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GJ77

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Posts posted by GJ77

  1. Brake bias seems to be backwards? Or labelled backwards. Put it "Front" and your rear wheels lock up and produce oversteer, put it "Rear" and your front wheels lock up and produce understeer. Am I missing something here or is this just a dumb mistake in the game?
  2. You can bounce off a limiter in a AT if you are going at Top Speed and it just will not go any faster. Like when you run IRL cars at Indy. And the car will just not go any faster. Have you tried different gear ratios to see if that makes any difference in durability? Brake bias? The only reason I say this because of "wheel hop". I do not know if the game actually goes that in depth for these 2 ideas to actually come into play.

    I too run AT but I have never had this problem either. But I have not ran that many offline races. Mainly online. I have never had this problem in MP.
    I have my gear ratios set long enough to accelerate all the way along the straights. Brake bias generally to the front, though in one car I had to push it to the rear to get my nose in on the corners. I do tend to favour an open differential - could that possibly contribute to gb damage?
  3. SolidSean said:
    GJ77 said:
    SolidSean said:
    I haven't experienced a loss of gears (through wear and tear without crashes) and even if I did, it hasn't impacted my performance enough for me to notice. Maybe you are being too aggressive out of corners?
    Would aggressive throttle wreck an automatic gb irl?
    If you are bouncing on the limiter and spinning tires out of every corner, something is going to get damaged, right?

    As for the game, I'm not sure if this is actually the case. In fact, I've been told by my race engineer I have gearbox damage after a few minor collisions without losing ground with my competitors and my gears (at least the ones in use) still being there. I'm making a realistic assumption based on the information you gave.
    How would an automatic bounce off the limiter? Regardless, thanks for the clarification. I do throttle hard out of corners but hard to imagine that's the issue, I mean throttling out of corners is standard practice amirite?
  4. SolidSean said:
    I haven't experienced a loss of gears (through wear and tear without crashes) and even if I did, it hasn't impacted my performance enough for me to notice. Maybe you are being too aggressive out of corners?
    Would aggressive throttle wreck an automatic gb irl?
  5. Really? U sure? Cos I've raced Street, Open and Touring and my gearbox always, always degrades as the race goes on, and is "shot" (in the words of my radio guy) by the end. No collisions, just racing. I've got the race distance at 5x usually but I tried 3x and the gearbox just degraded faster so that it was still "shot" by the end.
  6. RUD3Y said:
    the AI is brilliant just like in grid1, upto the time where they are in the exact same car but its faster than yours -happens in hard and very hard mode- very cheap and nasty, such a shame. and I'm talking about beating a computer opponent out of a corner and accelerating first yet the AI who's beside me and not drafting then out accelerates me.
    You sure they don't have upgrades?
  7. So far it's good. I like the handling, which feels like a sort of halfway house between GRID1 and F1 2013. I have two complaints/requests. Firstly, PLEASE let me adjust the dead zone and linearity on my Xbox 360 controller. Secondly there is some sort of bug (memory leak maybe) that causes the game to start freezing and unfreezing every other second after long gaming sessions. Restarting the game fixes it, but if you're halfway through a race you have to Alt+F4 and start over. Very annoying. Edited to add: the cockpit view is a bit naff, but better than nothing.
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