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Worntoathread

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Worntoathread last won the day on July 1

Worntoathread had the most liked content!

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419 Race Steward

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Personal Information

  • Gamertags
    Vincent9022

Gaming Setup

  • Platforms
    Playstation 4
  • Peripherals
    Steering Wheel

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  1. Worntoathread

    Engine overheating

    I believe it's from 135 °C
  2. Worntoathread

    STEERING ON CONTROLLER

    Not necessarily, compare it to the previous games where high ballast was a must; It would often feel terrible compared to a balanced setup as the rear just wanted to step out constantly, yet it was a lot quicker and the only way to be competitive. I personally don't think that's the case with 2019 though, I've played it quite a bit with the controller and it actually feels really good and competitive with the same (stable) setups I use for my wheel.
  3. Worntoathread

    I GOT A SAFETY CAR!! AFTER THREE SEASONS!

    I've seen it a couple of times in my career, but I've been getting a VSC pretty much every race. How's that for you (and others)?
  4. Worntoathread

    Petition for HUD customization for consoles

    @RedDevilKT If we can't get full customisation, would you please consider a simple option to turn off the MFD pop-up in the OSD settings? Driving in cockpit cam and using shortcut buttons for ERS and Fuel, I don't need the MFD at all as I have all the info on the wheel and use an app/dash but the game doesn't allow to turn it off. I absolutely hate how it has to pop up 20 times a lap each time I change a setting, I prefer to drive with minimal/no HUD. I can't be the only one who's annoyed by this.
  5. Worntoathread

    Use the halo as a mirror

    I've noticed the same thing. It's a bit distracting sometimes when cars are behind you because they appear mirrored on the wrong side, so if a car tries to overtake you on the right you'll see it on the left side of the halo somehow.
  6. Worntoathread

    Please add more info on the steering wheel screen [R2]

    Hi @RedDevilKT. Here's one that I made based off the game's design. I think the 3 most crucial things added that the game doesn't show are: - Fuel mix - Engine temperature - DRS indicator I also find the tyre wear percentage very helpful ( it shows one percentage for the most worn tyre) It would also be great if the temperature text would change color when overheating like it does in the app, as the point of overheating is different for each compound.
  7. Worntoathread

    The hell happened with the game?

    This sounds like your pedal (or trigger) might not reach 100%, it's quite a common occurrence. To test this, you can go to the controller options, select edit (custom layout) and then go to the calibration tab. Press the throttle all the way down, it should read 100% throttle near the bottom. If it gives a lower value, this is your problem. You can fix this by raising the throttle linearity setting until it reaches 100% again, or of course by simply replacing your pedals/controller (for pedals, cleaning the inside potentiometers with contact spray should fix it)
  8. Worntoathread

    Farewell

    Really sad to hear that @Faya. You were definitely a great and bright asset to the community; the atmosphere and communication in this place improved tons with you around 🙂Thanks for all your effort and I wish you all the best for the future!
  9. This topic is over a year old, the option wasn't there back then but was later added.
  10. Worntoathread

    Front Wing Breaking Up. Is This a Glitch?

    @Max Sirman Made a topic about this, apparently Eau Rouge causes the issue:
  11. Why'd you think so? It's stated in the patch notes they're planning to make the change as soon as possible.
  12. Worntoathread

    career F1 2019

    Maybe that's how it all went wrong for Fernando and Honda..
  13. Worntoathread

    AI in the wet - all circuits

    From what I've gathered, the number of people saying there is no issue are either talking about race pace, or have tested in multiplayer or even practice sessions and I agree with that, the pace is actually alright in those sessions. The problem discovered is with wet qualifying sessions alone. Their pace is incomparable between qualy and the race, irrelative to the player's skills.
  14. Worntoathread

    AI in the wet - all circuits

    That's a theory, but it doesn't explain the results from the test I did. I can keep up fine in the race (including best lap time) but the AI are a full second faster in qualifying. If I'd lower the AI level to be competitive in qualy, I would lap the field in the race. It doesn't make sense. https://forums.codemasters.com/topic/41738-ai-wet-qualifying-pace-issue-test-results/
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