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  1. Ronin05

    GRID - Mode/Feature/Content Suggestions

    well I could say the same regards to people and this love affair of paying for DLC events. If racing games had the old school custom championship mode you wouldn't have to pay for events. You could just create them. for free. yeah I just don't understand some people here either sarcasm aside, why try to force something when you could just simply provide options for players to enjoy the game with their preference.
  2. Ronin05

    GRID - Mode/Feature/Content Suggestions

    to me, 5 races isn't a season, at least not one worth putting any time into. My point is that why not accept people game for different reasons. I personally don't care for trophies, badges, leveling up, etc.... but if people like that stuff fine great enjoy. But don't understand why devs seem content in trying to force people do something. If it's a good idea that people are interested in you don't have to force them.
  3. Ronin05

    GRID - Mode/Feature/Content Suggestions

    Sorry for double post but this belongs here optional weather settings in ALL modes. I don't recall ever going to track and saying geez I'm so tired of all this good weather and really wish it would rain. So I don't get this fascination with bad weather in games. Fine if people want it but it should be optional. Custom offline championship mode. Have no desire to play all the different disciplines, collect badges, levels, etc.... I just want to race/drive and put in laps and it would be nice to be simply create a fully customized offline championship (with full qualifying options). Don't understand why companies are so against this simple request/option. Better AI. The main reason I don't play online is because of stupid idiot racers. So why would you think I'd be interested racing the same offline. Good challenging smart fair AI never gets old. Dumb cheap AI gets old VERY quickly More tracks. My preference is for real world tracks but well designed original tracks are fine. Key word WELL DESIGNED. Single line tracks aren't fun to watch in real life and aren't fun to play. More team options and/or custom options. Understand licensing issues but you could do a lot with what you already have. Maybe people like it but I have no interesting in NASCAR type racing in a Grid game and would have preferred that effort spent focusing on more GT related content. Look at something like Project Cars were you have a bunch of teams for each brand Over all just very disappointed with Grid especially having waited for so long and honestly in it's current state Grid has just made me dust off the original Grid and Autosport and play them. They are easily more enjoyable games
  4. Ronin05

    Menu Option suggestion

    CM   in your next patch for the PS3 can you please add an option so that the game does not check or prompt you to connect online every time you try to do something.   I know when I'm connected and not connected and it is a pain in the a$$  these days that developers think players are too stupid to know this.  I don't need to be reminded, I am off line for a reason.   a simple option that tells the game not to check for online status would be a much welcome option.   As would a simple tutorial section.  I'm pretty sure that F1 2014 is anyone's first racing game, but if it is you shouldn't punish regular racers by making us have to sit through silly menu tutorials for things that should be fairly obvious. Have a section specifically for this and if you can't do that at least provide an option to skip them.
  5. Ronin05

    Time Trial??

    I gave up on timetrial when I saw they limited your options in to what you can drive.   Why restrict?  Because it's the easy cheap way out.  I should be able to drive any car on any track to set the a time.   From there you can have an overall fastest time and then a class fastest time.   Additionally the layout of the game makes choosing a car a pain in the a$$.   Again simply bad game design from a company that should know better.   All you have to do is look at the first Grid to see how to make an elegant simple and efficient menu system.    This is the same reason the past few Gran Turismo games have lost my interest.  but whatever.   like someone else said CM games use to be an automatic purchase.   Not anymore.  I will wait a couple months after the release of the next F1 & Dirt games to see what people are saying because I'm tired of wasting my money.  CM has turned into Milestone and that's pretty sad
  6. Ronin05

    Well that was quick

    Loore Thanks for the update but I hope they focus because it's not just the gear shift.  the L2 can't be mapped at all.  But it really doesn't matter at this point I guess because I've already returned the game.  I just don't understand why Devs think gamers want less options.  Why limit the game?  Sometimes I just feel like jumping in a car (any car) and going to a track (any track) and doing laps.   So to be limited to that or have to dig through countless menu options looking for a setting (because no one puts full manuals in games any more) just isn't worth it when the game really isn't much better then the previous title that had all those features. To this day Grid and Dirt got so many things right that Codemasters just seem set on getting wrong.  I don't buy games for MENUs.   Both Grid and Dirt had great menu systems because everything was right there and quickly got you into the game. Loore Codemasters  Community Manager June 25Hey guys, Just had one of our Programming Wizards let me know that this will be fixed in an upcoming patch for PS3. We'll keep you posted Community Manager at Codemasters, grumpy, fussy, and occasional wizardFind me on Twitter | Steam
  7. Ronin05

