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Everything posted by Jaketa

  1. Jaketa

    This is getting ridiculous.

    To be honest, F1 2012 and F1 2013 were the best games of the series in terms of on track play. There wasn’t any major game breaker, our league seasons went without any online problems. But since we got to the „new“ consoles back than, it went chaotic especially on multiplayer. Safety Car is the same **** since 2017. It worked in F1 2016 but after that they destroyed it somehow and never fixed that. For the last three years we need in 80% of the league races to restart the Lobby because someone kicked out, someone can’t joint, someone could not set his setup, someone has no engine sound etc...week for week. The most annoying thing is, when they are fixing things in one game and one year later the same bugs before the patches are again in the new game. I don’t know how something like this is possible. Best example is the 100% tyre wear in Qualifying for 50% races. It was there in 2017, Patched out, it was back in 2018 patched out again and in F1 2019 guess what? It was there again.
  2. Jaketa

    This is getting ridiculous.

    Agree with you, 100%. Threads like this: In the begin we were told that this problems are looking into it. But after that we never got feedback from anyone. Or fundamental problems like the Safety Car. Why they are not fix this things before bringing silly stuff like livery’s for the MP cars or F2. Seriously, most players of that game are playing leagues and especially with the F1 2019 cars and not with that MP cars. And in this leagues problems like the SC are important because on one track it comes out because of nothing and on the other track it never comes out, even after five crashes in Monaco. The league system in the game was meant for a good reason, but it doesn’t make sense for any league. We are still using normal race lobbys. I really don’t get why the big problems of the game; which are in it for many years are not getting fixed - or fixed things come again one year later. Make a solution for this problems and not introducing unnecessary stuff like race suits only because you can earn money on it.
  3. Ferrari in real: 1.3 seconds and 9 kph (!!) faster on the straights per lap than Mercedes in Belgium Qualifying. In Game: Mercedes faster on the straights than Ferrari. Fix this!
  4. Quote from Facebook: Fix this; Please fix the sound balance. I play in TV Pod mode and I can hear the engines of the other cars more than I hear my own, it’s unrealistic and annoying. We were able to adjust these settings in previous F1 games, I don’t understand how Codemasters omitted this in F1 2019! Plus it would be nice if the engines sounded more aggressive and powerful by increasing the pitch.
  5. As I said on the other topic they need to fix the car characteristics. Ferrari need to be unbeatable on the straights and not equal with Mercedes like it’s now. Especially on the Qualifying engine mode 4, Ferrari have to be the benchmark on the straights. Mercedes needs to be unbeatable in fast and slow corners and RB also needs good on Slow corners. @Faya Could you give this to the team?
  6. They also need to make the characteristics of the cars better. Ferrari should absolutely flying on the straight and have to be at least 5-10 kp/h faster than the Mercedes on the straights. While that Mercedes and RB are much faster on corners. Look at Hungary currently.
  7. Jaketa

    1.05 is some kind of misunderstanding

    Real Life: Ferrari gaining nearly half a second on the straights while Mercedes slower because of drag. McLaren once of the fastest Cars on the straights. Game after Patch 1.05: Mercedes is still faster, McLaren still the slowest. codies, what are you smoking?
  8. Jaketa

    Rev lights don’t appear to match engine note.

    Please use this thread guys: And for these who doesn’t see a problem there, you probably have no knowledge how the real Onboard and shifts sounds like.
  9. Read the updated thread from Faya 😉 PS4 and especially Xbox players are always getting patches some days later, maybe even a week. To the PC gamers: Could you explain how much impact it has on the handling? Does it feel better? Are the cars still feel heavy and slow? Is the gearing right,?
  10. Yes it will affect your career same as in 2018. You don‘t have to start a new career.
  11. Disappointed that it lasts another two weeks. Haven’t played the game for more than 1 1/2 weeks now because of the unrealistic car performance and the sound of the current cars. Waiting another 2 weeks doesn’t make a big difference to the last release dates where the game was correct at release date. But atleast, and that’s the good thing, you are finally providing us with updates and say what is coming - that’s the way how you have to act with your players, because in the past it was completely invisible on what you guys are working. I hope that you also have a look at the sound/wrong rev sound and fix this ASAP.
  12. Jaketa

    Safety Car is so hard to bring out ...

    @Faya We tested the SC now in our league online and it’s the same like 2017/2018. It doesn’t come out. Please give this to the guys. They should finally have a look on the SC. It’s not acceptable that this state hasn’t changed anything since F1 2017.
  13. Jaketa

    Sound Options

    @SturmDesTodes Agree. We need a Roadmap or something like this. Informations what they are working for, what errors they have recognised etc. We only know that there is a Performance Patch Coming. We know that they are looking the low rpm/the sound. But are they fix that? We don’t know anything.
  14. Jaketa

    Safety Car is so hard to bring out ...

    In online or league racing the SC is still a mess and comes out completely random. There can be 5 big crashes it doesn’t come out. And in the Next race there is one little crash or someone in the gravel and there is the SC. IDK why this isn’t one of the things that should fixed immediately after all this years. In 2016 the SC was Perfect. But since 2017 it’s a joke.
  15. Jaketa

    Sound Options

    Agree. The sound of the other cars is to loud.
  16. Currently this game makes no sense to play with especiall if it’s true that they will change the handling drastically with the performance update. Seriously? Until this game makes sense and fun it’s August - the early release doesn’t care me because I will not play this game with 2018/unrealistic car performances and gearing sounds which sounds like V4 vacuum cleaner when you doesn’t go about the full revs.
  17. Jaketa

    F1 2019 sound

    Hey there. We already have a big thread about sound. 🙂
  18. Jaketa

    Ferrari Engine Sound drives me crazy

    Please use the the biggest threads to gain more attention of Codemasters. It doesn't make sense to open 100 Threads where everybody is complaining about this issue. We need one big Thread, than the chance is highter to get more attention: https://forums.codemasters.com/topic/39190-petition-to-make-the-2019-engines-sound-louder-more-rpm/
  19. Jaketa

    Updates every Monday?

    They need to address alongside the performance the drivability/performance model. The cars are way to slow on the straights and feel to heavy. Because they thought they would be slower with the new wings but they are faster!
  20. Jaketa

    Engine sound

    Thank you for making the sound of the 2010 Ferrari real. I had the fear that this will be also the 2007 engine sound like the Brawn GP had from the 2007 McLaren. But it’s not. Looks and sounds so good especially in that comparison.
  21. Is the Safety Car/VSC finally working? It was a whole mess in 2018, especially online. Came out in a full season about 21 races only twice although there were crashes in nearly every race. Before F2 and stuff you guys should focus on this things...
  22. Jaketa


    The Honda Sound needs to be more aggressive and rough in my opinion. And many people are upset about that. I agree. I mean it’s not awful like some people say but I think it should be a lot more rough. Edit: And sound wise I really hope that they create new V8 sounds for the 2010 Ferrari and McLaren and not easily implement the sounds from the 2007/2008 cars because it’s wrong with the high revs. The Brawn Sound last year was also completely wrong (revs from 2008 engine), same as the Renault 2006 sound from the last years. It’s not as much important as other stuff but when you implement classic cars you need to be accurate..
  23. Im pretty sure they will use the other classic cars from the 80s and early 90s as rivals on track for this mode. —- I really hope (alongside fixing SC Bugs on online) that they do the right sound for the Ferrari F10 and the McLaren. And not putting the sound of an 2007/08 V8 with higher revs into a car which has lower revs in reality like they did with the Brawn GP.