Posting this here because it’s gonna end up here anyway and
I don’t want to create a big fuss... But well, you’ll see what I mean by the
time I get to the end.
Ok... Right... So here’s the thing...
This week is my last as your DiRT community manager.
My last day at Codemasters is Thursday.
And I’m sorry.
I don’t really know how else to say it, I’ve been trying to
work out how best to tell you guys this for weeks and I honestly can’t find the
words... Which is probably a world first for me.
These last two and a half years have been awesome and I owe
that largely to you guys, the DiRTy Gossipers. For a long time it was maybe
about 15 of us rattling around in here talking about DiRT. I loved dropping
clues for you around the internet and watching as you tried to put the pieces
together, I probably enjoyed it a little too much if I’m honest.
You guys did more for what would become DiRT Rally than you’ll
probably ever know, you supported us when the going got tough and man did it
get tough at times.
It’s a story we’ll probably never tell but I just wanted to
say thank you to you guys for getting us to that point, helping us keep it
together, validating our theories, and coming in to playtest. Just sticking
around and being awesome - you know who you are.
Then on April 27th the wait was over and I like
to think I surprised you all with these two tweets
Not gonna lie I was shaking when I pushed the tweet button
on that, I remember my boss hovering around behind me watching and I screamed
at him to “eff the eff off” (well, a more explicit version of that) because I didn’t need the
I weirdly saw it as the last 2 years of my life, more than
that for people like Paul and Darren. God knows how many millions in development
and a lot of blood, sweat and tears all hinged on me being right, that this was
the best way to announce this game.
You know how they say just before you die your life flashes
before your eyes? It was like that but with DiRT.
That’s it, it was done. The world now knew our secret and
even to this day I can’t believe it worked. So many things had to happen
perfectly in order for that launch to work and thankfully due to the awesome team
around me it did.
That first week was mental, we trended on Twitter, hosted a
livestream we didn’t even rehearse, got into the top 5 games streamed on
Twitch. This place lit up, the Steam Forums lit up and a new community was
It never really slowed down either, each week was just
Paul always said that his vision for DiRT Rally was to make
the best off-road racing game anybody has ever made and I always wanted to run
the best Early Access anybody has ever run. We’ve got Paul’s bit covered,
as for mine I like to think we have so far but only time will tell.
I do hand on heart believe that DiRT Rally is the best
racing game anybody has ever made and that is because you guys have pushed us
to be better developers. You’ve challenged us every step of the way, called us
out on our mistakes and worked with us to help fix them.
This is our game (and I am including you in that) and I’m
just a small part of that story. Maybe I’m too close to it but I can’t ever see
it being topped, people will be inspired to become rally drivers because of
this game, meanwhile other people are already becoming better rally drivers because
of this game.
That’s the legacy I want DiRT Rally to leave, I want it to
haunt the comments sections of other people’s games, I want it to haunt ours. Keep
the pressure on.
Paul, Darren and the rest of the team will look after you.
If they pick the replacement I’ve suggested then the new person that replaces
me will too.
I consider many of you good friends so don’t think of this
as a goodbye, you can get me on Twitter pretty much anytime and as soon as I’ve got a decent PC we’ll have some World
RX fun online.
You’re here for a good time, not a long time.