    Well that was quick

    No I understand that part.  The problem is this.  No comments it's just a personal preference.   When assigning gear shifts I always have my layout as follows   Gas-R1/ Brake-L1  / Up shift-R2 / Down shift -L2     The game will not (on the PS3 controller) let me assign any gear shift option to the L2 trigger.   I can assign to R2, L1, R1, or any other button, but not to the R2.    So may question is why?  It makes no sense what so ever for them to do that.
  8. Why can we not have FULL controller mapping on the PS3?  L2 can't be used for gear change but R2 can?   What possible reason could you have for this restriction?  Trivial to some I guess but it's a deal breaker for me so I never turned a lap in the game.  It goes back to the store tomorrow
  9. Ronin05

    Well that was quick

    I didn't get past the option menu before Codemasters blew it.  Why Why Why  do you limit controller mapping?  Why it makes no sense what so ever, yet CM has done just that.  Can't map the gear change to the trigger buttons (PS3) that I want.   You can use R2 but not L2....What possible reason would you not allow players to map the controls how they feel?   Sick of devs pulling this.  So game goes back to the store tomorrow.   Glad I still have the first Grid.
  10. Ronin05

    Race Driver: GRID 6 years on

    What made Grid special for me are a number of things that devs over look these daysEfficient Game Design: This goes for the first Dirt also. I don't play games to look at menus.  Both Grid and the first Dirt got you into the game quickly and efficiently.  Additionally you don't waste a lot of time with bad cars or cars you have no interest in driving.  A perfect example is what Gran Turismo has turned into. That game for me is like a chore or homework and by the time you finally get the cars you want I was sick of the game.   Grid had a great access path and to me the best career mode in a racing game.  Was so pissed at how Grid 2 turned out so really hope Autosport returns back to the original rootsThe gameplay. Yes the cars all kind of felt the same and some kind of tuning option would have been nice, but overall where it counted Grid delivered. It had natural excitement and didn't need gimmicks.  It wasn't like Shift that had to use shaky cam or blurred vision to tell you "this is exciting or tense".  It's like a laugh track on a comedy show.  But Grid just had it rightImmersion again Grid got you in the game and made you feel like you were in the game.   Even with the cheap AI I felt like I was having good racingOverall with Dirt and Grid CM just got it right.  Even to this day I still play those two games frequently and honestly if they had just simply kept adding cards and tracks I would be more then happy to keep playing them as opposed to the sequels that followed.   To be honest the only real negative I have about Grid is the cheap AI at times and it was the game that introduced the Replay/flashback feature to racing.
  11. Ronin05

    Autosport Corner Cutting

    I have never been a fan of the slow down punishment for all the reason previously stated and favor time penalty, drive through,disqualification, etc......  But until the devs put this as a priority instead on lesser trivial items we are never going to have a sensible system in place.   The key is to encourage clean racing so that while winning is important, how you win is as well.  It's not as hard as people would think it's just a matter of someone doing it.   It's not hard to determine the intent of something.  All the data is there.  I can tell when someone blew a corner and when someone never had any intention of really trying to make the corner cleanly.  If they had a system in place that factored in player input and other things such as contact with another vehicle a decent system could be achieved.  Then if players were ranked on skill and insanely impossible times removed from leader boards, you'd think it would be easier to weed out people who just cheat. We can only hope, but until then I really hope GAS has private lobbies so that groups of clean racers can race without worrying about idiots
  12. Ronin05

    Q&A Thread - Part 2

    have you guys ever considered adding motorcycles to Grid or creating a stand alone motorcycle game?  It doesn't have to be a licensed title, just need a decent bike game for the gamers who have been suffering far to long without one.   The last decent one was Tourist Trophy on the PS2 and that was way back in 2006