Jump to content Jump to content
F1 2021 | Online Services Down For Maintenance | 26/07/2021 ×


  • Content Count

  • Joined

  • Last visited

Everything posted by Coanda

  1. As previously mentioned the problem is if you set ERS to none it only harvests energy under braking and whilst coasting off throttle.. This is not accurate. The MGU-H logic seems off and backed up by Nico and Max. AC which has this accurately coded by Ferrari insight does not behave this way as well.. Maybe CM have their reasons for this however if they are somewhat trying to mimic real life then they should change the harvest logic..
  2. state of charge... We can not control those modes in CM series.. ERS is not just about deployment..
  3. Today in FP3 in Spain Verstappen said his battery was not going to charge coasting around so slowly with this SOC mode. Nico Rosberg who was in commentary said the best way to recharge the ERS battery is to go flat out on the straights.. He would know.. This SOC method is not the case in F1 2020. As suspected something is not correct here with the logic..
  4. Something seems off with the MGU-H. I drove a lap with ERS deployment Off and no charge occurred on the straight. Only under braking which I gather is mainly from the MGU-K.. ERS also has SOC modes which the driver would change.. Edit Add: All good on the recovery. It is harvesting off throttle..
  5. Why has this decision been taken yet again from CM..? The Ui navigation is painful, particularly when racing in the dark. We have a mouse so why not use it.. The community ask about this with every installment yet nothing is done. It baffles me.. It is present in Dirt 2.0 so it has to be conscious decision not to enable this.. Some input from the devs would be greatly appreciated..
  6. Even though I have some nice little battles with the Ai, from what I can tell is they lack some general awareness in some scenarios. Sometimes they abruptly close of space that is not theirs and if you don't get out of harms way you are done for the day. I like aggressive Ai as I do not like Ai that drive around single file and like a train, however I believe for a developer it is always that ongoing quest to find the right balance between aggression, intelligence and realism. I do not underestimate the complexity of this task. What concerns me more is the collision model. It is alarming
  7. ... and furthermore how many have the "Enhanced Understeer" effect enabled as I believe users are exploiting this assist (should be under assists imo) for lap time.
  8. The leader board could indicate your peripheral type and a filter could be added so that wheeled drivers can only go up against other wheeled drivers if need be..
  9. Mouse navigation for the UI. Proper FOV adjustment settings. Fix the ping display in the lobby and provide a ping number rather than a simple graphic of Red, Orange & Green. More setup options for advance users like heave springs, dampers, castor angle etc.. More agile physics and feel for low speed scenarios. SOC ERS management. DRS LED added to each cockpit to indicate DRS is activated rather than relying on artificial wind noises or checking a fake rear camera. Visor tear offs. A virtual rear-view mirror added to the HUD that can be scaled
  • Create New...