Jump to content

Dr Zaius

  • Content Count

  • Joined

  • Last visited

Posts posted by Dr Zaius

  1. I am sick of the "donkey and the carrot" trick Codemasters use to keep us playing. Continuing the belief that the one elusive card will upgrade a part and finally you will be fastest on the straights. Yet every time my car has improved the AI are still faster. At least with RR3 you can see the effect of upgrading straight line speed or cornering. At the higher levels F1 Mobile stagnates and offers the player nothing but more cards for common parts and still we're limited to single lap races, often not much more than 60 seconds. I spend longer brushing my teeth.

  2. 39 minutes ago, Fierce said:

    The crazy thing is Codemasters can build a better game. They just choose not to. Our comments and suggestions over the first year after the game’s release are filled with brilliant ideas that can be used to build an unrivaled F1 racing experience for mobile gamers. Will they listen? History suggests we look elsewhere. And we have.

    I declare an official mutiny! Abandon this sinking ship and board the good ship SS Real Racing 3!

    • Haha 1

  3. It's very telling that many of the F1 Mobile regulars are playing RR3 for its alternative universe of entertaining gaming. It's recent inclusion of Formula 1 cars and numerous racing challenges highlight something we have been saying for a long time. That this game is bereft of ideas. For me personally, it has become a dreary car collecting game with extremely infrequent rewards. By contrast I can play six, 3 lap races in RR3 and upgrade my engine or aerodynamics or tyres. RR3 moves quickly and progress is swift. Codemasters are going to lose the gaming war in 2020 if they don't re-evaluate their model. Which is tragic, given that "this" is the official F1 game.

  4. I hope they add them. RR3 has better capability to adapt quickly compared to F1 Mobile which didn't even have 2019 cars until halfway through the season. Plus there are two new tracks to design. Will Codemasters and Eden get those up and running with new cars by March 2020? I have my doubts.

  5. Looking forward to this too. I have about six more upgrades to complete my Haas. Should finish it during Silverstone. Wish I'd picked a different car now. I'll never have two million coins for a car. Hopefully they'll add the existing F1 tracks they already have to the list like Spa, Austria, Catalunya and Hockenheim. Any others?

  6. The 2019 F1 Season ended last week. Why are we waiting a month for our rewards? To improve our results? Does Sebastian Vettel get to redo races to improve his position at the end of December? Could it just be a desperate last minute attempt to raise a bit more revenue? No. Surely not. That could be interpreted as unscrupulous.....a blatant money grab. And on the topic of the season ending wouldn't a word from Codemasters, a message or statement, to congratulate those that competed and by spending their cash, kept the game and it's developers in business be appreciated by us all? And perhaps even a hint at what they plan for next year or even what they intend to offer players during the off season. But as has been the case in recent months they don't really speak to us here anymore. Little wonder we are disengaging from the game.

  7. I went for the Haas as well. Knowing how RR3 operate, the upgrades for Mercedes or Ferrari wold cost more. One drawback I just experienced is that having raced Abu Dhabi on RR3 intensively for the last few days, coming back to F1 felt so weird. I might even use the term "unrealistic"

  8. 1 hour ago, Pete74786 said:

    Plus with small expenditure you can vip a car and then not have waiting times for upgrades or servicing.

    However at glance that appears to be a cost per car..... so advice would be to choose your preferred team car carefully before vip purchase.

    Do you find the competitions much more engaging? Not to mention challenging and truly realistic. The variety of race formats is such a breath of fresh air after the humdrum 1 lap duels over and over. Even though we just have Abu Dhabi at present, I love the idea of the safety car on the track! It brings a new dimension to the experience. And challenges like managing tire wear make for some fun racing. It just makes Codemasters look like lame ducks with no new ideas. I urge anyone who likes F1 racing.... download RR3 now!

    • Agree 1

  9. 39 minutes ago, akajk88 said:

    this works for me ... I haven't paid anything and I'm happy to use the daily race to top up the cash (only thing is the amount you can earn is limited on a daily bases ... lets see how it goes) ... so far I'm much happier with their approach to F1

    I am finding it immensely enjoyable. If it stops, so be it. But let it be known to Codemasters  that this is how an F1 game on a mobile device can be delivered to the player, in fairness, competitiveness and still with an incentive for the developer to hold and retain players. Watch and learn Eden! RR3 have stolen your supremacy as the leading supplier of real Formula 1 racing. Sorry. Goodbye until you match your competitor because you are going to lose followers en masse. Au revoir! 

    • Agree 2

  10. Try Real Racing 3! They have a new F1 format and with careful use of their racing credits (using the daily race with the basic car on loan) you can climb up the tiers without spending cash. The racing is brilliant!! So far they have five circuits with Abu Dhabi currently, but it's light years ahead of Codies circuit. The racing is "real racing" without AI killer cars, you can break late, cut inside an opponent and not get a penalty for cutting the corner slightly. I'm declaring a mutiny!!! Abandon F1 Mobile. Show them we've had enough and that another team has a better F1 game.

    • Agree 1

  11. I'm calling a spade a bloody shovel now. It's happening again. Passed 5,000 then easy going. Hit the next hurdle and it's the same thing. All Grid and Sprints and the most incredulous things happen. Actually impossible things happen. Example: Grid start Austria. I get a perfect start, pull away from 6th to 2nd on the last right corner. Thought about going up the inside but why risk it when my opponent was in 10th and 8 seconds behind me. I get rear ended and despite getting back on track almost immediately, my opponent races past to beat me. From 8 seconds behind and I only lost a second or two to still finish 4th but suddenly 8th gets 2nd.

    I hate this game.

