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dogryan100

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110 Wheel Nut

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    Steam
  • Peripherals
    Steering Wheel
  • Steering Wheel
    Thrustmaster TMX Pro

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  1. 1. A detailed description of the issue: In-game the Silverstone pit speed limit is 60KPH. This is incorrect. Some time within the last few years in real life, it was changed to 80kph, but that has not happened in-game yet. The pitspeed limit has been wrong for multiple games in a row now. 2. What version of the game you are using: 1.03 3. What are your replication numbers? 100% 4. Any screenshots or video of the issue? As you can see below, there is very obvious evidence that it is wrong based on how long it takes to transit the pitlane in the in-game screenshot (First screenshot) compared to in real life. The second screenshot is from the real life broadcast of the 2019 British Grand Prix. The fact that in the real world they transit the pitlane a full 9 seconds faster is proof that the pitlane speed limit in-game is incorrect. I really hope this can be fixed, because having the incorrect speed limit greatly changes what strategies do and do not work. Also, for realism sake. Please! ❤️
  2. dogryan100

    Version 1.14 Update Discussion

    Just got a 19.1GB update for the game on Steam, but seeing no notes anywhere. I assume something of that size isn't nothing?
  3. dogryan100

    F1 2020 BETA - Process Closed

    One of the questions is about which specific game you want to test for, so it seems like you have to do it again, or at least tick that specific box.
  4. In a grand prix race post-patch I used about 20 flashbacks recreating the same crash over and over (just testing the new safety car) and it didn't effect anything, it was reasonably consistent on when it would/wouldn't come out even after 20 flashbacks
  5. Awesome, good thing to know, thanks!
  6. Thanks! Let us know when you find out 🙂
  7. Hey, when you say that the maximum Safety Car deployments is now for example "5", does that mean 5 full Safety Cars? Or can that be like 2 Safety Cars and 3 Virtual Safety Cars? Awesome update, praying that it works in practice. Thanks!
  8. I'm fairly sure that at the very least Australia/Monaco/Paul Ricard are all still 60 in real life
  9. As of real life 2019, Silverstone's pit lane speed limit is 80KPH. But, in-game, it is set to 60KPH. Just tried on 1.07 and still not fixed so I thought I'd point this out.
  10. In the Austria event I had it for the first 4 hours or something before it fixed
  11. I should mention that it worked fine in the next scheduled race one hour after the post. This bug is hard to recreate and just sometimes happens, sometimes doesn't happen.
  12. I had this happen last week in the Austria event and now I'm having this again in the Silverstone event right now. I get an error code when trying to connect to the server, "NM14". The frustrating thing about this is that I just can't rejoin straight away, because they are scheduled races I now have to wait an entire hour for the next race...
  13. dogryan100

    [BUG] MULTIPLAYER CARS | PIT STOP

    Faya has been tagged 7 times in this thread alone out of 16 replies... Calm down lol
  14. I got this error when trying to join the Weekly Event race. I am on PC. I know this is not specific to me as a friend of mine has had this error trying to connect to 3 Weekly event races in a row and this is the second time another friend has received this error when trying to connect to the Weekly Event race.
  15. dogryan100

    Silly mid-season driver transfers..

    You say this but 2018 real life F1 was the first year in a very long time that there were zero driver swaps in a season. In real life there are almost always several mid-season swaps every single year.
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