Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

72 Unleaded

Personal Information

  • Gamertags

Gaming Setup

  • Platforms
  • Peripherals
    Steering Wheel
  • Steering Wheel
    TS-PC Racer

Recent Profile Visitors

118 profile views
  1. lilfurbal

    About Those Large Water Puddles on Wet Roads...

    Oh. I thought it was about the large puddles, considering the word 'large' is used to describe them in the title of this thread. My mistake, lol.
  2. lilfurbal

    About Those Large Water Puddles on Wet Roads...

    The water puddles have completely wiped me out before, if you take them incorrectly they'll twist the car around. If you take them head on though then yeah, they don't really do anything.
  3. lilfurbal

    DiRT Rally 2.0 - Seasons 3 & 4

    This is exciting, more seasons, I was feeling confident it was going to end after season 2. I can't help but realize rallycross seems to get the most love from these DLC packs, however sign me up for the season pass! I'll take it all. 🙂
  4. lilfurbal

    Anyone else despise Monaco?

    Monaco I have to put the difficulty lower than any other track, though I'm still not exactly sure what would be my optimal difficulty, if I push hard the AI is suddenly too slow, but I risk errors. However in F1 2018, my first season I did without using flashbacks at all (turned it off entirely) I actually crashed out of both Baku and Singapore causing DNF's for both, Monaco on the other hand I actually completed on 100% without any flashbacks. I probably damaged a wing at some point though. Given that I actually like Monaco more so than either Baku or Singapore, those other two city tracks just seem so... bland. Monaco has an interesting layout with fun elevation changes, even if I can't figure out the optimal AI level.
  5. lilfurbal

    Please don't change the AI level on the rain

    My issue with this is that the AI seem to acclimate to the weather change perfectly, immediately. Meanwhile for me it may take me a few laps to acclimate, then several more laps to build on my pace when the rain starts. If I did the entire practice weekend in the dry, and it's immediately heavy raining in qualy, my qualifying times are complete garbage. The AI don't require any amount of time to get the hang of the new weather they didn't practice in. Meanwhile for me I need to back out and practice rainy conditions on that stage. The AI always seem overpowered in the rain if I haven't had the opportunity to adapt to it. After I am fully adapted the AI then may seem a little slow. I don't know how to properly balance this, other than adjusting how quickly the AI perform at top performance as the weather changes. Same is generally true when the track is wet going to dry, I seem to get a slower start then the AI at pushing at full performance as I'm not entirely sure when the track is 100% dry. The AI knows though, they'll go flying past me until I figure it out lol.
  6. lilfurbal

    Why no full OSD in cockpit view

    The Dirt Rally series generally doesn't let you do this either, but you're even at a greater disadvantage there since in most cars you can't ever tell what gear you in regardless of steering wheel position. However there are various smartphone apps that will sync with both Dirt Rally and the F1 games to show you whatever information you want. For use in a racing cockpit I got a clamp style phone holder and have one of my old yet still working smart phones connected up to it full time. I use it for Dirt Rally, and have used it for F1 however since I don't have a F1 style of cockpit having my real steering wheel overlap the in game steering wheel is actually not realistic in my situation, so with the correct field of view I see the full in game steering wheel un-obstructed. I'd be sitting way too high in the F1 car if I tried to align it with my steering wheel. But yeah, they should just add the option to show this information in game in cockpit view if you want to. Don't know why they just outright assume you're able to see all the important dashboard elements. But there are third party solutions.
  7. Sounds like you are driving the outlap instead of immediately doing the flying lap. Which is what I prefer doing also since doing the immediate flying lap buts extra wear and tear are tyres and the car, but starts off your lap with full ERS. Doing the outlap manually I have to turn ERS to none, and fuel to medium from the start. then a few turns before the fast lap turn both back up, ers to hotlap. Then you will have enough ERS for the entire fast lap. Not necessarily enough for two fast laps back to back though.
  8. lilfurbal

    best ERS & fuel technique??

