Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

5 New Car Smell
  1. WiiMoritz

    Patch Notes for 1.15 – Discussion Thread

    @RedDevilKT The problem is that if we disable ghosting in lobbies, the races will be a disaster because of VSC and SC not showing. Check here (34 minutes and 30 seconds): https://www.youtube.com/watch?v=twpctFDwwEo&feature=youtu.be&t=34m30s Here (45 minutes and 8 seconds): https://www.youtube.com/watch?v=GwoqscrFHto&feature=youtu.be&t=45m8s And here (46 minutes and 33 seconds): https://www.youtube.com/watch?v=GwoqscrFHto&feature=youtu.be&t=46m33s (wow, 3 crashes in same straight and just a VSC?) No ghosting in races needs to have a simulation SC in races too.
  2. WiiMoritz

    Safety Car is so hard to bring out ...

    Safety Car in a league race without a DNF: https://youtu.be/WX7mhR1LoTM?t=30m30s
  3. @RedDevilKT We need multiple Safety Car options in lobby, we need at least Disabled | Moderated | Simulation And of course make it that Simulation option works pretty well. Thanks
  4. WiiMoritz


    Dear Codemasters. We have multiple options for corner cutting, damage, etc, we need some options with safety car, I suggest it bellow: Safey Car: Disabled | Moderated | Simulation Thats simple.
  5. @StryderIT I don't know what you think about it, but I noticed its easier than I thought to know which players is each number. In custom lobbies, the player names are replaced by a sequential of numbers starting from 100 and in sequence of lobby players, so while in lobby we will already know who is 100, 101, 102, etc and change a configuration anywhere in your app to replace them by real names. UDP also sends numbers in AI players (hamilton, vettel, etc) but you replace it because you know each number is each player. Just make a configuration to customize which name should be Player 100, Player 101, etc. and a checkbox to disable/enable the Players Override list. Thanks Fernando
  6. Yes, I undestand and I know that, but I wish I could manually replace the random numbers by the drivers names by myself. If you add an option to save a pre-list of driver names (very useful for league players), and make it possible to replace the numbers udp sends by names from that list. Example: Pre list: John Rick Marty Danny ... Start qualify, udp sends players: 113 105 106 107 Go to menu > assign driver names Click on 113 and select Marty from drop down list that contains the pre list names click on 106 and select Danny click on 107 and select Rick click on 105 and select John save button DONE
  7. Great APP!. Would you mind to add custom driver names? Random numbers in multiplayer games are a bit confusing.