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2 New Car Smell

Gaming Setup

  • Platforms
    Playstation 4
  • Peripherals
    Steering Wheel

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  1. navarreitor

    F1 2019 UDP Specification

    @Hoo @Faya which are the max and minimum values in lateral and longitudinal G forces? Thank you
  2. navarreitor

    F1 2019 UDP Specification

    Can anyone explain me: uint8 m_spectatorCarIndex; // Index of the car being spectated When that index is assigned? At the begin of the qualification? Remains the same during the race? < Thanks
  3. navarreitor

    F1 2019 UDP Specification

    @Hoo @Faya Yesterday we play our Friday night race and now I can affirm you that Telemetry is only public if racers check their telemetry menu every time the game is started. We use this workaround, checking our telemetry menu before the short qualification and then the data is available to spectators. If a racer forgot this step, no matter how his/her telemetry is setting. It works as if it was restricted. You must check your telemetry menu to 'switch on' the public mode. Hope you can fix this or make telemetry public until solve this issue.
  4. navarreitor

    F1 2019 UDP Specification

    You are welcome. I forgot to say it happens playing the PS4 version of the game. Hope could help you to fix that problem.
  5. navarreitor

    F1 2019 UDP Specification

    @Faya @Hoo Yesterday I test Public/Restricted telemetry with a couple of friends using my graphics (made with Simhub) I did it because our commentator had problems I described before in this forum and, as he, I had the same issue. Several of the telemetry data that must be available when in public (I guess all of them) is not accessible and gives the same values as in restricted mode. I test this with Simhub and the Telemetry app for Codemasters (v 9.1). In my test, perhaps I find a "solution" to have this data, but I hope you find the real solution to this problem: You can see in the video and see that when I wanted to verify that my telemetry was well configured (and it was) and I went back to the race (I was in spectator mode) suddenly it begins to work properly.
  6. navarreitor

    F1 2019 UDP Specification

    Sometimes yourTelemetry shows 0 even if is in public mode and must show 1 Also, I have doubts with left and front wing damages because I think are not available even when youTelemetry value is 1
  7. navarreitor

    F1 2019 UDP Specification

    It's good info, but not the best possible
  8. navarreitor

    F1 2019 UDP Specification

    Because Stop&Go penalties are not included in that field until you finish the race. Unfortunately, neither is available in any other field
  9. navarreitor

    F1 2019 UDP Specification

    Hi @Hoo @Faya If my friends don't lie to me, Public Telemetry is not working and the game is sending all values like if it were Restricted Please, can you check this? Regards Fernando
  10. navarreitor

    Possible BUG

    Hi I tried the weekly event and in my last lap, when I run P2, a couple of (put here what you want) ruins my race. Now I already repeat it but when I was waiting I discovered that instead 100 AI the info said it was 40. I close the game and restart it and then all was ok (100 AI) At the end of the race checked it again and the misinformation was there again. On video: Info OK, before the race: 0'00'' Wrong Info at the end: 33'05'' regards
  11. navarreitor

    One key missing feature

    Sorry for my English, but I want to say I completely agree with you and happy to read someone complaining the game didn't include a career MP mode. I can't understand, but people ask for interviews, red flags, transfers... You are one of the few I read to ask MP career, something I ask for to Lee Mather in a couple of interviews, not to include his answer, only like an f1 game fan. Good to know anyone more asks for it. Ps: btw, red flags, interviews, and transfers could have real meaning for me if we could have all this stuff in MP career. Could be interesting then, not now.
  12. navarreitor

    F1 2019 UDP Specification

    Hi Why 48 names if races only allow 20 + 2 spect? (m_name[48];) Edit I just test it and now understand my mistake, are 48 characters for each name .... But on ps4 are P/L/A/Y/E/R always on multiplayer Same last year personal data policy ?
  13. navarreitor

    F1 2019 UDP Specification

    Thank you @Hoo We can ask our participants to do public their data but would be better if we can manage that form the admin/owner menu. If not, it is possible that some pilot forget to put his data public and the only solution we would have is to sanction them. BTW, League mode is great, but it would be best if it has a fourth profile as a guest (as well as owner, administrator, and participant). That way, when not all the participants can run a race, instead of AI, they could be replaced by guest pilots for a grand prize. The AI is fine, but nothing like the human touch. Another subject, it would be possible that "Stop and go" penalties sums in the penalties of a player until they are fulfilled? Thank you again
  14. navarreitor

    F1 2019 UDP Specification

    @Hoo @Faya I have a PS4 copy and I can't find where the Restricted/public telemetry data option is. I hope on PS4 we can make this data public because for commentators all this info is very useful. In fact, it would be fabulous if in the menus of the leagues it could be restricted to be public, just as the assistance that can be used in the races can be restricted when you create the league. In all the competitions in which I participate, we use models that I have provided to have that information to commentators and viewers of the races on youtube/twitch (links below)