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Jake Cushing

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Everything posted by Jake Cushing

  1. Posting this here just in case it's missed in the bug thread. Not sure how these new bugs creep in after updates, but anyhow. If others can please confirm: Quitting a championship to go to the main menu, then returning to the championship, results in tyre set changes disappearing. So you may have had 3 replacements up your sleeve - you will have only one. It's a game-breaker. It needs an urgent fix. (unless it's only me and the other poster who mentioned it in the bug thread).
  2. Could we get a comment from Codies on this please?!?! It's happening to me regularly. Xbox One X. Game-breaker. Edit: Ok this is weird. It seems to fix itself sometimes, by exiting the game and then returning. The final tire set changed from 'worn' to 'new'. Could be an issue just of the notification in the service area, when the tires are actually ok. I don't know.
  3. Can this be acknowledged by Codies? It's happened again. Leaving a championship (playing a different game or quitting to the main menu) and returning to it, sees tire replacement sets disappear. 2 replacements sets will become one. So I was forced to race the final two stages on already worn tires. Only since the last update. For heaven's sakes, this is a shocker of a bug. What gives??! Edit: Ok this is weird. It seems to fix itself sometimes, by exiting the game and then returning. The final tire set just now changed from 'worn' to 'new'. Could be an issue just of the notification in the service area, when the tires are actually new but being called 'worn' after changing. I don't know.
  4. I just encountered this. Disastrous.
  5. Jake Cushing

    Recent uptade

    Decks is the resident smart-a***, without the smart. OP makes sense, but could have posted in one of the FFB threads instead of a whole new one.
  6. Jake Cushing


    I'm assuming now that DR2.0 is on skeleton staff until F1 2019 is released. Hopefully this explains why lighting is getting no fixes at the moment.
  7. Jake Cushing


    Unbelievable this hasn't been addressed, not even a mention anywhere from the 'community forum manager' that this is even being looked at. I am losing sympathy for Codies over the bad player reviews for this game.
  8. If there has been no change to heavy rain at night, then I will be stunned. There hasn't been any suggestion it is even on their list. If it needs more time for some reason, let us know please. But there are enough of us dropping out of events because of this issue to make it a glaring priority.
  9. Repeat after me: Morning, mid-day, afternoon, evening, night Morning, mid-day, afternoon, evening, night Morning, mid-day, afternoon, evening, night Morning, mid-day, afternoon, evening, night Morning, mid-day, afternoon, evening, night Morning, mid-day, afternoon, evening, night Morning, mid-day, afternoon, evening, night
  10. Yeah, that must be it. It's good baking, no question. And now that I think about it, those insanely beautiful skies couldn't really be dynamic... Well, given what must be limited resources, all they can do I suppose is fix the night rain lighting, and perhaps headlight throw. That alone will make nights at least bearable. And adjust the brightness under shade in daytime.
  11. Oh. Interested in your source for this (not doubting it, mind). I had been under the impression were were getting actually random times of day. But from what you're saying, there is only one set of lighting for 'daytime', and the rest are sunset, early evening, etc? Personally I would have preferred the focus was schedules that made sense. So: morning, midday, afternoon, evening, night. And if only a subset of those had weather variants, that would be fine with me. A small sacrifice for having events that made some overall sense. I guess their time constraints meant a morning stage would look identical to an afternoon stage? If so, this is where they made the call to spend their resources.
  12. It's strange to contemplate what the thinking is at CM. "Hey, we have this fantastic lighting system which can do any hour of the day" "Ok great, we'll force random bizarre midnight-dawn stages on every event, and limit the daylight stages" "Oh, and check this out, our rain-under-headlights effect is the worst in the history of gaming!" "Cool, let's force that on players an inordinate number of times, too!" ChristinaMc even tells us "Oh we've listened, and now you'll get a few less night stages". Resulting in no change to the basic issue, which is the nonsensical timing of stages. I do appreciate they've got a lot on their hands to deal with, but this issue has been mentioned, acknowledged and a 'change' even implemented - which was nevertheless a total wasted opportunity. Edit: It appears I had this wrong, the lighting is not dynamic. Apologies to Codies!
  13. Oh contraire. I received a 2am, heavy rain, twelve-kilometre Polish stage right off the bat in my career event the other night. Somebody point me to the real life rally event in the world which begins at 2am
  14. Ok, so sales are not where we want them. Steamspy had Dirt Rally 1 at 1-2 million owners. DR2.0 is sitting between 50,000 and 100,000. Let's face it: No matter what our gripes, Dirt Rally 2.0 is a dream come true. I think that is actually why there has been negativity, as players wanted rally nirvana, so any slight shortfall was blown way out of proportion. Curse every single one of you entitled little #$%#s who went and gave a bad review because FFB was not what you wanted, ie a replica of DR1, but was in fact a proper simulation. Honestly, that giant bunch of indulgent crybabies are a good reason for Steam to die and Epic Games to take over. But anyway: How can we improve sales? Let's have suggestions for this only, in this thread. So it's not about 'what feature do you really want'. But rather 'how would you go about rescuing this simulation masterpiece?' (because that is what this game is). For example: 1. Bring in tool-tips/explanations for game options, 2. A simple, separate off-line career mode with difficulty options, 3. Improve visibility in shaded areas, 4. Jazz up the career mode with things like team e-mails between championships, that sort of thing, 5. RE-LAUNCH the game with all the DLC and patched up. 6. REVEL in the fact you are the ONLY GOOD RALLY GAME OUT THERE, PERIOD. DR2.0 is miles ahead of RBR, it's only competitor. Forget WRC 7 or SLE, these do not have the sublime and so well differentiated handling this game dishes out continually for all its cars. LONG LIVE DR 2.0 !!!!!
  15. No whay they'll ban me - I've been warned already 😉
  16. I just quit playing. Career event in Poland begins with 2am heavy rain stage. I can't do it. Especially when I know the AI don't seem to be bothered by rain-noodles engulfing the road, and the AI is so out of whack anyway that I can be first by half a minute one stage, and 28th the next. Waiting now for a patch which I have no idea will solve these most basic issues. Codies, it's simple. Change the order of stages to a sensible one as suggested, remove night-time heavy-rain stages altogether until you sort out the rain, and sort out the AI properly. Do that, and it's plain sailing. It really is. The FFB crowd will want their DR1 FFB and I'm sure you'll deliver that at some stage. But the above is all you need to change this into a pleasurable overall playing experience.
  17. Thank you Alpha Male. That's appreciated. You may now return to stroking your neckbeard, trash-talking DR2.0 online and playing the living $!#* out of the game in your bathtub 😅
  18. Jake Cushing

