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Posts posted by Jaketa

  1. I'd like to bring back an old topic from the archives:


    Despite massive improvments of the game in the last years, I think one of the most important things is neglected in the last games.

    The weather system is the same for nearly five or six years now and there wasn't a huge step of improvments in a long time. I remember when F1 2012 came out, the step of the weather system was impressive - and in this game, the weather model was more realistic than in the games of the last years. The way how the rain came to an track or the track dried out was much less predictable. In the current games, it's always the same. As soon as the DRS is disabled, you know that its time for the wet tyres, and as soon as its enabled again, you are save for slicks again. Look at the postings in the topic above and watch this video:


    You were able to drive with Slicks on the dry line, but if you pushed to hard, and came away from the racing line, your race was over. Same way for wet tyres in the dry. You were able to cool your tyres on the wet places on the track and were able to race a lot longer on the wet tyres. And in the current games it's always the same sheme. So, there are no really opportunitys (especially in leagues), were slower drivers could surprise in difficult conditions.

    I think this topic is one of the most important topics of a racing game. And before moaning and concentrating on liverys or stuff, I think the devs should focus more on the on track things again, and not only about features, that the manority of people like to see. (MyTeam etc.)


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    • Agree 2

  2. I have this problem in every career 50% race since day of release. The AI have no problems with tyre wear! 
    For example: I started with Mediums in Spa, but the cars around me with Softs were able to drive much equal times until their stops than me on fresh mediums - on the other side, at the second stint they are driving the same times from the first lap of their stint until the last lap.   For me, it’s seems like that the AI isn’t getting slower with their tyres. I experienced this in every race.

    I ask friends from my league and they had the same experience, that’s why you can’t doing very well on a high difficulty. 

    @BarryBL Are you guys aware of that issue?

  3. 34 minutes ago, Stidjn said:

    I hoped this patch would fix the problem that whenever I brake I would look backwards on track and when I’d steer sharply left or right I’d look those ways on track but it hasn’t. My league racing season starts the 2nd of August and I’d like to be able to race... 😐

    This is probably because of your Control settings/ Mapping on your device. And not a bug.

    • Disagree 1

  4. Probably a known issue but only for the protocol. It isn’t very important but for the feeling it is and it was already in the last games, so it’s definitely a game play problem: 

    In this years game the AI isn’t warming up their tyres in formation lap or when the SC is on track. They driving like in Kimi-Style completely without warming their tyres up and sliding their cars from side to side.

    2. I play on Xbox 
    3. 1.05 and it’s there since the game is out
    5. Every time.
    6. There is no troubleshooting for that issue
    7. Wheel
    8. Can be seen in every gameplay video in YouTube

    • Agree 1

  5. 21 minutes ago, 86 til Infinity said:

    what do you mean not licensed its the official F1 2020 Video Game. The the official F1 season included san marino portuguese gp and mugello that should give them every right to make the calender accurate. question is are they passionate enough to please the fans!?

    What has this to do with passionate? Seriously, how often the deva should explain that it isn’t possible to add new tracks in that short of time.

    To create a new track, it isn’t done with the circuit itself. Look how detailed the tracks on the game are. They already said, that they need many months for new tracks. Yes, it’s unfortunate that this tracks are not in the game, but seriously: Without COVID F1 wouldn’t be racing on that track this year. And that’s the point. 

    If F1 decides before 2021 that they will be racing again more races in Europe because of the ongoing Corona situation , I’m more than sure that we will get some more tracks like Imola in F1 2021.

    Imo the focus in the next years should be on additional tracks. We have enough classic cars, now they should add some old and different circuits as classic content like in 2013.


  6. The AI topteams always end their race in the midfield, because they are often pitting two time times and stuck in the field. That’s the reason why there are strange standings in most of the 50% seasons. German YouTuber Davegaming reported that issue here, and for him it’s not possible to play a 50% career.




    2.       Every platform
    3.       1.01-1.05
    4.       Every mode with AI and race
    5.       Always, especially on tracks like Hungary or Spain.
    6.       /
    7.       /
    8.      No videos from me, but Dave Gamings Driver Career with Alonso on YouTube is a good example. He had so many wins because of this issue.

    • Agree 2

  7. 24 minutes ago, Turtlemoose said:

    Don't think any charts or stats are needed to see that Ferrari are clearly slower than Red Bull and at best on par with Racing Point, McLaren and Renault.

