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Everything posted by MADACE404

  1. Didn't want to make this post but... looks like I have to. I was unable to play DiRT 4 due to a graphical hitch whenever my wheel was plugged in. Multiple people had the same issue as well. Was really down about that but gave the benefit of the doubt it would be fixed come DR 2.0. But unfortunately it has not. With the wheel plugged in, the game hitches for a split second every 3-6 seconds. The hitch is just enough that there's no avoiding going off course due to it making a rally game unplayable. DiRT Rally 2.0 and DiRT 4 are the only driving games that have this issue. AC, PC, ATS, iRacing all work as they should. PC Specs will be below 😞 PC SPECS: MOBO: Asus ROG Maximus X Hero (WI-FI AC) Z370 CPU: Intel i7 8700k @ 3.7 (no OC) COOLER: NZXT Kraken GPU: EVGA GeForce GTX 1070 FTW (DiRT 4 ran fine on this exact card on an older pc, so the card is fine) RAM: 32GB GSKILL Trident Z RGB (3200) HD: Samsung 960 Evo (OS) Samsung 850 Evo (Games, including DiRT) Corsair Force 3 120GB SSD (recording only) Peripherals: KB -Razer Blackwidow X Chroma Mouse - Steelseries Rival 300 Wheel - Logitech G29 Joystick (Handbrake) - Thrustmaster T16000M AMP - Sennheiser GSX 1000 Headphones/Mic: Logitech G430 Open to any suggestions and even better, more than happy to help Codemasters resolve this as I know I'm not the only one with the problem. I'm a HUGE fan guys, let's try to resolve this yea? 😞 Cheers -MADACE404
  2. MADACE404

    DR 2.0 Graphic Hitching w/ Wheel Plugged In

    CMMcBabe, Just sent an email your way! Hope it helps!
  3. MADACE404

    DR 2.0 Graphic Hitching w/ Wheel Plugged In

    Good news everyone! Well, hopefully good news for everyone, but I believe I have discovered the problem & a solution. Within Device Manager under "Human Interface Devices" I disabled all of the "HID-compliant devices" & "HID-compliant consumer control devices" and after doing that my hitches disappeared and I have been able to enjoy the game! If this fixes it for you let me know and maybe it will help Codemasters out figuring out the core issue. Cheers!