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Lawstorant

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  1. Yikes. Just tried out the game and it looks terrible. Motion blur is horrendous (and I normally like motion blur) trees are just laughable (destroyerd like in DiRT series). Another dissapionting title from Codemasters after DiRT Rally 2.0 made my sell my steering wheel. They have no shame selling this game at full price with DLC's already planned. This year Codies lost all my goodwill. I won't purchase any CM title until they retire EGO and make a proper, content-rich game. Such a shame... @jesped you seem just as frustrated as I was when DR 2.0 dropped. DR 2.0 felt like it needed at least another 6 months in the oven. The tree issue goes as far as the first Dirt rally, and TAA is just as smeary as it was in february. EGO is on it's death bed.
  2. Lawstorant

    DiRTy Gossip

    God, the Polish version is ****. Whlist it's slightly better voice-wise the translation is plain bad. "Distance" is translated as "odległość" wich means "distance to" instead of "lenght". "Stop by the marshal" is transformed into "marshal-induced pull-over". I know this localisation is not up to you though.
  3. Lawstorant

    DiRTy Gossip

    Recommended specs are just that. My GTX 1060 6GB easily hits stable 60 FPS in 1440@ with details slightly lower than ultra. Is it good optimization though? Nah, I'd say it's more due to dated look.
  4. Lawstorant

    DiRTy Gossip

    When it comes to RX I'm kinda pissed and disappointed that some cars and tracks are not in the base game. Could you imagine the shitstorm if CM released F1 2019 with only two thirds of the tracks and teams, leaving rest for a DLC? Man, I would love for rally games not to be so niche. OH MY GOD, FINALLY a glimpse into the settings. Temporal anti-aliasing confirmed. It gets even better. We can turn off: God raysChromatic aberrationBloomLens flareLens dustLight streaks (?)I'm fairly certain, that all those mediocre-looking gameplay are form PS4/Xbox versions. Here's me hoping that lowering SSR will result in puddles being less mirrory.
  5. Lawstorant

    DiRTy Gossip

    They still don't care about interiors. RX cars have basically 0 detail and their interiors don't even loosely match IRL counterparts. Official license you say? 
  6. Lawstorant

    DiRTy Gossip

    I think codies shown off a couple different versions of DR 2.0. In some previews there are only cubemaps when it comes to puddle reflections, in others (like in the Aston gameplay) there is full SSR everywhere. You can even see "night lighting" implemented in the Aston gameplay too. Xbox / PC differences?
  7. Lawstorant

    DiRTy Gossip

    Wow, what happened to night-time real-time shadows that were in DR? Another downgrade? Will there be an option to enable them in PC version?
  8. Lawstorant

    DiRTy Gossip

    Honestly now. What are the media outlets doing? no technical questions only stupid things like "what made you do it realistic" and such (well, D4 sold bad that's the obvious reason). Nobody mentions dated graphics, bad night-time lighting model, nobody cares about the underlying tech. To this day, nobody asked about number of variables that are involved in tire physics for example. Is it still going to be just DX11 with bad multi-threading? Triple-monitor suport with separate renderers?
  9. Lawstorant

    DiRTy Gossip

    Maybe they still could do something to improve those puddles? Like apply some form of transparency after SSR? It just looks like there are mirrors everywhere. And night footage is just bad. Cars glow and look far worse than in DR. Lighting glitch in preview build? Maybe some issues with Xbox version as I don't think think they would lower the details when showing off PC version (you can see that reflections are actually updated at half the framerate).
  10. Lawstorant

    DiRTy Gossip

    1. 1995 subaru looks very artificial. It somehow glows in the dark. looks like UE game circa 2005. 2. Graphics have that dated feel. I can't quite put it into words but it just doesn't look 2019 IMO. and the SSR in Michigan are overbearing.
  11. Lawstorant

    DiRTy Gossip

    Saying that stuff is new because DR 2.0 somehow isn't a sequel to D4 is just the kid of bullcrap they want you to believe. I don't think that anyone should be happy to hear about DLC before the game even launches but due to current gaming climate, it somehow sounds good compared to lootbox stuff. Thing is, just because something is less predatory and shitty, doesn't mean it's fine. Nothing is being gated - 3 RX circuits, group B RX, two rally locations and some Rally cars. Do you honestly think that those aren't like 80% done already?
  12. Lawstorant

    DiRTy Gossip

    It makes all the sense. It's content that was previously available being gated off behind a paywall. it's not like they have SO MUCH work if they can't bo bothered to make EGO really modern. It's high time to adapt some proper multi-threading, async compute (DX 12 / Vulkan) and newer AA. These two videos accurately sum up what's happening in "simracing" genre. The first one is just like the situation with Group B RX: https://www.youtube.com/watch?v=21rU8eL6f8k https://www.youtube.com/watch?v=7qbbgVZObW8
  13. Lawstorant

    DiRTy Gossip

    That's frankly a load of ****. Games are universally selling more than they have in the past, and even at the $60 price point they're still getting more than the return of investment. This whole DLC process is "How little can we make them pay $60 for, and then charge for what should've been included?" Battlefield V has far less content than any of the previous games, maybe minus the spin-off Hardline, and the very limited BF1. Then people give them excuses and say "well it'll be better later when you buy EVERYTHING because they aren't making enough when they make $500 million in a week." It's more equivalent to something like Tony Hawk's Pro Skater 4, except you get half the characters and 1 location for $60, then buy the other 7 locations (10 if you're counting the PS1 version) for an additional $45. I completely disagree with you on this one. Personally, I’m a big fan of titles expanding over time. That probably correlates with the games we own and the DLC experience. Since DR1, my most used games have been Assetto Corsa, Il-2 Sturmovik BoS, Project Cars 2 and Total War Warhammer - each of those has evolved over time, releasing improvements in patches supported by DLC/expansions which keeps the content fresh and interesting. Personally, and I realise this is different for everyone, I want to stop seeing a new version of DiRT every year or two and see one that I like expand, improve and evolve over 2/3/4 years, taking content forward where possible. Il-2 is the best example of this approach to me; they’ve created a base game with 1 (huge) map and 8 plans, then created 3 more ‘games’ with similar quantities of content, which all expand upon the previous one and are part of the same ‘app’. With smaller individual pieces of DLC (making sure not to be ‘pay to win’) between. https://il2sturmovik.com/about/ To me, I'm happy Codemasters are taking these steps. They sound more in line with those of Project Cars 2 but the point is that there'll be ongoing support and fresh content throughout the game's lifespan.  Defending stupid AA practices? Sorry but how is it at all "fine" for them to gate off Group B RX as a DLC when it was a part of the previous title? If they don't have the money to make games, they're in the wrong buisness. What's especially infuriating is the community gating. The same applies to Map DLCs in Battlefieds and CODs. People like you is why we can't have nice things. What next? Lootboxes added a month after launch? Codmasters really need some rally game competition because as it stands, they just don't need to puch 100% effort to make the best rally games, especially when it comes to technology (I still think the trees look artificial, engine is missing modern AA solutions, how about DX12 and/or Vulkan). I think they should make a completely new game engine. Not "rewrite" ego for the nth time. Build something from the ground up (make it more multithreaded? support DX12 / Vulkan multi-gpu?)
  14. Lawstorant

    DiRTy Gossip

    I just hope that codies will finally support DX12 or even better - Vulkan. This + some more AA techniques as SMAA and Temporal AA. 
  15. Lawstorant

    DiRTy Gossip

    Poland: 1. We're not afraid to make a difficult game -> widens the stage. 2. The same problem that happend to wales in D4. It's not green enough. What's with the yellowish foliage hue?
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