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JamesWhite

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  1. Small SteamVR beta update overnight to 1.7.3 and everything is fixed! Game loads, menu navigates (and is actually visible) perfectly normally, goes into VR/3D and wham, framerate is fine, perfectly smooth, drives brilliantly. DR2.0 has gone from being so rubbish to being so good in such a short space of time. Anyway, who cares, it seems to be fixed and on the first run through it's every bit as good as I imagined it would be. The car feels much heavier than DR1.0, and you get a great sense of balance and grip. Unbelievable, but a nice surprise. The only thing I can find wrong is that the exterior landscape is a bit overexposed and washed out, but compared to 24 hours ago it's a million times better.
  2. This solution works without removing steamVR, which would mean no VR games at all for me . I changed to windowed mode in the same config file and still had the black screen/no menu issue with steamVR beta 1.7.2, I'll try rolling back to the previous version, that seems to be the issue. edit: rolled back SteamVR to 1.6 and used windowed mode, headset display remained black, game loaded ok on screen and I could navigate menus on screen, but even when I got into 3D and the stage start it stayed black in the HMD. The view was visible on my monitor and I could drive the stage so long as I kept the Reverb on my head and peeped out below the visor. I'll forget DR2.0 VR for a bit and check back in a month or so, good luck guys, hope it starts working one day. i7-7700K/GigaByte RTX 2080/Win10 64bit/32Gb RAM/Asus Xonar DX+Beyer Dynamic DT990 Pro headphones/LG 34" UM65 @2560x1080/HP Reverb/Logitech G29+G25 shifter/DSD P2 button box
  3. Another issue, I now can't figure out how to start the game in 2D mode and bypass VR for the time being. Any ideas?
  4. I had this, but by mashing the enter button on my wheel I managed to load a stage with the Fulvia and it was visible in VR. I managed to complete the stage, but any of the 2D menus before or after the stage were black screen. I'm on the steam VR beta too. HP Reverb/WMR/SteamVR. i7-7700K/GigaByte RTX 2080/Win10 64bit/32Gb RAM/Asus Xonar DX+Beyer Dynamic DT990 Pro headphones/LG 34" UM65 @2560x1080/HP Reverb/Logitech G29+G25 shifter/DSD P2 button box
  5. JamesWhite

    DIRT rally 2.0 is'nt a simulator !

    I'm inclined to disagree with OP, I think DR2.0 has quite a lot of physics. FFB could be better I agree, but overall I think it simulates driving on loose surface very well indeed. Can't wait for VR support.
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