Practice & Qualifying 17:00 - 17:30 17:30 - 18:30 Sunday - Race 17:00 - 19:00
    11 points
  29. Jon (Armstrong) asked me to do the same by asking me if I could send an email to him explaining my wishes and sending some images. 😛 I actually made a promotional banner as well, just for fun, and it just works so well! 😛
    11 points
  30. Here is the latest specification for the UDP telemetry system for F1 2021. Please note that we've opted for posting a document with this info rather than adding this into the forum as this is easier to work with. The spec should be downloaded from here: Data_Output_from_F1_2021#51.docx Below is a summary of the various updates and bug fixes added to this year's game. A big thanks to everyone who has contributed suggestions and reported bugs with system over the past year, plus an extra shout out to the beta group who helped test this out ahead of release. Fixed Pre-Release
    10 points
  31. F1 2021 Training Wheels For anyone spinning too much on curbs or having a slippery rear when back on the throttle, two quick tips. Increase your rear toe. The rear axle runs with toe in, meaning the wheels are angled so that they point in across the car. This makes the car more lenient with throttle application i.e. more stable as the driven wheels are also working to keep the car "together". This will help you put more power down quicker and will make the car less skittish when riding curbs. Don't hesitate in running with an absurd amount of rear toe for a lap or two until you ge
    10 points
  32. Dear Codies! There is a significant difference between grandprix mode and myteam career mode that I do not understand and which I suggest / urge you to lift the limitations of "myteam" mode from: GrandPrix mode - now if I select single player grand prix mode, and choose "custom championship" the game lets me assemble an individual season of races, where I can add and remove single races. Like IRL F1 I can add double header races like driving Austria twice on back to back races. The game also lets me include China, Australia and Canada into this "fictional calendar" for a single se
    10 points
  33. Today's store livery gave me some Williams vibes when I started playing around with it
    10 points
  34. I don't agree with you. There are many curbs in the game you can be aggressive on like real drivers do on the weekends. Those are the largely flat ones that are that way on purpose. Then there's the ones you shouldn't really be driving on. The sausage style ones, the angled ones. They're not meant for you to drive on and as you've likely seen many times on F1 weekends guys take too much curb and lose control. I think they ahve it spot on right now, the curbs don't need to change, our driving styles do.
    10 points
  35. It's time to update the circuits. Watch the videos of this channel, some are negligible details, but some circuits have not been updated for 5 years. Marcel Fischer - YouTube
    10 points
  36. I was part of the beta test for 2020, and really enjoyed the experience. I’m hoping that CM will consider age demographics in their selections. I’m 71, and still love F1 sim racing! 🙂👍
    10 points
  37. To play devils advocate here, the handling of the cars was the main overwhelmingly positive piece of feedback we had last season. From George Russell and other F1 drivers, the BETA testers, our regulars here, the actual driving of the cars was much improved from 2019 to 2020. I agree it can always be better, but driving the cars on track last year was a massive step forward, and, for me, a enjoyable experience. Also on your first point, we have some incredible pad players who are mega quick (@Flash224 and @Retentive won't mind me appreciating their talents). For me, you should be ab
    10 points
  38. Doing a Suez.
    10 points
  39. Aaah, was very excited about the game but when I checked the pre-order pricing, the excitement died instantly. No regional pricing anymore on Steam.. Its gonna cost a fortune now here in my country. Thank you EA....
    10 points
  40. Version 1.17 February 16, 2021 Locations: Höljes, Sweden - Adjusted track limits to prevent significant corner-cutting in rare instances. Miscellaneous: Adjusted performance of dynamic trackside signage. Minor bug fixes and stability improvements (none notable enough to be highlighted).
    10 points
  41. Reassuring words @cmRossGowing and nice to see you in the Gossip thread: please feel free to stop by and post some teasers whenever you want!
    10 points
  42. Hi everyone, I've raised this to the developers and it is something under investigation. Just as a sidenote, "just go to Codemasters office and tell them" is, at the moment, physically impossible, Tier 3 lockdowns in the centre of England means we've not been in the office since March (myself since January). Or really even leave the house in that matter. So, that's a little difficult 😛 EDIT: To update here, we do have a final driver stats update planned that will take us to the end of the 2020 seasons for both F1 and F2 championships.
    10 points
  43. I haven't been uploading many designs in the last few months but one of the reasons for that is this... I worked together with a friend of mine, Timothy Mabbutt, and IMG - International Motorsport Graphics on this project and we are so proud to have realised this. From starting a year and a half ago with (re)creating designs for Dirt Rally 2.0 to designing an actual rally car! It's an SRD - Sim's Racing Design original on a brand spanking new Peugeot 208 Rally4 that will compete this weekend at the Aarova Rallysprint and other rallies in Belgium later this year!
    10 points
  44. I think the whole mid season negotiations makes no sense.
    10 points
  45. Ford Fiesta R5 MK II Adrien Fourmaux / Renaud Jamoul Rallye de Turquie 2020
    10 points
  46. If you are looking to report an issue, please copy and paste your answers into the below template to tell us about your issue. Please check the Bug Reporting Rules here before you start your report. Also try here for common troubleshooting tips that might help you out! A detailed description of the issue. Please include any error codes here. Platform What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) Game-mode? We need to be able to make your problem happen internally so we can fix the issue. Can
    10 points
  47. Here is a quick list with all the current F1 engine sounds of the 2021 season, as heard on SkyF1, F1TV or onboard footages. This is just a friendly reminder and reference to how the engine sounds should be, if maximum accuracy and realism is the goal. Alpine Renault, there is a secondary Turbo when on full throttle and reaching maximum speed, as well as a pretty deep bass and low growling sound effect in low revs: Ferrari, there is a secondary Turbo sound when on full throttle and reaching maximum speed: Red Bull Honda, there is a
    9 points
  48. It would be nice if CM would allow you to chose your cars body style each season. ie: the different cars have slightly different body designs and eye brows on the nose of the cars like the Alpha, Mercedes etc, also the little stacked vent fin type addons to the top of the halo
    9 points
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