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Nastra100

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1 New Car Smell
  1. So after 24hrs with the game the things that stand out for me as good: Car handling, physics and graphics are much better and the AI are way better than 2018 although not perfect Driver transfers - This is good and bad, good that they exist and I will get to bad later below F2 Story mode in the career Toning down Medium TC, I use Medium TC but it always felt OP and I think they have almost got it right. They might need to up it a smidgen The things I think are bad: The game feels rushed, the fact that the intro movie still has Mercedes with the wrong front nose says it all. The car performances are all wrong and as much as they claim they were using performance from pre-season, even in pre-season the Williams were rock bottom but in the game they get close to the points (Well Russell does). Also it was clear in pre-season that Ferrari had the best engine Mid-season driver transfers are a no (should be end of season only unless a lead driver is doing badly and an affiliated youngster in a lesser car is doing well) The story in career mode feels so rushed and weakly implemented. They should look at the 2K games for how to do things like this and it does not require too much coding (Just more voice acting costs). Also they could have signed up an existing F1 driver to be your friend rather than Weber so that the only new face is Butler (your enemy) STATS - Where the hell are they? We need a stat tracker by driver and by track showing the history of performances over the 10 seasons. Fastest laps, qualifying times, poles, number of finishers, was it wet or dry, all the detailed results etc for each driver and each track. The data is in the game so just create a page for it Telemetry - Why is it that the first lap you do in qualifying (when no one has set a time) have no telemetry? If you are first on the road it should be showing your splits as purple. If someone else is in front but has not yet finished their lap, it should be doing a comparison of the sectors they have done. So simple Simulation is terrible, all cars finish the race and there is little or no variety. Tweak the algorithm a bit Codies and add some variance while at it. The sounds - What happened to the sounds? I popped F1 2018 back into compare and it is like night and day!! Highlights should pick the best bits from the whole race and not just your car. Create 120 seconds of the best moments from the race with the algorithm choosing based on certain key moments like a pass for the race lead, two cars coming together, a crash or a spectacular corner during a fastest lap of the race. these can be built in and picked for the highlights Also can we have replays that show the whole race even if you do a mid-session save rather than showing from the point you saved. Sometimes, you can't finish a race in one sitting but need the full replay This is my summation, pretty much everything bar the change to the career mode story can be implemented with a patch so let us see what happens. Also for those who say give Codies a break, they are a developer creating a game for a multi-billion dollar sporting organisation. We should be EXPECTING no less than AAA quality (or as AAA as sports games can ever get). This is not a basement setup that needs the patience and sympathy of the customers, if they do not have enough people then hire them, if they are too small to do all the things we want then give up the licence to those who can.
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