    I don't mess with these too much. Most of the time ERS is at medium with short bursts to overtake, or long bursts in high if I'm not really around anyone. I do the race strategy keeping fuel at medium the entire time, which gives me accurate fuel readings for the race keeping it on medium most of the time which is ideal. I'll give myself an extra half lap of fuel so I can have some extra to burn in high fuel use when needed. Never need to go into low fuel mode unless I messed something up, or perhaps if it starts raining. Tweaking these settings on a turn by turn basis seems unnecessarily tedious. I usually won't do low ERS mode, staying on medium on most tracks is often good enough to recharge enough ERS for some overtake ability. Only sometimes I'll switch to low, if I had to use too much ERS for some reason and need some quicker recharge.
  9. That's exactly what they should do, then they'd finally have all the time they need to properly polish all the issues, and only need to fix it once and for all, instead of having almost the same issues come back in each release. It'd also have the benefit of eventually being able to have a very interesting multi-season career as you get to actually race each season how it actually was, with the car of which was used, instead of using the same car for 10 seasons. In the current model I actually won't buy each year's game, too repetitive, I have no plans to buy the new 2019 entry, 2018 is just fine enough. Though in a ever going paid dlc model I would buy every year's upgrades. They could also do the same thing for the Dirt Rally series, there wasn't a big need for making a Dirt Rally 2, all everyone really wanted was more DLC for Dirt Rally 1, which already had VR. Seems they're creating more work for themselves re-implementing things they've already implemented in a near identical previous title. If they'd stop wasting their time re-inventing the wheel they may actually have time to focus on quality, where they'll have years to make sure everything works exactly as advertised.
  10. lilfurbal

    Tyre wear scaling in qualifying needs to be removed

    Starting the race with 12% actually seems too high, coming from one who does only 100% races now. In the top 10 on 100% my tyres are usually aat around 4-5% wear. So your 11-12% is actually double (even a little more than double) the wear I start with, so in your 50% races your tyres are starting more worn than they should be. Or you really need to practice the tyre management program as that is too high. lol Even though I play at 100% race length, I should start the race with the same amount of wear regardless of race length. The only difference being that in the shorter races the tyres should wear at an accelerated pace, not that they should start 2x used.
  11. lilfurbal

    Finally completely turned off TC

    To be fair, even on a steering wheel with pedal setup, I drove awfully with TC off when I was first learning how to do it. I don't see how it would be any different with the gamepad, but it didn't become natural immediately or anything as it involves unlearning bad habits. Basically instead of immediately mashing throttle to 100% of a corner, which the assist basically lets you do, you need to apply a little throttle and guage how the car reacts. If it is stable you can then proceed to mashing to 100% relatively quickly, if it's unstable you started accelerating too much at the wrong time and proceeding into further acceleration causes you to easily spin around. Even having been using a steering wheel for the past 3 years after getting use to this I will spin around periodically. I applaud your efforts though, it took me a while of juggling between turning TC on off and back on again before I eventually got myself to turn it off and leave it off. Now it feels extremely weird and 'too easy' with it on, I like the extra thrill of the challenge of being able to so easily lose control. It happens in real life also, makes me career races look a lot more authentic. Upshifting early can also help offset the need to being ultra gentle on the throttle, but also modifying the throttle saturation setting to allow for more granularity through the earlier phases of the trigger press can be of great use. I recall tweaking that with my pedals when learning though when f1 2017 and 2018 came out I got so use to it I left the saturation at default.
  12. I really wonder why this game doesn't have a virtual mirror when all the more serious sims seem to have it. Some (Assetto Corsa Competizione) even have a very detailed radar that shows up on screen showing you the exact location of what's around you. Anything to help prevent you from crashing into others. Due to myself using a racing cockpit with the monitor really close for a realistic perspective it makes me very motion sick using the side look and rear look back options. So much so where I have to make sure to unassign any buttons from doing those things to ensure I don't press them on accident. Sadly this makes it impossible to use the look back, or even look side to side at the side mirrors. Causes me to get so disoriented with what just occurred. Small virtual mirrors don't cause this issue though. Since I can't use the side mirrors to their full potential a proper small virtual mirror is the only solution.
  13. lilfurbal

    Dirt Rally as a service, same as Iracing?

