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Mike Dee

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Everything posted by Mike Dee

  1. Argentina Update: These are the 3 "major" cuts I have determined so far with the upcoming WC stage. I will also be adding them to the main post. These aren't too terrible, and I am still trying to make 100% sure there are no crazy cuts that ignore entire splits - but luckily most of them seem to be covered by reset boundaries. Only thing I still have left to try is going fast enough to jump over all of the rocks/people without getting reset... Argentina Cut #1 Argentina Cut #2 Argentina Cut #3 --- So while practicing for the upcoming qualifier, we have slowly been enlightened about how egregious a few of the cuts are. They are so bad that we need to have CM address these cuts. We need a clear answer whether or not these cuts will disqualify drivers in the Qualifier or if these cuts are now a requirement for everyone to use. There are 4 major cuts I want to initially address, some much much worse than others. The first, is the tree cut - you split the trees after the double 1R over bridge to keep the car in 3rd gear and carrying more exit speed. This one is dirty, but it is honestly the least of my concerns. CUT #1 The next is the worst of the bunch - the "digging up potatoes in the field" cut. This one blatantly ignores all track limits, dodges two corners, and gives you insane exit speed on what should be a square left. This cut has at least 3 seconds in it, and if this one isn't a DQ cut then the entire integrity of this WC is lost. Video as well - https://clips.twitch.tv/SplendidKawaiiMonkeyBIRB CUT #2 The next two are more well known cuts, the standard haybale cuts. Easily a half second in each of them, maybe even more if you can get your lines right. They happen right at the very end of the stage, and again blatantly are ignoring track limits. CUT #3 CUT #4 And the overhead view with each corner marked with entry/exit points for the cuts. So we need an official statement on this. As a community these are serious issues that we need clear guidance on so that EVERYONE here is on equal footing come the 10th. The last thing we want to see are fast drivers losing out to people who are willing to take the dirtiest of cuts in Qualifiers, only to be forced to watch these cheaters drive slower than most of us in the actual quarter/semi/finals when they are under the microscope. If you are not going to do anything about these cuts in Qualifiers, then say it so the rest of us know that cuts are required. I hate to do it and be that guy, but I'm tagging CM on this one. We need answers. @PJTierney @Skiddyboy13 @CM_Ads
  2. Mike Dee

    Upcoming dash cam?

    Much easier to allow for all of these camera tweaks when you lock the game to 30fps on consoles, and your PC version struggles to handle any performance above 60fps without constant stutters. Take your pick, more tweaks and ****** fidelity, or less tweaks but much higher fidelity overall
  3. Mike Dee

    Community Rally School

    Softs every single time. Only exception is Wet surface in Spain or Germany - there you want to take Wet tyres unless you have a single Wet/Sprint and at least one Dry/Long between you and the next service stop. Oh and Monte Carlo I prefer winter tyres cuz I'm bad, but I know the fastest drivers use Softs there and spend time learning how to handle on the snow with them. Even there I would be tempted to take Wet just because I (personally) suck with soft in the rain, but the time you make up for it on the dry stage is worth it once you figure out how to handle rain. If it's 2x dry, 1x wet between service I will almost always take Softs. For everything else just pick Softs. Soft tyres are >= Mediums until around stage 5/6, and really don't lose any noticeable advantage until around stage 8. So until you are in a custom championship/club where you are going for 6+ stages without a service stop, just take Softs.
  4. Mike Dee

    CRs system. How does it work ?

    Nope, that sounds like a porsche. The second the tail steps out you're going to go in circles Honestly though I find most of the older cars to be way more fun to drop in and drive around. They all have so much more character than anything modern and all have to be driven in their own unique ways to go fast.
  5. Mike Dee

    DiRT Rally 2.0 World Series

    So everyone across the world has the same exact 15/30 minute time window to do their race? That sounds like you're going to have 80% of potential drivers not even race then This would only hurt the 99% and not even bother the top 1% of drivers. The top 1% literally do not care conditions/degradation/etc - they are still faster than us with any stage settings than we can be, so making everyone go in "blind" isn't actually fair. The only people who are "blind" then are the drivers who can't drive hours every day. The ones who can will be unaffected and actually probably gain an advantage over the other drivers. The top drivers already know basically every stage without the practice, so not allowing them to practice has a much smaller impact than not allowing the "normal" drivers to practice will.
  6. Mike Dee

    DiRTy Gossip

    well if you have VLC installed already, you can use that to just stitch clips together and output a single file. Here is a quick article that touches on it, but the process is super quick & easy - but it is also extremely basic https://www.techwalla.com/articles/how-to-use-vlc-to-combine-two-clips Not the best solution by any means, but this is probably the "lightest" solution since a lot of people have VLC already so you wont even need to install anything.
  7. Mike Dee