    And this wont change anymore in the next season. So they should nerve Ferrari ASAP.

    • Agree 1

  8. Its kind of ridiculous how this thing with the Patch is going. Few days yes, but not one week since the release of the first copy’s. I just hope that the 1.03 is a big itch with a lot of new improvements. Because currently, the game is full of bugs. And I just hope that the patch after that is coming quickly. 

  9. 27 minutes ago, BiohazardBGR said:

    The default car should be silver all those alternative liveries should be an option like in the Nascar games. Sometimes in the season, we have special liveries and currently, we cannot use them, for example, Mercedes Germany livery in 2019

    Yes agree. There should be different liveries available in the menu like in rfactor mods.

  10. 14 minutes ago, Rafetagamer 2.0 said:

    Hard work for Codemasters with these livery changes. I imagine that it will be patched in Day One.

    Imagine how fast modders creating liveries within hours. I don’t think it’s a impossible task until the release of the game. I mean, it’s not a full new livery, only another colour sheme.


    but yeah this season is special.

  11. @issueskid


    I think the sounds are a massive improvement in this year. It’s the same like from 2017 to 2018. In 2018 they were also very good, while there were pretty inaccurate and to low in 2017 and 2019. I just hope that it stays like this and not will be in a bad way again in 2021.

    Also, is there a possibility that we are getting some Audio patches/fixes here and there that makes the engine even more accurate after the release, when the real season started/ will the sound be different after the day one patch? The Honda sound is the best example every year. In overall it’s Good especially what we are seeing from the current gameplays. But: I think, the rough sound on the low speed and gearing should be more aggressive. You can listen to that here:


    • Agree 1

  12. 7 minutes ago, KiLLu12258 said:

    lando was trying the game as you said for like 10-20 mins and cleary said that this understeer is ********.


    Yes because the handling in this game is the worst thing I have seen from Codemasters since 2014. It’s completely random because they thought the cars are 1,5 seconds slower than 2018. They tried to fixed this but still the cars are way to slow and for sure they couldn’t changed the handling a lot. The best thing would have been if they would have add the 2018 handling instead of that. They scraped the Balast and now the cars are just to difficult to set up. No matter what you do on some tracks, you still have always this understeering. The drivers said that this years cars are not different to the last two years. But in the game it feels like a jump back to the cars pre 2017.

    And I’m sure Lando or Max would have fun with F1 2018. Because the handling was very accurate and I enjoyed every minute of this. I‘m in my league for nearly 9 years now and drive my 9th season currently and the most experience drivers of our league have problems with the current handling because everybody say that’s more arcade than ever. Before this season I had  8x 100% Monaco GP on league terms behind me. Since F1 2011. I was always on the fight to the Top 5 and loved this track. In this Game it’s horrible - only understeering, especially in the race.

     It’s just sad. But instead of working on that or on that stupid wrong gearing (especially in Multiplayer) or the still broken Safety Car, we get a ******* Halloween skin. Shame on you Codemasters..

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  13. It’s another bad chapters of Codemastees F1 game. In terms of gameplay and stuff F1 2019 unfortunately is the worst game since 2015.

    The handling is just a mess, 2018 was much better. The revs are still wrong, the sound is inaccurate. The cars are still to slow in the corners and same on the straights. And the balancing of the Teams is more inaccurate as ever. The Ferrari is 0,5 - 1 second faster on the straights than everybody else in real live. In this messy game they Are slower than the Mercedes.

    And then we have the unnecessary F2. 2 years of development for this game? This is a joke! No one cares about that. Sorry, but I‘m on a Point where I would be happy for 1-2 years break to get atleast a proper developer with money and someone who is patching the game constantly and not only 2-3 months after and let it fell of after that. Sony had already better features in 2007 and you are still not able to manage the broken SC since 2017.


    At the same time, you fired your most recent active social media and forums members, who were interacte for the first time with the community. It’s 2015 all over again.


    Shame on you Codemasters.

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  14. Quote from Facebook: Fix this;

    Please fix the sound balance.  I play in TV Pod mode and I can hear the engines of the other cars more than I hear my own, it’s unrealistic and annoying.  We were able to adjust these settings in previous F1 games, I don’t understand how Codemasters omitted this in F1 2019! Plus it would be nice if the engines sounded more aggressive and powerful by increasing the pitch.

    • Like 1
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