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madcowie

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Posts posted by madcowie


  1. 46 minutes ago, Johnnnn said:

    Still it's a game and you can't know how it is without playing it. I love Dirt rally 2 but it's just rally racing. Dirt 5 is racing on dirt which is completely different and could be more hardcore but even without it's the only dirt game available on consoles. And dirt in Dirt 5 is much better than in Dirt 4 rally and still D4 had good reviews.

    And I know, you are working on something, it's here everywhere. The good thing is DR2 is a masterpiece so I know I will support it day 1 (steelbook please at least) and probably will be very satisfied. Playing Dirt 5 is playing something similar but a bit different. Why not both. And it's about supporting racing games too because without it we won't have much choices.

    Dirt 2 is far superior to RUSHED Dirt 5! Dirt 2 was one of the best online games ever! Use to join a room and stay in it all day with full lobbies and a minute or 2 between races. Dirt 5 is shocking online! About 5 minutes or more between races. Takes for bloody ever. Then you have playground that doesnt even tell you if you improved if you retry a race.


  2. Dirt 2 will go down as one of my best online racing games. It just worked perfect in that game. Since then I struggle to find a good online racing game. Forza 7 not bad as it tried to prevent the kids from spoiling every single race. Every racing game online feels like wreckfest.


  3. AI for this game is what spoils it for me. Reverse grid racing, what's the point if the ai cars don't overtake each other? Reported on day 1, months later no improvements. I actually like the way the game plays but it's so poor in many areas. Not an f1 fan at all but gave f1 2018 ago when it was free to play for 3 days a month or two ago. That's how you make a racing game! Purchased it within 2 hours of playing it and I hate F1 🤣


  4. Same! Doing an online event, done about 4 stages and it says if I leave my data will be lost! WHY? Surely it can re load my data when I want to stages at a later date on a rally.


  5. Don't agree with Jake at all. Hated wrc 7 physics. This is a huge step up compared to wrc 7. It's not quite reached dirt 2.0 physics but it's still great fun. The stages are lonnnng and it takes maximum concentration to complete them without mistakes. Graphically it varies. Some countries don't look on par with others. Chile for example looks really nice where as Wales looks errr not like Wales. I've done over 750 km now on the Xbox One X version and I must say I really like it. Career mode can become abit tedious and if you don't  like sim city, theme park strategy games you can do season mode that cuts out all the crappy strategy games. I love rallying and have for over 40 years. Played rally games from the 80s till now. I also have a heavy SIM background but still enjoy arcadey racers too. So if I could change one thing about wrc8 it would be how smooth the gravel stages feel. Few more bumps and pot holes wouldn't go a miss. Tweaked my settings pretty much straight away on my pad settings as it was twitchy and the deadzone was huge. Sadly this developer seems to lack beta testers and does a crappy job on customer service.

    • Thanks 1
    • Agree 2

  6. On 7/4/2019 at 8:03 PM, warpengage said:

    Ok, I'll bite. Define 'some work'. I can be the guy who put a few ads on some billboards around the track and, technically, I'm still able to claim I did 'some work' on the track. So, just how involved were you with this project?

    Also, CAD work is very different to modelling for a game, as there are various performance issues you have to take into account, when making a model for a video-game, that you don't have to worry about when you make a static digital scale model to show to some architects and businessmen.

    I would also like to know what the time-frame was for making this track, to compare it with GRID's dev time.

    I made the simulated version of the track using cad buildings/drawings. 4 months work. But whilst you feel the need to question me. Ive worked for f1 teams, game companies, lance stroll, David coulthard, Jason statham. So having been a 3d modeller for 10+ years I now publish my own games for xbox. 


  7. On 6/26/2019 at 1:37 PM, warpengage said:

    I say not true. At least in DR 2.0 this didn't happen. DLC was not in the base game and was only introduced after release. That's why there are 4.5 GB patches for a few minor corrections, it's the DLC arriving in preparation for release the following week. That content was not available at launch.

    Also Remaster =/= copy-paste. By what you're saying, any track that has appeared before is just copied, with nothing done to it, just because it was there before. That's a ridiculous view on what re-using assets is like. Often, only the base data can be used. Textures, road surface detail, environmental detail, all that has to be reworked. It's not hard to see locations are being rebuilt. Just look at Brands Hatch, which was in GRID Autosport and now looks much more like its real counterpart, not being 7 (or 8 )-car wide. It was clearly remodeled.

    Finally, no new locations? Havana? Zhejiang Circuit? Sydney Motorsports Park? Silverstone? Shanghai?

    Guess I know different mate considering I develop myself. Ohh I also built Zhejiang circuit myself. I built it 3 years before it was made for the owners to test. But hey ho will never win an argument in here so you win 🤣

    • Disagree 2

  8. On 6/11/2019 at 6:10 PM, warpengage said:

    I'm also going to pick it up, unless Codemasters really botch it.

    DLC is another story, since that will release later and is still not defined, giving them more time to work on things. I don't think there will be new modes as DLC, but I'm hoping for one new track each season.

    Team Ravenwest would be most welcome. I have a feeling livery choices will be quite colorful. We'll have a base pattern that can, then, change the colors of. I think that because of the released screenshots. Loads of 'Koni' Porsches with the same design but different colors.

    Don't think you understand how this works. So basically codemasters put everything in the game the day of launch. All 3 seasons, everything. You pay £50 And get minimum content, they then charge you another £30 for what's already in YOUR game. It's NOT developed after launch. I call it greed. So basically you will pay full price for a cut down game then half as much again for everything. On top of that they will use everything from all the other grid games and not model any new locations. Well maybe 1 or 2. Codemasters just remastering what they already have. If you have grid with all 3 seasons you will probably have the same content as grid autosport had. Sorry to say the truth but that's how codemasters work these days.

    • Agree 1
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  9. Don't get me wrong I loved pretty much all the wrc games. I take them for what they are. But its biggest let down is always the co drivers notes. Half of the games sound like you have a second co driver in the back seat who shouts BRAKE!! I hate that 😁 Personally I loved wrc 3 more than wrc 7. Thought wrc 7 physics where odd! Think this was their first wrc game on the unreal engine. Before that they had used in house engines. I maybe wrong but this definitely was the case for Moto Gp 19.

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