    Game of the Year edition on Oculus Home

    No, let's get this right. The users who did this, did so because they were too impatient to wait for anything but VR 1.0. Anyone who has any bit of common sense knew that initial launches for any game always has issues that get patched out after release. We all knew this before VR launched. We all said this before VR launched. We said this while people were complaining about the poor Steam performance. The writing was everywhere, not just on the walls. If you want something day 1, you accept that it comes normally with performance impacts and bugs. The fixes and enhancements will get rolled out over the upcoming months. That is why so many people will wait a month or two after initial game launches - they want all of the performance fixes to get released. If you didn't think the Oculus SDK was coming to Steam... well that is 100% on you and your ignorance. Literally anyone who did some objective research or knows how games release/dev knew it was coming. Just like the DLC. Anyone with some common sense knows it is coming to the Oculus store. The reason you all have it preloaded is so that when entitlements go live and unlock for those who buy it (or those who have already bought it) you can join their lobbies and use their content. That is why preloads happen, it's so you can use it too when you are online with other people.
  8. Mike Dee

    DiRT Rally 2.0 World Series

    This always bothers me. Bonnet cam is no more or less arcadey than cockpit. It 100% depends on where you monitor is located compared to your seat position. If your monitor is in a position that bonnet cam makes logical sense for it to be used, I would argue it's more arcadey to force a cockpit cam instead since the references would all be off. Also for the record, i don't believe drivers will be allowed to make any hardware adjustments in the finals. Everyone will be running the same FFB/DoR/game settings on the same hardware, which we can assume will be 540°
  9. Mike Dee

    DiRT Rally 2.0 World Series

    People also want to act like 360° is so much less than 540° - it's literally a quarter of a turn difference in either direction. That's it. It's the difference of full lock right stopping at 6 or stopping at 9 on a clock face. Is it different? Yes. Is it dramatically different? Almost negligible for the actual turning input, the entire reason to run it low is to make paddle shifting easier. If you had a static paddle that was attached to the base instead of the wheel (very rare in sim wheel setups) it would literally make zero difference then and be 100% user preference.
  10. Mike Dee

    DiRT Rally 2.0 World Series

    It's almost like someone called this exact scenario for the finals and why they've been saying the semi's will be the best battles...
  11. Mike Dee

    Shifting gears without released the throttle

    You also have to remember that a lot of race cars also don't need the clutch to shift like road cars do. Many will use dogbox transmissions which you drive very differently. Basically you drive them by slamming through gears as fast and crudely as possible - this isn't about clean shifts, this is about quick shifts. Forget the clutch, just lift your foot for a split second, slam into the next gear, and bury your foot again https://jalopnik.com/heres-how-dog-box-and-sequential-transmissions-work-1828194393
  12. Mike Dee

    Track Limits in DiRT World Series

    I mean, most modern cars use 540° which is only 1/4th of a turn more so not really that weird/wrong. The other argument to this would be should we not allow anyone but wheel users to enter? Because a gamepad isn't "real" just like 360° isn't "real". As for the rest, i think most people will agree with you. It's hard to combat though, how would you possibly deal with track memorization? Some people have 500+ hours in DR2 already and literally know every stage already - isn't it at least more fair to let everyone have a chance to learn the stages? Otherwise you are just sending 99% of drivers in "blind" while the top 1% of drivers are completely unaffected by it because they already know it all. As for the shifting, blame it on the crappy damage models. I'm sorry CM but this is one part of your game I will always harass you about - the damage models are far from hardcore, hell even DR1 had more damage. Until that is fixed, you can't blame people for skipping gears and letting the engine redline. And on the assists... who cares? I get the WRC Pros don't use them, but it isn't like those assists make you faster in this game. I'm pretty sure most of the fast drivers will all agree that they actually slow you down if they are left on. Overall though 100% agree I'd like to see a bigger model behind it all though. Give us a long 12 Event Championship, make everyone fight to stay near the top every week in the Event and see who can be fast and endure the entire championship. Would be a lot more fun.
  13. Mike Dee

    Track Limits in DiRT World Series

    Like this week's current cuts. I haven't played much at all in the past week, but I hopped on last night for a quick pass at the current WC and... well you can jump through a lot of the bushes in the hairpin/1's sections of the NZ stage. Sorry I haven't been able to get screens up for this past week, I'll try to get on it for this upcoming one. 7:30ish is doable with a really balls-out run; the 7:15's we see in TT I think have to use some very bad cuts through the switchbacks (you can ignore hairpins in certain spots and I'm sure there are more)
  14. Mike Dee

    Track Limits in DiRT World Series

    I'd argue it is only important for the final top 0.01% of drivers. For the rest of us "normies", taking the cut or not won't change the fact we are outside of the top 10. We could take every cut but it won't magically make us anywhere close to Micky, Joona, or Jarrod's time. So because of that, just race the best you can and try to see how far you can climb. If you can make top 100, I'd say that's a pretty solid pace you can put up.
  15. Mike Dee