    If it means eventually having a super polished game, with an endless supply of new content to convince us to buy, I'll go with a maybe. Due to how regularly I play these games I could probably convince myself it's for the greater good and pay up... particularly if it would still feature non-live multiplayer events, such as the daily/weekly/monthly challenges. I haven't been too interested in trying iRacing, due to a lack of desire of multiplayer-only and the cost of entry is ridiculous considering I don't know what I would want to be doing in it lol. A rally specific service would at least make choosing things much easier.
  14. It's interesting how passionate people are about their assists. Learning to drive without them is substantially easier now than it was in F1 2016, that's for sure. Now that was hard... Though I understand people's dependance on these things, I was scared of the idea of turning off the assists as well. My first F1 game (F1 2016) I made it a point that by the time I was able to compete against the AI at a high enough difficulty that it was time to lower the difficulty and start removing assists. I drove like complete **** for a while, and I noticed that removing all assists at the same time wasn't the way to go as it was too many things to change with how I was driving. Assists do cause you to drive with bad habits, the hard part isn't really driving without the assists, it's getting over bad habits. The only way to be fair with putting assist users up against non-assist users is to slow them down some. After all, the non-assist user is more prone to making mistakes. They'll lose time to their mistakes. They can miss their braking points easily, without that racing line you have to pay more attention. They'll lock up easier, possibly crashing into a wall. Lack of traction control can also cause them to easily spin around on corner exit. Even after you learn to race properly without assists these mistakes will happen, assists prevent those mistakes from happening, so you wouldn't lose time making those mistakes. When you play with no assists long enough that really becomes the only way to play, turning them on again feels incredibly unnatural. And that racing line distracts the hell out of me. Anyway, I'm glad to see traction control puts users at a disadvantage in average speed. Maybe when I screw up and spin around exiting some corner you'd pass me without issue. It's a fair system. If you want the extra speed, accept the added risk of error and learn to race without the assists. Makes the game a lot more fun and immersive. It's easy to be discouraged though by immediately flipping the assists off and just going for it, there will be mistakes every corner. It'll basically feel impossible. Take it easy though, take things slow, also use the track acclimation practice programs to help learn the tracks without the racing line. Racing line basically prevents you from learning tracks at all, I had no idea what I was doing the first time I turned that off. Looked like I never drove on any of the tracks before, had to learn the tracks by what they look like instead of obsessively staring at an animated line. I see no value in buffing traction control, it allows you to drive more aggressively with less chance of messing up. It's a stepping stone to controlling the car. If you want to compete with no assist users learn to play the game like the no assist users. We all had to learn at some point. It really is fun learning at that, and feels infinitely more satisfying. My last 'assist' I just disabled was flashbacks. Feels great completing a 100% race with no assists, not screwing up once or crashing into anyone or anything.
  15. lilfurbal


    I have found that Poland during the day with overcast conditions looks like there's a severe storm approaching. I actually quite like the mood, it's also overall darker as a result. However I haven't had any issues where I'd say it was too dark, and actually all the provided screen shots look good to me on my monitor with normal brightness settings, granted it's not HDR so I don't know what it actually looks like in HDR, but you say the issue is with HDR turned off anyway. I feel the screen shots look pretty realistic for the conditions based on the way the sky looks. I quite like it. Only time there were I found areas that were too dark was when the game initial launched, some areas of New Zealand were broken but that was patched up nicely. Haven't had any complaints about it since. But I would light the headlights to work properly in more conditions, as the tunnel in Monte Carlo is blackness. Headlights do work effectively during Overcast conditions in Poland though, I use them often.