    • Agree 1

  12. Didn't take long to remind me why I stopped playing RR3. You quickly reach a stage where if your power rating isn't high enough you can't compete and the only way to boost your power is to pay. A lot. I mean a very large amount. You might guess that maybe a $79 pack will get you a car that you can move forward with but you're just as likely going to find that you'll hit the "insufficient power" brickwall again pretty soon and this time $79 isn't going to cover it, but you'll think, "well, I've come this far" and eventually that car has cost you as much as a PS4 plus Gran Turismo with all the hardware accessories.

  13. I just gave RR3 a go. Wow! This feels real. There's room to overtake, no corner penalties when putting a wheel on the grass. The entire architecture feels opened up compared to the tight, claustrophobic atmosphere of F1 Mobile. I won't be able to afford a fully upgraded car, but I'll stick with it until I hit the ceiling. But Codies, take a look at how this game should be. 

    • Agree 2

  14. Was almost tempted by the allure of the half price season pass and have a go myself at picking up some better times, but then I noted the season end is 31 December, so I'd have four weeks to lift myself from tier 1 Silver into Gold. I compared the rewards and it's a few more cards and credits, nothing more. So I'll pass on the Pass. Still wondering what Codies have up their sleeves to try and keep us playing during the off season. I hope they can think of something. It's only been the Events that have given me anything like an adrenaline rush. Although that is a side effect of my prostate medication. Which reminds me.... gotta go!

  15. I was going to say that in my post but thought it might make me sound a bit like a paranoid and disgruntled postal worker. The reason I was peeved about the sudden loss of points was that I was sailing to 5,000 points. From about 4,700 I reached 4,990 in an hour. Then the game froze on me and my near 5,000 went back to 4,800. It definitely felt like the game saw that marker as an obstacle or deterrent to push me back down the ladder.

    • Agree 2

  16. Does anybody get the feeling that the game is designed to give you a certain amount of wins and then takes them away with as many losses? I just spent an hour or so and was experiencing a series of wins on easy tracks with easy opponents, that gave me a couple of hundred or more points. Then, as is normal I had a connection failure and upon restart, all I got was Grid starts at Monaco, Monza, Singapore..... all against anonymous number 22 Player cars and didn't stand a chance as they raced to the lead and I was rammed into a wall by a bot and destroyed. Result was a loss of more points than I'd just won. So, are we just being manipulated by an algorithm? Is it just a slot machine with wheels? Designed to pay out enough to make you think you can beat the game, but ultimately you lose.

    • Agree 1

  17. That's a bit harsh it seems. I got Gold with 54,000. But the scoring changed half way through the year for some reason. I had all Gold and two Silver and was overall in the Gold rank. Then after the mid year season break I came back to find I was overall Silver. Even now with one race to go I'm 15 Gold and 5 Silver, but Silver overall.

  18. It's becoming monotonously repetitive to be leading in a Sprint or Grid Start and despite driving safely and having a commanding lead over your opponent, you are rear ended on the last corner by a bot and shoved into a wall or the sand to finish 12th. Why do you program such behaviours that make me hate the game? I really hate it lately. At seasons end I have to seriously consider deleting it because the frustration simply isn't worth it.

    • Agree 2

  19. I think it's business as usual. 2019 cars. Single lap Qualifying, Sprint, Grid Start. Keep collecting points. Improve your cars performance. Rinse, repeat, lather until next year. Get bored and hope F1 Mobile 2020 will be a more realistic representation of Formula 1 racing. But don't get your hopes up.

  20. On 11/12/2019 at 3:22 PM, MannSG said:

    Let me try.

    This is a very common scenario where the opponent slams into your face but you are the one getting the penalty. So much for hard racing or unfair racing?


    That sums it up succinctly for me. You can drive a perfectly executed race and get no reward. And I don't mean a points reward, I'm talking about the reward of satisfaction that you did well. Also of note illustrated here is something that happens time and time again....you are meant to be racing one opponent so why place cars that cannot be overtaken on the track as blockades? You can try to overtake them, but they will brake unnecessarily to such a slow speed on corners that you rear end them and get a penalty. And I reiterate, as I have over and over... we only have (in this case at Singapore) 20 seconds to try and catch the opponent which is not possible. So why aren't these races 3 laps where we could seriously challenge for the lead? 

    Why is every mode a single race? If you are continuing to read these comments, please tell us why this limitation is placed on the game?

    I think I know why! It came to me in a vision after eating the wrong sort of mushrooms. The player would win too often to make it profitable. Single laps make the odds of success relatively low for the majority of players. 

    • Agree 1

  21. Around 40 views, no replies. I'll tell you why. Your "upload a video" sounds like "prove it" which flies in the face of many hundreds of people saying it happens over and over. You sound like a team of defence lawyers, whose client says he did nothing wrong, but if you have video footage, then go ahead and show us. And to repeat something that is stated here repeatedly, why can't you reproduce the exact scenarios that the user experiences? You always seem shocked when we report any behavioural anomalies. Before a Gold Master is released to the public, does it not pass a set of test scenarios which include hundreds of hours of gameplay? Or are we, as many people self define as 'beta testers?'

  22. Does anybody on staff have any idea what will become of the game during that period of hibernation that precedes the 2020 season? Do you have any plans to entice players to keep playing while Events cease? And how will players who have purchased a season pass benefit? Like this year, will 2020 models finally make an appearance when the season is half over? In short, what have you learnt from the 2019 season and our collective griping and general dissatisfaction that will be implemented going into next year? And just for me personally. May I ask you to consider longer Grid and Sprint Races? If next year is more of the same, I don't think I can take it.

    • Agree 1