    DiRTy Gossip

    Honestly I prefer this style system for clubs and stuff. Tighter points keep the battles closer and you don't have one person running away with the championship by the end of the 3rd event.
  16. Mike Dee

    Track Limits in DiRT World Series

    We all agree with you there, which is why we made that other thread before the first event. CodeMasters came back and said So while driving right next to the reset zone isn't something we like, it is allowed. This is not going to change until the finals when everything is streamed live.
  17. Mike Dee

    Track Limits in DiRT World Series

    Lol what? You can post an easy 3:55 without cuts, and I've seen people like @bn880 pull a 3:51 if everything goes perfectly. Sub 4 minutes is casual pacing, and if you can't even do that without cuts there is zero chance you could make top 10.
  18. Mike Dee

    Track Limits in DiRT World Series

    Yup, you definitely beat him...
  19. Mike Dee

    Track Limits in DiRT World Series

    This is what I'm expecting. Trying to manage all of the qualifiers for this would prove to be a headache in the current state, but addressing it during the in-person finals is much easier.
  20. Mike Dee

    Track Limits in DiRT World Series

    Yeah no. Not even close. We all have issues with the cuts, but please let's not pretend that removing these cuts is going to make most of the drivers in this game magically top of the board. You'll still be down at the 100th spot and I'll still have gotten 12th on the first WC stage. We didn't lose because of those cuts - we lost because we aren't aliens 👽 I'll fully agree that I think most of us would have preferred a big long season with clubs/leagues leading up to a finals WC. But the current way is definitely one of the better ways to quickly filter out the fastest drivers from the rest so that they can get them into the finals and then do the 6 stage Event for the champ.
  21. Mike Dee

    DiRTy Gossip

    @MaXyMsrpl You understand what you are asking for right? You asking for CM to release an 80gb client that can't play the game, but can be downloaded for free by other people. You cannot have spectator mode without forcing the viewer to install the entire game files. Yes, it'd be nice to let anyone view without having to own the game or install it. That is asinine and not happening though because it would be a waste of resources. No one is requesting a fee, CM is just letting other players spectate their friends in game. It's no different than all of the other titles which do the same thing - you can spectate people in game. But you need to be in the game to spectate. If you want to passively watch for free, go hop on twitch. If you want to control the content you are consuming, you're going to need to own the content and be in game to do so.
  22. If only we could get the "Custom Championship" option back from DR1. Pick the number of events for the champ, number of stages per event, AI difficulty, and class - game generates you a championship accordingly and pays out the appropriate credits for the length/difficulty. Would be nice for doing one-off events late at night when you don't want a full championship and only a few more stages before calling it. Or if you have been driving all day and just want to end the session on a high note by doing a "weird" class you normally never pick and drop the AI difficulty to compensate. Or if you ever just needed those last 15 miles to get an upgrade...
  23. Mike Dee

    DiRTy Gossip

    Doesn't the Rift S use inside out tracking? So no more tracking poles, but Doesn't the Rift S use inside out tracking? So no more tracking poles, but that can be less accurate when you don't have a great camera array to do the tracking. Also adding all those cameras will definitely add some bulk/weight to the device. IIRC the resolution is an ok bump up, but far from anything good enough - something like 2560x1440p now across both eyes but it's only a single panel with a lower refresh rate. @Madhun1967 we have come farther, a lot farther, but the problem is most people never were ok paying the prices needed to support the high end headsets. Originally the $600-$700 price point would have kept the trend of better going, but people have basically capped out around $300-$400 as the most they will spend. Some people will still spend $1,000 to get the good stuff, but that portion of the market is so much smaller that all the focus is now on sub $500 headsets; and heavily pushed towards even lower than that. You can get 4k headsets if you want, but they will cost you more than a new 2080ti and you'll need two of those to truly run a 4k headset at 90hz. Most people aren't willing to spend that much money on something that has very limited applications to use it with.
  24. Mike Dee

    DiRTy Gossip

    No, not even close. Unless there is a new secret model that hasn't been officially announced, the Rift 2 (which was internal dev only) was the closest they'd get. The new Rift S and Quest are basically the same as the original Rift, minimal gains with lots of "gotchyas" on each end. Best chance of seeing real high fidelity VR is going PiMaxx or waiting for some of the new HP Reverb style headsets - all of which are going to cost you a lot more and the performance cost will be an even bigger jump than the price.
  25. Mike Dee

    Upcoming dash cam?

    One has a FoV slider (for PC at least) and the other doesn't. Really weird design in that, but if something about the driver model caused issues with FoV I could see them making two almost identical cameras but one with an unlocked FoV option at least. But still, doesn't explain why you wouldn't also include the true dash-cam from DR1 as well then...
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