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Jaketa

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Posts posted by Jaketa


  1. On 10/30/2019 at 10:04 PM, Hammerpgh62 said:

    In the online league I run the SC rarely comes out.  There have been multiple incidents that should have seen it appear but nothing came out.  One of the few times it appeared not one of us had a clue why lol.

    It just needs a slight tweak to bring it out a touch more often. 

    Agree on that. Our league is driving 100% races for 9 years now and the SC is as bad as ever before. It’s completely a mess if the SC comes out randomly because in some races it really changes the race outcome, while on other races where it would be necessary it doesn’t come out. In one crash in Monaco the car was standing not in the way and SC was coming out, in six other accidents where cars where completely on the track in the way it didn’t came out. That’s just annoying and the only way to avoid that is to turn the SC off. 

    • Agree 3

  2. I owned the games since 2009 from Codemasters. I have driven 9 seasons in a league. But to be honest. I’m on a point where I can’t be happy about this news. I mentioned many things that upsets me in my latest posts. 
     

    And Codemasters confirmed my current feelings with their shameful twitter response to some players:

    We are talking for more than 3 years now about how messy the Safety Car is. Giving us such a messy response is just embarrassing and a slap in the face of every player. Because they are acting like this problem wasn’t ever mentioned by the players. While we are not given any response or talk what they are working on next.

    I just have wished that another developer is given the license. I think in a battle between two companies that producing a Formula 1 game, the one who benefits would be the player and the game. Because with pressure from rivals, one Monopol Company could not afford to be lazy anymore could not afford to ignore some of the voices of the players.

    Sorry Codies. I was even a beta tester in 2016-2018, and always tried to help you guys with my feedback. But I‘m on a point where I’m not happy about this news and would even sit out for one year without a game, If we would get a Company that actually are listening to their players.

     

    I’m also very very concerned how the new 2021 regulations will be implemented in the game ( I only say this years handling that acts like a car before 2017) or the rate of bugs on a then-possible new console. (Remember F1 2015).

    • Thanks 2
    • Agree 1

  3. 7 minutes ago, KiLLu12258 said:

    lando was trying the game as you said for like 10-20 mins and cleary said that this understeer is ********.

     

    Yes because the handling in this game is the worst thing I have seen from Codemasters since 2014. It’s completely random because they thought the cars are 1,5 seconds slower than 2018. They tried to fixed this but still the cars are way to slow and for sure they couldn’t changed the handling a lot. The best thing would have been if they would have add the 2018 handling instead of that. They scraped the Balast and now the cars are just to difficult to set up. No matter what you do on some tracks, you still have always this understeering. The drivers said that this years cars are not different to the last two years. But in the game it feels like a jump back to the cars pre 2017.

    And I’m sure Lando or Max would have fun with F1 2018. Because the handling was very accurate and I enjoyed every minute of this. I‘m in my league for nearly 9 years now and drive my 9th season currently and the most experience drivers of our league have problems with the current handling because everybody say that’s more arcade than ever. Before this season I had  8x 100% Monaco GP on league terms behind me. Since F1 2011. I was always on the fight to the Top 5 and loved this track. In this Game it’s horrible - only understeering, especially in the race.

     It’s just sad. But instead of working on that or on that stupid wrong gearing (especially in Multiplayer) or the still broken Safety Car, we get a ******* Halloween skin. Shame on you Codemasters..

    • Like 1
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  4. It’s another bad chapters of Codemastees F1 game. In terms of gameplay and stuff F1 2019 unfortunately is the worst game since 2015.

    The handling is just a mess, 2018 was much better. The revs are still wrong, the sound is inaccurate. The cars are still to slow in the corners and same on the straights. And the balancing of the Teams is more inaccurate as ever. The Ferrari is 0,5 - 1 second faster on the straights than everybody else in real live. In this messy game they Are slower than the Mercedes.

    And then we have the unnecessary F2. 2 years of development for this game? This is a joke! No one cares about that. Sorry, but I‘m on a Point where I would be happy for 1-2 years break to get atleast a proper developer with money and someone who is patching the game constantly and not only 2-3 months after and let it fell of after that. Sony had already better features in 2007 and you are still not able to manage the broken SC since 2017.

     

    At the same time, you fired your most recent active social media and forums members, who were interacte for the first time with the community. It’s 2015 all over again.

     

    Shame on you Codemasters.

    • Thanks 1
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  5. 3 hours ago, NigelWeber said:

    Guys I'm curious.. Where does this game rank compared to all the previous games in terms of the state of the game upon release?

    The last F1 game I played before this one was F1 2012. I don't remember it being too bad other than the usual latency issues etc. I remember car setups were broken cos the league I was in forced everyone to not use any higher springs than 6-6 or something for a while... I think I remember F1 2010 having some very annoying 'going slower than limiter' pit lane bug that never got fixed?

