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Tony031R

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  1. @mikevoltz1: From my experience, no. If you select No, the whole content related to the expansion packs you own becomes unavailable to select. Including the Touring Legends cars and their category. The other three Car Packs (British, Road & Track, Coupe) work without a problem though. No compatibility issues there.
  2. Though we've all got it figured out by now, thanks for your reply, @Loore Hope the introduction of filters is going to work out. It would definitely sort this DLC mess out. An honest reply is what I was looking for in the first place.  I don't see a problem with that. It's not like I started this thread for CM to tell me exactly what I want to hear. I asked for information. :)
  3. I knew this was going to happen again since the moment I started this thread - http://forums.codemasters.com/discussion/3411/a-couple-of-questions-regarding-dlc-allowance-in-online-custom-cup Obviously, there's been no reply from CM because the answer to the first two questions I posted would have been a clear "no". And that would drift people away from buying their product, again, obviously and for very good reasons. If you only have one or two expansions, you're going to have to host, in order to be able to play with the people who own all three expansions. GRID 2 all over again. Divi
  4. Just logged in on RaceNet to check my car stats and to my surprise this is how the Audi A4 Quattro Touring Car shows up:  @Loore‌  I don't expect a fix, obviously, since it's not a major issue and it would probably go to the bottom of your priority list below other issues that also didn't get a fix. Like upgrades actually working or RaceNet Challenges actually being more Time Attack focused and so on. But I chose to put this here because it's another proof you guys don't really test stuff before you put it out and charge us for it.  So, yeah, another CM product that wo
  5. @Phil88TC Some people like a straight line showdown once in a while. To each their own. My point was: Since these two expansions (Touring & Drag) are the only ones who look like they're going to be adding NEW (unseen before in GRID 1 or 2) content, I wonder if they'll be more expensive than the "recycled content" ones. Think about it. The Season Pass is 30E and it's marketed as being sold at a discount for the 8 DLC packs it includes. The Black Edition Pack is not included in the season pass. The Garage Slot Pack is free to those who bought the season pass. So far w
  6. So, after buying the Sprint Pack DLC last night, I set off to create a Custom Cup session. I hit "Yes" on the "Allow downloadable content" screen and created the session WITHOUT using any of the Sprint Pack tracks. The players I invited to the session couldn't join because they didn't own the DLC. Makes sense why, all good. Went back, selected "No", recreated the session, and went on with our racing. Now, the players who I race with regularly don't have any intention to buy the Sprint Pack as they're not point-to-point racing fans. However, we all intend to get the Touring Car Legend
  7. I'm guilty of buying it. However, I'm aware it wasn't particularly money well spent. I ran a couple of times on California and Cote d'Azur last night, in various disciplines and, yeah, I will have to second what someone already said in this thread. Without the erratic GRID 2 handling, these tracks REALLY transformed from the pain in the arse that they were into actual challenging routes. The cars stick and they're very nice to drive while the routes remain hard to master. In a nutshell: The GAS handling made them proper. The only MAJOR problem with it is
  8. An amazing job would be a finished job. Autosport isn't that, unfortunately. However, as I always said, Autosport is without question the best option out there at the moment if you don't own a console along with Forza or Gran Turismo and if you don't have a system that can run Assetto Corsa or Project CARS flawlessly. It's a HUGE improvement over GRID 2 and in my book it's definitely an improvement on GRID 1 as well. The handling is great, the graphics look great, the game is well optimized in terms of fps and performance, the track selection is good and I really can't complain about
  9. You're right, in a way. But custom lobbies paying less XP isn't the only solution. Linking the amount of XP rewards to the race length would sort at least part of the problem. If one lap races would pay a third of what 3 lap races pay and 3 lap races would pay a third of what 10 lap races pay and so on, I don't think anyone would mind. It's a simple system based on the amount of time you spend on track. Race less, get less XP. There's always going to be the occasional player who finds a way around it, but it wouldn't be so proeminent. Obviously I don't expect CM to take action, but for futur
  10. Here's a story: A while ago I was invited to join one of the leading RaceNet Clubs in GRID Autosport on PC (obviously I won't say which club and who invited me because "name and shame" isn't really the point of this thread). I accepted as at the moment I was pretty excited to be part of one of the best "outfits" on the leaderboards, but I was a bit skeptical regarding to why the chose me, as I'm far from being one of the fastest drivers out there. I was assured this isn't an issue as that comes with time and practice. I thought: "Ok, that's great!"... I got fille
  11. I actually had to double check that, but you're right. I think I got fooled by the tuning setups as I usually run shorter gears on the Cruze to compensate for the lack in acceleration. I absolutely love the balance on that Civic, to be honest, and most times I found it more "pleasant" to drive than the Cruze. My problem with it is that I never managed to get the setups quite right. It's pretty much a game of compensation as for me it always feels like it has too much grip on the corner exits.
  12. The general consensus is that the 320 is fast in a straight line and accelerates quicker while the Cruze has lower top speed and acceleration, but flies through the corners. In the Cruze you have to be careful how you enter a corner, in the 320, how you exit one. From here on out it's a matter of preferences. In the right hands, I guess the 320 is the fastest car (RWD and all), but if you ask me, I clocked all my fastest lap times in with the Cruze. I prefer the "high downforce" feel it has and overall, for Races at least, I believe it's the better car as it allows you to be more consiste
  13. I will shamelessly bump this. Anyone else with the same issue? Happened last night again.
  14. Call me ungrateful but... since when is that a problem in RaceNet Challenge? If I had a dollar for every time I got crashed into from behind, I'd be poor as **** now. Really. The AI swerving into you on the straights, side-swiping you in the corners, tail-clipping you or brake checking you 4 miles before the braking zone even starts, being generally unaware of its surroundings nor your position on the racing line, while both ahead or behind, and basically causing a Derby-style bloodbath in every single first turn on every single track. These are the actual problems with it. Maybe in Car
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