    WE NEED A RE-LAUNCH - let's brainstorm!

    Great, balanced and insightful posts @Buckwilder and @danielofifi I agree with both your sentiments that it's been a thousand cuts of annoyances so far. I think it's been a rushed release, the issues appear to need time, rather than being anything fundamental (ok excepting the always-online, but nevermind). Cheers to you both for being sensible, critical but positive overall. That's the spirit lads! 🍺🍺
  19. Jake Cushing

    WE NEED A RE-LAUNCH - let's brainstorm!

    tag-line for Codies right there
  20. Jake Cushing

    WE NEED A RE-LAUNCH - let's brainstorm!

    Did the bashings justify a 4 or 3 or 2-out-of-10 review on Steam? Really? People need to realise there are consequences to their actions. Being called 'names' (oh poor, poor little petals!!!) is perhaps one of them. The other consequences is tanking the only serious rally game out there. And it's a bit rich when those very same people are busy playing the ***** out of this game.
  21. Jake Cushing

    WE NEED A RE-LAUNCH - let's brainstorm!

    Well, the problem is Steam allows the crybabies to forever stamp a game with their knee-jerk 'reviews' which are (too often) nothing more than dummy-spits by entitled little basement-dwellers unhappy the game their mother purchased for them hasn't catered directly to their every cheese-burger fuelled fantasy. Steam needs a shake-up.
  22. Jake Cushing

    WE NEED A RE-LAUNCH - let's brainstorm!

    Yeah bye Shodancat. Thanks for outing yourself as one of the people who gave this game a bad review on Steam. Why do you still hang around these forums if you were happy to consign this game to the dustbin by being a 'big man' on steam? No don't answer that, as you've said 'bye'.
  23. Jake Cushing

    Will we get a patch tomorrow ?

    Christina said 'later this month' somewhere, I think maybe on Reddit
  24. Jake Cushing

    DiRTy Gossip Thread

    I can't for the life of me work out why CM haven't quickly improved the N00b experience of the game by: 1. Bringing back tool-tips/explanations for all the various game options (new players are going to know what steering linearity is?) 2. Halting all night-time+heavy-rain stages until they fixed the awful graphics 3. A simple, separate off-line career mode with difficulty options This would have been possible in the first week, and in fact could easily have been before release. I would have added some more 'pizzazz' to career mode, you know, e-mails, etc - anything to make players 'feel good' or engaged after racing. We here on the boards are simmers, so we don't care for that. But gamers need it. And gamers are essential for sales. Oh. and the forced wide FoV hasn't helped, in terms of making things unnaturally difficult on the consoles (making players like me use the zoom function on their tvs to compensate!) Anyway, hoping for the best in terms of sales for the next year. If this winds up like RBR all over again, it will make me wonder if our favourite hobby is cursed somehow. Both games were masterpieces of simulation for their era, and both struggled badly with mainstream acceptance. Both made crucial, simple mistakes especially in the presentation to ordinary gamers.