     

    To be honest, F1 2012 and F1 2013 were the best games of the series in terms of on track play. There wasn’t any major game breaker, our league seasons went without any online problems. But since we got to the „new“ consoles back than, it went chaotic especially on multiplayer. Safety Car is the same **** since 2017. It worked in F1 2016 but after that they destroyed it somehow and never fixed that. For the last three years we need in 80% of the league races to restart the Lobby because someone kicked out, someone can’t joint, someone could not set his setup, someone has no engine sound etc...week for week.

    The most annoying thing is, when they are fixing things in one game and one year later the same bugs before the patches are again in the new game. I don’t know how something like this is possible. Best example is the 100% tyre wear in Qualifying for 50% races. It was there in 2017, Patched out, it was back in 2018 patched out again and in F1 2019 guess what? It was there again.

     

    • Agree 3

  6. Agree with you, 100%. Threads like this:

     

     

    In the begin we were told that this problems are looking into it. But after that we never got feedback from anyone.

    Or fundamental problems like the Safety Car. Why they are not fix this things before bringing silly stuff like livery’s for the MP cars or F2. Seriously, most players of that game are playing leagues and especially with the F1 2019 cars and not with that MP cars. And in this leagues problems like the SC are important because on one track it comes out because of nothing and on the other track it never comes out, even after five crashes in Monaco. 

    The league system in the game was meant for a good reason, but it doesn’t make sense for any league. We are still using normal race lobbys.

    I really don’t get why the big problems of the game; which are in it for many years are not getting fixed - or fixed things come again one year later. Make a solution for this problems and not introducing unnecessary stuff like race suits only because you can earn money on it.

     

    • Agree 4

  7. Quote from Facebook: Fix this;

    Please fix the sound balance.  I play in TV Pod mode and I can hear the engines of the other cars more than I hear my own, it’s unrealistic and annoying.  We were able to adjust these settings in previous F1 games, I don’t understand how Codemasters omitted this in F1 2019! Plus it would be nice if the engines sounded more aggressive and powerful by increasing the pitch.

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  8. As I said on the other topic they need to fix the car characteristics. Ferrari need to be unbeatable on the straights and not equal with Mercedes like it’s now. Especially on the Qualifying engine mode 4, Ferrari have to be the benchmark on the straights.

    Mercedes needs to be unbeatable in fast and slow corners and RB also needs good on Slow corners.

     

    @Faya

    Could you give this to the team?


  9.  

    Real Life: Ferrari gaining nearly half a second on the straights while Mercedes slower because of drag. McLaren once of the fastest Cars on the straights.

    Game after Patch 1.05: Mercedes is still faster, McLaren still the slowest.

    codies, what are you smoking?

    • Like 1
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  10. 2 hours ago, PapesB710 said:

    Is the patch out for xbox yet? I got the game the day it released and it was nearly unplayable. I rebooted it up today after hearing about the 1.05 patch. It will not upload the patch. It's still on 1.03. What do I have to do if it's available? I also re installed the game and it didnt update. Help please 

    Read the updated thread from Faya 😉 PS4 and especially Xbox players are always getting patches some days later, maybe even a week.

     

    To the PC gamers: Could you explain how much impact it has on the handling? Does it feel better? Are the cars still feel heavy and slow? Is the gearing right,?


  11. Disappointed that it lasts another two weeks. Haven’t played the game for more than 1 1/2 weeks now because of the unrealistic car performance and the sound of the current cars. Waiting another 2 weeks doesn’t make a big difference to the last release dates where the game was correct at release date.

    But atleast, and that’s the good thing, you are finally providing us with updates and say what is coming - that’s the way how you have to act with your players, because in the past it was completely invisible on what you guys are working.

    I hope that you also have a look at the sound/wrong rev sound and fix this ASAP.

     

    • Agree 6

  12. @SturmDesTodes

    Agree. We need a Roadmap or something like this. Informations what they are working for, what errors they have recognised etc.

    We only know that there is a Performance Patch Coming. We know that they are looking the low rpm/the sound. But are they fix that? We don’t know anything.


  13. In online or league racing the SC is still a mess and comes out completely random. There can be 5 big crashes it doesn’t come out. And in the Next race there is one little crash or someone in the gravel and there is the SC.

    IDK why this isn’t one of the things that should fixed immediately after all this years. In 2016 the SC was Perfect. But since 2017 it’s a joke.

    • Agree 1

  14. 2 hours ago, R9NALD09 said:

    Yeah same here.  Waiting on the performance patch before starting career mode and running out of patience with the bumper cars of online.  Hoping the patch will land soon

    Currently this game makes no sense to play with especiall if it’s true that they will change the handling drastically with the performance update. Seriously? Until this game makes sense and fun it’s August - the early release doesn’t care me because I will not play this game with 2018/unrealistic car performances and gearing sounds which sounds like V4 vacuum cleaner when you doesn’t go about the full revs.

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  15. They need to address alongside the performance the drivability/performance model. The cars are way to slow on the straights and feel to heavy. Because they thought they would be slower with the new wings but they are faster!


  16.  

    Thank you for making the sound of the 2010 Ferrari real. I had the fear that this will be also the 2007 engine sound like the Brawn GP had from the 2007 McLaren. But it’s not. Looks and sounds so good especially in that comparison.

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